More luacheck tidying

This commit is contained in:
FaceDeer
2023-09-29 20:06:34 -06:00
parent f537af33bc
commit 058f13f6a4
39 changed files with 43 additions and 81 deletions

View File

@ -105,7 +105,6 @@ local decorate_level_1 = function(minp, maxp, seed, vm, node_arrays, area, data)
vm:get_param2_data(data_param2)
local nvals_cracks = mapgen_helper.perlin2d("df_cavern:cracks", minp, maxp, df_caverns.np_cracks)
local nvals_cave = node_arrays.nvals_cave
local cave_area = node_arrays.cave_area
-- Partly fill flooded caverns and warrens
if minp.y <= subsea_level then

View File

@ -148,7 +148,6 @@ local decorate_level_2 = function(minp, maxp, seed, vm, node_arrays, area, data)
vm:get_param2_data(data_param2)
local nvals_cracks = mapgen_helper.perlin2d("df_cavern:cracks", minp, maxp, df_caverns.np_cracks)
local nvals_cave = node_arrays.nvals_cave
local cave_area = node_arrays.cave_area
local cavern_def = node_arrays.cavern_def
local vein_noise

View File

@ -8,7 +8,6 @@ local c_ice = df_caverns.node_id.ice
local c_hoar_moss = df_caverns.node_id.hoar_moss
local c_gravel = df_caverns.node_id.gravel
local c_oil = df_caverns.node_id.oil
local c_cobble_fungus_fine = df_caverns.node_id.cobble_fungus_fine
local c_cobble_fungus = df_caverns.node_id.cobble_fungus
local c_cobble = df_caverns.node_id.cobble
local c_wet_flowstone = df_caverns.node_id.wet_flowstone
@ -219,7 +218,6 @@ local decorate_level_3 = function(minp, maxp, seed, vm, node_arrays, area, data)
vm:get_param2_data(data_param2)
local nvals_cracks = mapgen_helper.perlin2d("df_cavern:cracks", minp, maxp, df_caverns.np_cracks)
local nvals_cave = node_arrays.nvals_cave
local cave_area = node_arrays.cave_area
local cavern_def = node_arrays.cavern_def
-- Partly fill flooded caverns and warrens

View File

@ -5,7 +5,6 @@ end
local c_oil = df_caverns.node_id.oil
local c_gas = df_caverns.node_id.gas
local c_gas_wisp = df_caverns.node_id.gas_wisp
local c_lava = df_caverns.node_id.lava
local c_obsidian = df_caverns.node_id.obsidian
local log_location

View File

@ -154,7 +154,6 @@ end
local c_jungle_dirt = df_caverns.node_id.jungle_dirt
local c_plant_matter = df_caverns.node_id.plant_matter
local c_packed_roots = df_caverns.node_id.packed_roots
local c_glowstone = df_caverns.node_id.glowstone
local c_ivy = df_caverns.node_id.ivy
local c_root_2 = df_caverns.node_id.root_2
@ -275,7 +274,6 @@ local decorate_primordial = function(minp, maxp, seed, vm, node_arrays, area, da
local data_param2 = df_caverns.data_param2
vm:get_param2_data(data_param2)
local nvals_cracks = mapgen_helper.perlin2d("df_cavern:cracks", minp, maxp, df_caverns.np_cracks)
local cave_area = node_arrays.cave_area
local nvals_cave = node_arrays.nvals_cave
local humiditymap = minetest.get_mapgen_object("humiditymap")

View File

@ -5,8 +5,6 @@ local c_cobble = df_caverns.node_id.cobble
local c_cobble_fungus = df_caverns.node_id.cobble_fungus
local c_cobble_fungus_fine = df_caverns.node_id.cobble_fungus_fine
local c_dead_fungus = df_caverns.node_id.dead_fungus
local c_dirt = df_caverns.node_id.dirt
local c_dirt_moss = df_caverns.node_id.dirt_moss
local c_dry_flowstone = df_caverns.node_id.dry_flowstone
local c_fireflies = df_caverns.node_id.fireflies
local c_glowstone = df_caverns.node_id.glowstone

View File

@ -197,9 +197,6 @@ local decorate_sunless_sea = function(minp, maxp, seed, vm, node_arrays, area, d
vm:get_param2_data(data_param2)
local nvals_cracks = mapgen_helper.perlin2d("df_cavern:cracks", minp, maxp, df_caverns.np_cracks)
local minp_below = minp.y <= sea_level
local maxp_above = maxp.y > sea_level
local nvals_cave = mapgen_helper.perlin2d("df_caverns:sunless_sea", minp, maxp, perlin_cave_rivers) --cave noise for structure
local nvals_wave = mapgen_helper.perlin2d("df_caverns:sunless_sea_wave", minp, maxp, perlin_wave_rivers) --cave noise for structure

View File

@ -533,9 +533,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
local index2d = mapgen_helper.index2d(emin, emax, minp.x + 3, minp.z + 3)
local abs_cave = math.abs(nvals_cave[index2d]) -- range is from 0 to approximately 2, with 0 being connected and 2s being islands
local wave = nvals_wave[index2d] * wave_mult
local floor_height = math.floor(abs_cave * floor_mult + median + floor_displace + wave)
local underside_height = math.floor(y_min + math.abs(wave) / 5)
if floor_height < maxp.y and floor_height > minp.y then
for plat_vi in area:iter(minp.x, floor_height-6, minp.z, minp.x+6, floor_height, minp.z+6) do