Mineclone compatibility (#36)
* latest versions of mapgen_helper and subterrane * initial work * call it "minetest_game" compatibility instead of "default" compatibility * Getting started on moving all default dependencies to a single root mod * distilling out more dependencies * fix some typos * more default dependencies * beds * start getting some MCL equivalents set up * mine gas dependencies * reorganize * add some mapgen stuff * getting close to actually being able to run mineclone with this * it actually runs! Crashes with out-of-memory error when you try to go below -64, but it's a start. * hide flowing pit plasma from creative inventory * mineclone 5 settings * Update subterrane * get rid of meselamp dependency, bring in ancient lanterns from deep roads * stair dependencies * add mcl fences * add mcl blast resistance and hardness to everything. Also an alternate name for Nethercap in MCL, since "nether" has another meaning there. * buckets of oil and syrup should work in mineclone now * 'splosions! * make hunters avoid repaired ancient lanterns * mapgen torchspine wasn't having its timer set * split mapgen compatibility code into its own file * bypass dependency indirection for df_farming. * apply threshold alpha to food items, they look better that way * bypass dependency indirection for df_mapitems * bypass dependency indirection for df_primordial_items * bypass dependency indirection for df_trees * bypass dependency indirection for df_underworld_items * bypass dependency indirection for df_caverns * fixing up the puzzle seal to work in both * fix puzzle seal formspec for mcl * create built-in substitutes for fireflies and bones mods for when those aren't available * set up mcl dungeon loot for underworld warriors, port over some translations from default * overlooked a debug * add itemslot backgrounds for mcl * added mineclone groups to all registered nodes. TODO: craftitems. This was extremely tedious. Completely untested, aside from simply running the game. * minor fixes to the built-in bones node * eatable group for edibles * clean up some TODOs * adjust pit plasma abm conditions * add df_ambience * fixing up explosions. Also make slade sand diggable in mcl, and fix a bug in web generators * make tower cap caves less chirpy, fix bigger goblin hut schematic, allow glowing spindlestem extract bottles * avoid an undeclared global check * alas, cave pearls aren't set up right for attached_node_facedir. * bunch of work on mineclone ores, moved main config into df_dependencies * add a few more ores * update depends in mod.conf * add opaque group to light-sensitive dirt types Mineclone adds the "opaque" group only to non-light nodes, and torches check for the opaque group to decide whether they can be placed there. light-sensitive nodes need the "light" paramtype to work, though. So adding the opaque group manually to these. * add a touch of reverb to one of the whisper tracks, it didn't fit with the others without it * bloodthorn also needs to be set opaque * add sound to torchspines * isolate Nethercap translation name to make it easier to swap out in Mineclone contexts * ambience tweak * fix dirt spreads https://github.com/FaceDeer/dfcaverns/issues/35 * adding achievements! Almost all untested yet. * fix a few achievements glitches * tweak some more achievements, add delay when achievements unlock other achievements * fix farming achievements, fix spindlestem callbacks on place * icons for farming achievements * more achievement icons, fix ancient lantern achievement * two more icons, update text * add icons for upper cavern layers * all achievements have icons now. Also add another sound to the magma sea ambience * hook into awards' trigger system to get "x/y" progress displayed for the multi-achievement achievements * ironically, Mineclone has an old version of awards that is incompatible with my trigger work. * every award should now have a description and a difficulty. * removing leftovers * missing callbacks for farmables * put growth restrictions on farmables so the achievement doesn't trigger inappropriately. * enable ores in MCL2, fix some undeclared globals, fix icecap growth in MCL (achievements are a good debugging tool) * get *all* the copper and iron containing nodes * fix old awards mod's handling of grouped dig items * Add a little bonus for players who activate a slade breacher - a handheld 'splosion tool * used the wrong drop method * beef up explosions in MCL, make slade brick craftable from slade sand and lava * better creative mode checks, fix crash when digging walls in MCL * Update subterrane * various bugfixes and tweaks * whipping up a simple puzzle chest to give a clue about ancient numbering The coding is done, but UI and a node mesh need to be done * prepare for some art tomorrow * chest node and sounds * images for the combination dials * add puzzle chests to the underworld buildings * update translations * oops, can't initialize the contents of puzzle chests every time or players get endless stuff * add backgrounds to item slots in MCL * wrap the existing function rather than copy and pasting it * fix bucket dependency in cooking recipes * add _mcl_saturation to edibles
164
df_achievements/dig.lua
Normal file
@ -0,0 +1,164 @@
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local steel_pick = df_dependencies.texture_tool_steelpick
|
||||
local steel_shovel = df_dependencies.texture_tool_steelshovel
|
||||
|
||||
local crossed_pick_and_shovel = "((("..steel_shovel.."^[transformFX)^"..steel_pick..")^[resize:32x32)"
|
||||
|
||||
local gas_seep = "(("..df_dependencies.texture_stone.."^"..df_dependencies.texture_mineral_coal.."^[combine:16x80:0,-16=crack_anylength.png)^[resize:32x32)"
|
||||
|
||||
awards.register_achievement("dfcaverns_destroyed_gas_seep", {
|
||||
title = S("Destroy a Gas Seep"),
|
||||
description = S("Plug a crack that mine gas is seeping out of to make the caves just a little bit safer."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^" .. gas_seep .."^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 2,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "mine_gas:gas_seep",
|
||||
target = 1
|
||||
},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_giant_web", {
|
||||
title = S("Collect Giant Webbing"),
|
||||
description = S("Collect a piece of giant webbing found in a cave."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^big_webs_item.png^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "big_webs:webbing",
|
||||
target = 1
|
||||
},
|
||||
})
|
||||
|
||||
-- too common
|
||||
--awards.register_achievement("dfcaverns_glow_worms", {
|
||||
-- title = S("Collect Glow Worms"),
|
||||
-- description = S(""),
|
||||
-- icon =,
|
||||
-- trigger = {
|
||||
-- type = "dig",
|
||||
-- node = "df_mapitems:glow_worm",
|
||||
-- target = 1
|
||||
-- },
|
||||
--})
|
||||
|
||||
---------------------------------------------------------------
|
||||
|
||||
awards.register_achievement("dfcaverns_cave_pearls", {
|
||||
title = S("Collect Cave Pearls"),
|
||||
description = S("Collect some cave pearls from the wall of a cave."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^dfcaverns_cave_pearls_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "df_mapitems:cave_pearls",
|
||||
target = 1
|
||||
},
|
||||
_dfcaverns_achievements = {"dfcaverns_prospector"},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_castle_coral", {
|
||||
title = S("Collect Castle Coral"),
|
||||
description = S("Collect a piece of Castle Coral from the Sunless Sea."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_castle_coral_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "df_mapitems:castle_coral",
|
||||
target = 1
|
||||
},
|
||||
difficulty = 2,
|
||||
_dfcaverns_achievements = {"dfcaverns_prospector"},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_ruby_crystals", {
|
||||
title = S("Collect Giant Red Crystal"),
|
||||
description = S("Collect one of the giant red crystals found in large barren caverns."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_big_red_crystal_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "group:dfcaverns_big_crystal",
|
||||
target = 1
|
||||
},
|
||||
difficulty = 1,
|
||||
_dfcaverns_achievements = {"dfcaverns_prospector"},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_cave_coral", {
|
||||
title = S("Collect Cave Coral"),
|
||||
description = S("Collect a piece of Cave Coral from the Sunless Sea."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_cave_coral_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "group:dfcaverns_cave_coral",
|
||||
target = 1
|
||||
},
|
||||
difficulty = 1,
|
||||
_dfcaverns_achievements = {"dfcaverns_prospector"},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_flawless_mese", {
|
||||
title = S("Collect Flawless Mese Crystal Block"),
|
||||
description = S("Collect a flawless Mese crystal block from the Magma Sea."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_glowmese_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "df_mapitems:glow_mese",
|
||||
target = 1
|
||||
},
|
||||
difficulty = 3,
|
||||
_dfcaverns_achievements = {"dfcaverns_prospector"},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_luminous_salt", {
|
||||
title = S("Collect Luminous Salt Crystal"),
|
||||
description = S("Collect a luminous salt crystal from the dry caverns where Bloodthorns live."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_salt_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "df_mapitems:salt_crystal",
|
||||
target = 1
|
||||
},
|
||||
difficulty = 1,
|
||||
_dfcaverns_achievements = {"dfcaverns_prospector"},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_glow_amethyst", {
|
||||
title = S("Collect Glowing Amethyst"),
|
||||
description = S("Collect a block of glowing amethyst crystal from the Underworld."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_amethyst_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "df_underworld_items:glow_amethyst",
|
||||
target = 1
|
||||
},
|
||||
difficulty = 2,
|
||||
_dfcaverns_achievements = {"dfcaverns_prospector"},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_glow_stone", {
|
||||
title = S('"Collect" Lightseam Stone'),
|
||||
description = S("Attempt to collect a piece of Lightseam, a strange glowing mineral found deep underground."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_glowstone_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "df_underworld_items:glowstone",
|
||||
target = 1
|
||||
},
|
||||
difficulty = 2,
|
||||
_dfcaverns_achievements = {"dfcaverns_prospector"},
|
||||
})
|
||||
|
||||
------------------------------------------------------------------
|
||||
|
||||
awards.register_achievement("dfcaverns_prospector", {
|
||||
title = S("Deep Prospector"),
|
||||
description = S("Collect various different exotic items from various caverns."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^"..crossed_pick_and_shovel.."^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 3 / df_achievements.get_child_achievement_count("dfcaverns_prospector"),
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_prospector",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_prospector"),
|
||||
},
|
||||
})
|
153
df_achievements/farming.lua
Normal file
@ -0,0 +1,153 @@
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
local nethercap_name = df_dependencies.nethercap_name
|
||||
|
||||
local hoe_texture = df_dependencies.texture_tool_steelhoe
|
||||
local soil_texture = df_dependencies.texture_farming_soil
|
||||
local ice_texture = df_dependencies.texture_ice
|
||||
local coal_ore = "(".. df_dependencies.texture_stone .."^".. df_dependencies.texture_mineral_coal ..")"
|
||||
|
||||
local make_texture = function(plant_texture, bg_tex)
|
||||
bg_tex = bg_tex or soil_texture
|
||||
return "dfcaverns_awards_backgroundx32.png^[combine:32x32:3,4="..bg_tex.."^[combine:32x32:3,2="..plant_texture.."^[combine:32x32:14,13="..hoe_texture.."^dfcaverns_awards_foregroundx32.png"
|
||||
end
|
||||
|
||||
-- forestry
|
||||
|
||||
local plant_node_achievements =
|
||||
{
|
||||
["df_trees:black_cap_sapling"] = {achievement="dfcaverns_plant_black_cap",
|
||||
title=S("Plant Black Cap"), icon=make_texture("dfcaverns_black_cap_sapling.png", coal_ore), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_trees:fungiwood_sapling"] = {achievement="dfcaverns_plant_fungiwood",
|
||||
title=S("Plant Fungiwood"), icon=make_texture("dfcaverns_fungiwood_sapling.png"), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_trees:goblin_cap_sapling"] = {achievement="dfcaverns_plant_goblin_cap",
|
||||
title=S("Plant Goblin Cap"), icon=make_texture("dfcaverns_goblin_cap_sapling.png"), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_trees:nether_cap_sapling"] = {achievement="dfcaverns_plant_nethercap",
|
||||
title=S("Plant @1", nethercap_name), icon=make_texture("dfcaverns_nether_cap_sapling.png", ice_texture), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_trees:spore_tree_sapling"] = {achievement="dfcaverns_plant_spore_tree",
|
||||
title=S("Plant Spore Tree"), icon=make_texture("dfcaverns_spore_tree_sapling.png"), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_trees:tower_cap_sapling"] = {achievement="dfcaverns_plant_tower_cap",
|
||||
title=S("Plant Tower Cap"), icon=make_texture("dfcaverns_tower_cap_sapling.png"), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_trees:tunnel_tube_sapling"] = {achievement="dfcaverns_plant_tunnel_tube",
|
||||
title=S("Plant Tunnel Tube"), icon=make_texture("dfcaverns_tunnel_tube_sapling.png"), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_trees:torchspine_ember"] = {achievement="dfcaverns_plant_torchspine",
|
||||
title=S("Plant Torchspine"), icon=make_texture("dfcaverns_torchspine_achievement.png", coal_ore), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_trees:spindlestem_seedling"] = {achievement="dfcaverns_plant_spindlestem",
|
||||
title=S("Plant Spindlestem"), icon=make_texture("dfcaverns_spindlestem_achievement.png"), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_trees:blood_thorn"] = {achievement="dfcaverns_plant_bloodthorn",
|
||||
title=S("Plant Bloodthorn"), icon=make_texture("dfcaverns_bloodthorn_achievement.png"), _dfcaverns_achievements={"dfcaverns_plant_all_upper_trees", "dfcaverns_plant_all_underground_trees"}, difficulty = 1,},
|
||||
["df_primordial_items:giant_hypha_apical_meristem"] = {achievement="dfcaverns_plant_giant_mycelium",
|
||||
title=S("Plant Primordial Mycelium"), icon=make_texture("dfcaverns_mush_soil.png"), secret = true, _dfcaverns_achievements={"dfcaverns_plant_all_primordial", "dfcaverns_plant_all_underground_trees"}, difficulty = 3,},
|
||||
["df_primordial_items:fern_sapling"] = {achievement="dfcaverns_plant_primordial_fern",
|
||||
title=S("Plant Primordial Fern"), icon=make_texture("dfcaverns_jungle_fern_03.png"), secret = true, _dfcaverns_achievements={"dfcaverns_plant_all_primordial", "dfcaverns_plant_all_underground_trees"}, difficulty = 3,},
|
||||
["df_primordial_items:jungle_mushroom_sapling"] = {achievement="dfcaverns_plant_primordial_jungle_mushroom",
|
||||
title=S("Plant Primordial Jungle Mushroom"), icon=make_texture("dfcaverns_jungle_mushroom_02.png"), secret = true, _dfcaverns_achievements={"dfcaverns_plant_all_primordial", "dfcaverns_plant_all_underground_trees"}, difficulty = 3,},
|
||||
["df_primordial_items:jungletree_sapling"] = {achievement="dfcaverns_plant_primordial_jungletree",
|
||||
title=S("Plant Primordial Jungle Tree"), icon=make_texture("dfcaverns_jungle_sapling.png"), secret = true, _dfcaverns_achievements={"dfcaverns_plant_all_primordial", "dfcaverns_plant_all_underground_trees"}, difficulty = 3,},
|
||||
["df_primordial_items:mush_sapling"] = {achievement="dfcaverns_plant_primordial_mushroom",
|
||||
title=S("Plant Primordial Mushroom"), icon=make_texture("dfcaverns_mush_sapling.png"), secret = true, _dfcaverns_achievements={"dfcaverns_plant_all_primordial", "dfcaverns_plant_all_underground_trees"}, difficulty = 3,},
|
||||
["df_farming:cave_wheat_seed"] = {achievement="dfcaverns_plant_cave_wheat",
|
||||
title=S("Plant Cave Wheat"), icon=make_texture("dfcaverns_cave_wheat_8.png"), _dfcaverns_achievements={"dfcaverns_plant_all_farmables"}, difficulty = 1,},
|
||||
["df_farming:dimple_cup_seed"] = {achievement="dfcaverns_plant_dimple_cup",
|
||||
title=S("Plant Dimple Cup"), icon=make_texture("dfcaverns_dimple_cup_4.png"), _dfcaverns_achievements={"dfcaverns_plant_all_farmables"}, difficulty = 1,},
|
||||
["df_farming:pig_tail_seed"] = {achievement="dfcaverns_plant_pig_tail",
|
||||
title=S("Plant Pig Tail"), icon=make_texture("dfcaverns_pig_tail_8.png"), _dfcaverns_achievements={"dfcaverns_plant_all_farmables"}, difficulty = 1,},
|
||||
["df_farming:plump_helmet_spawn"] = {achievement="dfcaverns_plant_plump_helmet",
|
||||
title=S("Plant Plump Helmet"), icon=make_texture("dfcaverns_plump_helmet_achievement.png"), _dfcaverns_achievements={"dfcaverns_plant_all_farmables"}, difficulty = 1,},
|
||||
["df_farming:quarry_bush_seed"] = {achievement="dfcaverns_plant_quarry_bush",
|
||||
title=S("Plant Quarry Bush"), icon=make_texture("dfcaverns_quarry_bush_5.png"), _dfcaverns_achievements={"dfcaverns_plant_all_farmables"}, difficulty = 1,},
|
||||
["df_farming:sweet_pod_seed"] = {achievement="dfcaverns_plant_sweet_pod",
|
||||
title=S("Plant Sweet Pod"), icon=make_texture("dfcaverns_sweet_pod_6.png"), _dfcaverns_achievements={"dfcaverns_plant_all_farmables"}, difficulty = 1,},
|
||||
}
|
||||
|
||||
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
|
||||
local player_name = placer:get_player_name()
|
||||
if player_name == nil then return end
|
||||
local player_awards = awards.player(player_name)
|
||||
local achievement = plant_node_achievements[newnode.name]
|
||||
if not achievement then return end
|
||||
local achievement_name = achievement.achievement
|
||||
if not player_awards.unlocked or player_awards.unlocked[achievement_name] ~= achievement_name then
|
||||
-- all of the growable plants in DFCaverns are timer-based. If you place
|
||||
-- a seedling or seed and the resulting node has a timer running, then
|
||||
-- it's passed the checks to see if it was placed in a growable area.
|
||||
if minetest.get_node_timer(pos):is_started() then
|
||||
awards.unlock(player_name, achievement_name)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
for seed_item, def in pairs(plant_node_achievements) do
|
||||
awards.register_achievement(def.achievement, {
|
||||
title = def.title,
|
||||
description = S("Plant a @1 in a place where it can grow.", minetest.registered_items[seed_item].description),
|
||||
icon = def.icon,
|
||||
secret = def.secret,
|
||||
_dfcaverns_achievements = def._dfcaverns_achievements,
|
||||
})
|
||||
end
|
||||
|
||||
awards.register_achievement("dfcaverns_plant_all_upper_trees", {
|
||||
title = S("Fungal Arborist"),
|
||||
description = S("Plant one of every kind of 'tree' found in the caverns above the Sunless Sea."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^"
|
||||
.."(dfcaverns_awards_cavern_towercapx32.png^dfcaverns_awards_cavern_fungiwoodx32.png^dfcaverns_awards_cavern_goblincapx32.png)^[transformFX"
|
||||
.."^[combine:32x32:16,15="..hoe_texture.."^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 1 / df_achievements.get_child_achievement_count("dfcaverns_plant_all_upper_trees"),
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_plant_all_upper_trees",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_plant_all_upper_trees"),
|
||||
},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_plant_all_primordial", {
|
||||
title = S("Primordial Arborist"),
|
||||
description = S("Plant one of every kind of 'tree' from the Primordial caverns."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^"
|
||||
.."(dfcaverns_awards_cavern_primordial_mushx32.png^dfcaverns_awards_cavern_junglex32.png)^[transformFX"
|
||||
.."^[combine:32x32:16,15="..hoe_texture.."^dfcaverns_awards_foregroundx32.png",
|
||||
secret = true,
|
||||
difficulty = 3 / df_achievements.get_child_achievement_count("dfcaverns_plant_all_primordial"),
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_plant_all_primordial",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_plant_all_primordial"),
|
||||
},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_plant_all_underground_trees", {
|
||||
title = S("Underground Arborist"),
|
||||
description = S("Plant one of every kind of 'tree' found in the caverns beneath the surface."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^"
|
||||
.."(dfcaverns_awards_cavern_towercapx32.png^dfcaverns_awards_cavern_fungiwoodx32.png^dfcaverns_awards_cavern_goblincapx32.png)^[transformFX"
|
||||
.. "^dfcaverns_awards_cavern_primordial_mushx32.png^dfcaverns_awards_cavern_junglex32.png"
|
||||
.."^[combine:32x32:16,15="..hoe_texture.."^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 4 / df_achievements.get_child_achievement_count("dfcaverns_plant_all_underground_trees"),
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_plant_all_underground_trees",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_plant_all_underground_trees"),
|
||||
},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_plant_all_farmables", {
|
||||
title = S("Underground Farmer"),
|
||||
description = S("Plant one of every kind of small farmable plant found in the caverns beneath the surface."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png"
|
||||
.."^[combine:32x32:0,0="..soil_texture
|
||||
.."^[combine:32x32:0,16="..soil_texture
|
||||
.."^[combine:32x32:16,0="..soil_texture
|
||||
.."^[combine:32x32:16,16="..soil_texture
|
||||
.."^[combine:32x32:0,0=dfcaverns_cave_wheat_8.png"
|
||||
.."^[combine:32x32:16,0=dfcaverns_dimple_cup_4.png"
|
||||
.."^[combine:32x32:8,8=dfcaverns_plump_helmet_achievement.png"
|
||||
.."^[combine:32x32:0,16=dfcaverns_sweet_pod_6.png"
|
||||
.."^[combine:32x32:16,16=dfcaverns_quarry_bush_5.png"
|
||||
.."^[combine:32x32:16,15="..hoe_texture.."^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 1 / df_achievements.get_child_achievement_count("dfcaverns_plant_all_farmables"),
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_plant_all_farmables",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_plant_all_farmables"),
|
||||
},
|
||||
})
|
88
df_achievements/food.lua
Normal file
@ -0,0 +1,88 @@
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
for itemname, def in pairs(minetest.registered_items) do
|
||||
--"df_farming:"..item_name.."_"..recipe_type.name.."_meal"
|
||||
if string.sub(itemname, 1, 11) == "df_farming:" and string.sub(itemname, -5, -1) == "_meal" then
|
||||
local meal_name = string.sub(itemname, 12, -1)
|
||||
local meal_desc = def.description
|
||||
local image = string.sub(def.inventory_image, 1, -7) .. "32.png"
|
||||
|
||||
awards.register_achievement("dfcaverns_meal_"..meal_name, {
|
||||
title = S("Eat @1", meal_desc),
|
||||
description = S("One of the many delights that can be crafted only from fungal growths found deep underground."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^" .. image .. "^dfcaverns_awards_foregroundx32.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = itemname,
|
||||
target = 1
|
||||
},
|
||||
difficulty = 2,
|
||||
_dfcaverns_achievements = {"dfcaverns_gourmand"},
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
local bread_def = minetest.registered_items["df_farming:cave_bread"]
|
||||
awards.register_achievement("dfcaverns_meal_dwarven_bread", {
|
||||
title = S("Eat @1", bread_def.description),
|
||||
description = S("It's a basic staple of the underground, but at least it's not Plump Helmet."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^dfcaverns_prepared_food13x32.png^dfcaverns_awards_foregroundx32.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "df_farming:cave_bread",
|
||||
target = 1,
|
||||
},
|
||||
difficulty = 1,
|
||||
_dfcaverns_achievements = {"dfcaverns_gourmand"},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_gourmand", {
|
||||
title = S("Dwarven Gourmand"),
|
||||
description = S("Eat one of each of the various meals that can be cooked or crafted from underground ingredients."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_prepared_food28x32.png^dfcaverns_gourmand_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 2 / df_achievements.get_child_achievement_count("dfcaverns_gourmand"),
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_gourmand",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_gourmand"),
|
||||
},
|
||||
})
|
||||
|
||||
if minetest.get_modpath("df_primordial_items") then
|
||||
awards.register_achievement("dfcaverns_primordial_fruit", {
|
||||
title = S("Eat a Primordial Fruit"),
|
||||
description = S("Eat one of the strange fruits found only deep underground in the Primordial caverns."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_primordial_fruit.png^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 3,
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "df_primordial_items:primordial_fruit",
|
||||
target = 1
|
||||
},
|
||||
secret = true,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_glowtato", {
|
||||
title = S("Eat a Glowtato"),
|
||||
description = S("Slightly less prestigious than the Primordial Fruit, but still rare and exotic compared to surface world fare."),
|
||||
icon ="dfcaverns_awards_backgroundx32.png^dfcaverns_glowtato.png^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 3,
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "df_primordial_items:glowtato",
|
||||
target = 1
|
||||
},
|
||||
})
|
||||
|
||||
-- too mundane compared to the other achievements
|
||||
-- awards.register_achievement("dfcaverns_diced_mushroom", {
|
||||
-- title = S("Eat Diced Mushroom"),
|
||||
-- description = S(""),
|
||||
-- icon =,
|
||||
-- trigger = {
|
||||
-- type = "eat",
|
||||
-- item = "df_primordial_items:diced_mushroom",
|
||||
-- target = 1
|
||||
-- },
|
||||
-- })
|
||||
end
|
102
df_achievements/init.lua
Normal file
@ -0,0 +1,102 @@
|
||||
if not minetest.get_modpath("awards") then
|
||||
minetest.log("warning", "[df_achievements] the df_achievements mod was installed but the [awards] mod was not."
|
||||
.. " df_achievements depends on awards, but it is listed as an optional dependency so that installing the"
|
||||
.. " dfcaverns modpack won't automatically enable it. If you want df_achievements to function please"
|
||||
.. " install awards as well, otherwise you should disable df_achievements.")
|
||||
return
|
||||
end
|
||||
|
||||
df_achievements = {}
|
||||
|
||||
local old_awards_version = false
|
||||
if awards.run_trigger_callbacks then
|
||||
-- older versions of awards crash when attempting to use newer versions of triggers
|
||||
-- this "run_trigger_callbacks" API call is present in those older versions, so using that
|
||||
-- as a fingerprint to discover them
|
||||
old_awards_version = true
|
||||
|
||||
minetest.register_on_dignode(function(pos, oldnode, digger)
|
||||
-- the old version of awards doesn't handle groups when triggering dug nodes, use this to hack around that
|
||||
local node_name = oldnode.name
|
||||
if minetest.get_item_group(node_name, "dfcaverns_big_crystal") > 0 then
|
||||
awards.unlock(digger:get_player_name(), "dfcaverns_ruby_crystals")
|
||||
elseif minetest.get_item_group(node_name, "dfcaverns_cave_coral") > 0 then
|
||||
awards.unlock(digger:get_player_name(), "dfcaverns_cave_coral")
|
||||
end
|
||||
end)
|
||||
else
|
||||
-- used to track the progress of achievements that are based off of other achievements
|
||||
awards.register_trigger("dfcaverns_achievements", {
|
||||
type="counted_key",
|
||||
progress = "@1/@2", -- awards seems to use a conflicting syntax with internationalization, ick. Avoid words here.
|
||||
get_key = function(self, def)
|
||||
return def.trigger.achievement_name
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
local achievement_parents = {}
|
||||
df_achievements.get_child_achievement_count = function(parent_achievement)
|
||||
return #achievement_parents[parent_achievement]
|
||||
end
|
||||
|
||||
local register_achievement_old = awards.register_achievement
|
||||
awards.register_achievement = function(achievement_name, achievement_def, ...)
|
||||
if old_awards_version and achievement_def.trigger and achievement_def.trigger.type=="dfcaverns_achievements" then
|
||||
-- there's a significant difference between how triggers work
|
||||
-- in older versions of the awards mod. The new version of the trigger doesn't
|
||||
-- work with the old. Rather than do a bunch of work to support old versions, strip them out.
|
||||
achievement_def.trigger = nil
|
||||
end
|
||||
|
||||
-- The achievement being registered has "parent" achievements that progress when it is unlocked,
|
||||
-- track that here
|
||||
if achievement_def._dfcaverns_achievements then
|
||||
for _, parent_achievement in pairs(achievement_def._dfcaverns_achievements) do
|
||||
local parent_source_list = achievement_parents[parent_achievement] or {}
|
||||
achievement_parents[parent_achievement] = parent_source_list
|
||||
table.insert(parent_source_list, achievement_name)
|
||||
end
|
||||
end
|
||||
|
||||
register_achievement_old(achievement_name, achievement_def, ...)
|
||||
end
|
||||
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
awards.register_on_unlock(function(player_name, def)
|
||||
local def_dfcaverns_achievements = def._dfcaverns_achievements
|
||||
if not def_dfcaverns_achievements then return end
|
||||
local player_awards = awards.player(player_name)
|
||||
if not player_awards then return end
|
||||
local unlocked = player_awards.unlocked
|
||||
if not unlocked then return end
|
||||
|
||||
-- the achievement that just got unlocked had one or more "parent" achievements associated with it.
|
||||
for _, achievement_parent in pairs(def_dfcaverns_achievements) do
|
||||
player_awards.dfcaverns_achievements = player_awards.dfcaverns_achievements or {}
|
||||
local source_list = achievement_parents[achievement_parent]
|
||||
local total = #source_list
|
||||
local count = 0
|
||||
for _, source_achievement in pairs(source_list) do
|
||||
if unlocked[source_achievement] == source_achievement then count = count + 1 end
|
||||
end
|
||||
player_awards.dfcaverns_achievements[achievement_parent] = count
|
||||
awards.save()
|
||||
if count >= total then
|
||||
minetest.after(4, awards.unlock, player_name, achievement_parent)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
|
||||
dofile(modpath.."/travel.lua")
|
||||
dofile(modpath.."/farming.lua")
|
||||
dofile(modpath.."/dig.lua")
|
||||
dofile(modpath.."/food.lua")
|
||||
dofile(modpath.."/misc.lua")
|
||||
|
||||
-- not used outside this mod
|
||||
df_achievements.test_list = nil
|
180
df_achievements/locale/template.txt
Normal file
@ -0,0 +1,180 @@
|
||||
# textdomain: df_achievements
|
||||
|
||||
|
||||
### dig.lua ###
|
||||
|
||||
"Collect" Lightseam Stone=
|
||||
|
||||
Attempt to collect a piece of Lightseam, a strange glowing mineral found deep underground.=
|
||||
|
||||
Collect Castle Coral=
|
||||
Collect Cave Coral=
|
||||
Collect Cave Pearls=
|
||||
Collect Flawless Mese Crystal Block=
|
||||
Collect Giant Red Crystal=
|
||||
Collect Giant Webbing=
|
||||
Collect Glow Worms=
|
||||
Collect Glowing Amethyst=
|
||||
Collect Luminous Salt Crystal=
|
||||
|
||||
Collect a block of glowing amethyst crystal from the Underworld.=
|
||||
|
||||
Collect a flawless Mese crystal block from the Magma Sea.=
|
||||
|
||||
Collect a luminous salt crystal from the dry caverns where Bloodthorns live.=
|
||||
|
||||
Collect a piece of Castle Coral from the Sunless Sea.=
|
||||
Collect a piece of Cave Coral from the Sunless Sea.=
|
||||
Collect a piece of giant webbing found in a cave.=
|
||||
|
||||
Collect one of the giant red crystals found in large barren caverns.=
|
||||
|
||||
Collect some cave pearls from the wall of a cave.=
|
||||
Collect various different exotic items from various caverns.=
|
||||
Deep Prospector=
|
||||
Destroy a Gas Seep=
|
||||
|
||||
Plug a crack that mine gas is seeping out of to make the caves just a little bit safer.=
|
||||
|
||||
|
||||
### dig.lua ###
|
||||
### food.lua ###
|
||||
### misc.lua ###
|
||||
|
||||
=
|
||||
|
||||
### farming.lua ###
|
||||
|
||||
Fungal Arborist=
|
||||
Plant @1=
|
||||
Plant Black Cap=
|
||||
Plant Bloodthorn=
|
||||
Plant Cave Wheat=
|
||||
Plant Dimple Cup=
|
||||
Plant Fungiwood=
|
||||
Plant Goblin Cap=
|
||||
Plant Pig Tail=
|
||||
Plant Plump Helmet=
|
||||
Plant Primordial Fern=
|
||||
Plant Primordial Jungle Mushroom=
|
||||
Plant Primordial Jungle Tree=
|
||||
Plant Primordial Mushroom=
|
||||
Plant Primordial Mycelium=
|
||||
Plant Quarry Bush=
|
||||
Plant Spindlestem=
|
||||
Plant Spore Tree=
|
||||
Plant Sweet Pod=
|
||||
Plant Torchspine=
|
||||
Plant Tower Cap=
|
||||
Plant Tunnel Tube=
|
||||
Plant a @1 in a place where it can grow.=
|
||||
|
||||
Plant one of every kind of 'tree' found in the caverns above the Sunless Sea.=
|
||||
|
||||
Plant one of every kind of 'tree' found in the caverns beneath the surface.=
|
||||
|
||||
Plant one of every kind of 'tree' from the Primordial caverns.=
|
||||
|
||||
Plant one of every kind of small farmable plant found in the caverns beneath the surface.=
|
||||
|
||||
Primordial Arborist=
|
||||
Underground Arborist=
|
||||
Underground Farmer=
|
||||
|
||||
### food.lua ###
|
||||
|
||||
Dwarven Gourmand=
|
||||
Eat @1=
|
||||
Eat Diced Mushroom=
|
||||
Eat a Glowtato=
|
||||
Eat a Primordial Fruit=
|
||||
|
||||
Eat one of each of the various meals that can be cooked or crafted from underground ingredients.=
|
||||
|
||||
Eat one of the strange fruits found only deep underground in the Primordial caverns.=
|
||||
|
||||
It's a basic staple of the underground, but at least it's not Plump Helmet.=
|
||||
|
||||
One of the many delights that can be crafted only from fungal growths found deep underground.=
|
||||
|
||||
Slightly less prestigious than the Primordial Fruit, but still rare and exotic compared to surface world fare.=
|
||||
|
||||
|
||||
### misc.lua ###
|
||||
|
||||
Activating a puzzle seal has produced a breach in the slade foundations of the world.=
|
||||
|
||||
Capture an Ice Sprite=
|
||||
Decipher the code of the ancients. Do you dare turn the key?=
|
||||
Detonate Mine Gas=
|
||||
Get Attacked by an Underworld Guardian=
|
||||
Loot 100 Ancient Warrior Bones=
|
||||
Loot Ancient Warrior Bones=
|
||||
Punch Veinstone=
|
||||
Punch a vein to hear the heartbeat of the stone.=
|
||||
Repair 100 Ancient Lanterns=
|
||||
Repair an Ancient Lantern=
|
||||
Solve a Puzzle Seal=
|
||||
Trigger a Slade Breacher=
|
||||
|
||||
You may not be able to build new ones, but at least you can get the old ones shining brightly again.=
|
||||
|
||||
You've captured an ice sprite and placed it in a bottle. It dances and sparkles and sheds light through the frosted glass while making a faint tinkling sound. Pretty.=
|
||||
|
||||
You've discovered something important about those mysterious slade statues in the Underworld.=
|
||||
|
||||
|
||||
### travel.lua ###
|
||||
|
||||
Discover @1s=
|
||||
Discover All Fungal Cavern Types=
|
||||
Discover All Overworld Cavern Types=
|
||||
Discover All Underground Cavern Types=
|
||||
Discover Black Caps=
|
||||
Discover Bloodthorns=
|
||||
Discover Fungiwood=
|
||||
Discover Goblin Caps=
|
||||
Discover Spore Trees=
|
||||
Discover Tower Caps=
|
||||
Discover Tunnel Tubes=
|
||||
Discover a Deep Chasm=
|
||||
Discover a Deep Sinkhole=
|
||||
Discover a Glowing Pit=
|
||||
Discover a cavern containing oil deep underground.=
|
||||
Discover a cavern where @1s grow in the wild.=
|
||||
Discover a cavern where Black Caps grow in the wild.=
|
||||
Discover a cavern where Bloodthorns grow in the wild.=
|
||||
Discover a cavern where Fungiwoods grow in the wild.=
|
||||
Discover a cavern where Goblin Caps grow in the wild.=
|
||||
Discover a cavern where Spore Trees grow in the wild.=
|
||||
Discover a cavern where Tower Caps grow in the wild.=
|
||||
Discover a cavern where Tunnel Tubes grow in the wild.=
|
||||
Discover a deep natural sinkhole.=
|
||||
Discover a gigantic underground natural chasm.=
|
||||
|
||||
Discover a glowing pit in the slade foundations of the world.=
|
||||
|
||||
Discover all Primordial Cavern Types=
|
||||
Discover all major kinds of giant cavern environment.=
|
||||
|
||||
Discover all of the major types of cavern below the foundations of the world.=
|
||||
|
||||
Discover all of the major types of cavern environments between the Sunless Sea and the foundations of the world.=
|
||||
|
||||
Discover examples of all of the fungal cavern biomes.=
|
||||
Discover the Magma Sea=
|
||||
Discover the Oil Sea=
|
||||
Discover the Primordial Fungus=
|
||||
Discover the Primordial Jungle=
|
||||
Discover the Sunless Sea=
|
||||
Discover the Underworld=
|
||||
|
||||
Discover the ancient caverns at the foundations of the world.=
|
||||
|
||||
Discover the fungus-ridden caverns below the foundations of the world.=
|
||||
|
||||
Discover the giant caverns to which all water from the surface ultimately drain.=
|
||||
|
||||
Discover the lost jungles below the foundations of the world.=
|
||||
|
||||
Discover the sea of magma that volcanoes draw from.=
|
103
df_achievements/misc.lua
Normal file
@ -0,0 +1,103 @@
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
-- misc
|
||||
if df_dependencies.node_name_glass_bottle then
|
||||
awards.register_achievement("dfcaverns_captured_ice_sprite", {
|
||||
title = S("Capture an Ice Sprite"),
|
||||
description = S("You've captured an ice sprite and placed it in a bottle. It dances and sparkles and sheds light through the frosted glass while making a faint tinkling sound. Pretty."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^ice_sprites_bottle.png^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 2,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "ice_sprites:ice_sprite_bottle",
|
||||
target = 1,
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
df_mapitems.on_veinstone_punched = function(pos, node, puncher, pointed_thing)
|
||||
awards.unlock(puncher:get_player_name(), "dfcaverns_punched_veinstone")
|
||||
end
|
||||
awards.register_achievement("dfcaverns_punched_veinstone", {
|
||||
title = S("Punch Veinstone"),
|
||||
description = S("Punch a vein to hear the heartbeat of the stone."),
|
||||
difficulty = 2,
|
||||
icon = "dfcaverns_awards_backgroundx32.png^((".. df_dependencies.texture_stone .. "^dfcaverns_veins.png)^[resize:32x32)^dfcaverns_awards_foregroundx32.png",
|
||||
})
|
||||
|
||||
if minetest.get_modpath("df_underworld_items") then
|
||||
|
||||
if minetest.get_modpath("hunter_statue") then
|
||||
hunter_statue.player_punched = function(node_name, pos, player)
|
||||
if node_name ~= "df_underworld_items:hunter_statue" then return end
|
||||
awards.unlock(player:get_player_name(), "dfcaverns_attacked_by_guardian_statue")
|
||||
end
|
||||
awards.register_achievement("dfcaverns_attacked_by_guardian_statue", {
|
||||
title = S("Get Attacked by an Underworld Guardian"),
|
||||
difficulty = 2,
|
||||
description = S("You've discovered something important about those mysterious slade statues in the Underworld."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^dfcaverns_guardian_achievement.png^dfcaverns_awards_foregroundx32.png",
|
||||
secret=true,
|
||||
})
|
||||
end
|
||||
|
||||
df_underworld_items.puzzle_seal_solved = function(pos, player)
|
||||
if player == nil then return end
|
||||
awards.unlock(player:get_player_name(), "dfcaverns_solved_puzzle_seal")
|
||||
end
|
||||
awards.register_achievement("dfcaverns_solved_puzzle_seal", {
|
||||
title = S("Solve a Puzzle Seal"),
|
||||
difficulty = 4,
|
||||
description = S("Decipher the code of the ancients. Do you dare turn the key?"),
|
||||
icon = "dfcaverns_puzzle_seal_solvedx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
})
|
||||
|
||||
df_underworld_items.slade_breacher_triggered = function(pos, player)
|
||||
awards.unlock(player:get_player_name(), "dfcaverns_triggered_slade_breacher")
|
||||
end
|
||||
awards.register_achievement("dfcaverns_triggered_slade_breacher", {
|
||||
title = S("Trigger a Slade Breacher"),
|
||||
difficulty = 1,
|
||||
description = S("Activating a puzzle seal has produced a breach in the slade foundations of the world."),
|
||||
icon = "dfcaverns_puzzle_seal_activex32.png^dfcaverns_awards_foregroundx32.png",
|
||||
secret=true,
|
||||
})
|
||||
|
||||
df_underworld_items.ancient_lantern_fixed = function(pos, player)
|
||||
awards.unlock(player:get_player_name(), "dfcaverns_repaired_lantern")
|
||||
end
|
||||
awards.register_achievement("dfcaverns_repaired_lantern", {
|
||||
title = S("Repair an Ancient Lantern"),
|
||||
difficulty = 2,
|
||||
description = S("You may not be able to build new ones, but at least you can get the old ones shining brightly again."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^((dfcaverns_slade_brick.png^(" .. df_dependencies.texture_meselamp .. "^[mask:dfcaverns_lantern_mask.png))^[resize:32x32)^dfcaverns_awards_foregroundx32.png",
|
||||
secret=true,
|
||||
})
|
||||
|
||||
-- awards.register_achievement("dfcaverns_repaired_100_lanterns", {
|
||||
-- title = S("Repair 100 Ancient Lanterns"),
|
||||
-- description = S(""),
|
||||
-- icon =,
|
||||
-- })
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- can't think of an easy way to detect these
|
||||
--awards.register_achievement("dfcaverns_torch_detonated_mine_gas", {
|
||||
-- title = S("Detonate Mine Gas"),
|
||||
-- description = S(""),
|
||||
-- icon =,
|
||||
--})
|
||||
|
||||
--awards.register_achievement("dfcaverns_looted_underworld_bones", {
|
||||
-- title = S("Loot Ancient Warrior Bones"),
|
||||
-- description = S(""),
|
||||
-- icon =,
|
||||
--})
|
||||
--
|
||||
--awards.register_achievement("dfcaverns_looted_100_underworld_bones", {
|
||||
-- title = S("Loot 100 Ancient Warrior Bones"),
|
||||
-- description = S(""),
|
||||
-- icon =,
|
||||
--})
|
4
df_achievements/mod.conf
Normal file
@ -0,0 +1,4 @@
|
||||
name=df_achievements
|
||||
description=Achievements for DFCaverns
|
||||
depends=df_caverns, df_trees, df_farming, df_mapitems, df_dependencies, pit_caves
|
||||
optional_depends=df_underworld_items, hunter_statue, awards
|
BIN
df_achievements/textures/dfcaverns_amethyst_achievement.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
df_achievements/textures/dfcaverns_awards_backgroundx32.png
Normal file
After Width: | Height: | Size: 83 B |
After Width: | Height: | Size: 400 B |
After Width: | Height: | Size: 676 B |
After Width: | Height: | Size: 1023 B |
BIN
df_achievements/textures/dfcaverns_awards_cavern_blackcapx32.png
Normal file
After Width: | Height: | Size: 140 B |
After Width: | Height: | Size: 204 B |
BIN
df_achievements/textures/dfcaverns_awards_cavern_chasmx32.png
Normal file
After Width: | Height: | Size: 335 B |
BIN
df_achievements/textures/dfcaverns_awards_cavern_fungalx32.png
Normal file
After Width: | Height: | Size: 269 B |
After Width: | Height: | Size: 174 B |
After Width: | Height: | Size: 201 B |
BIN
df_achievements/textures/dfcaverns_awards_cavern_junglex32.png
Normal file
After Width: | Height: | Size: 240 B |
BIN
df_achievements/textures/dfcaverns_awards_cavern_lavax32.png
Normal file
After Width: | Height: | Size: 742 B |
After Width: | Height: | Size: 152 B |
BIN
df_achievements/textures/dfcaverns_awards_cavern_oilx32.png
Normal file
After Width: | Height: | Size: 255 B |
BIN
df_achievements/textures/dfcaverns_awards_cavern_pitx32.png
Normal file
After Width: | Height: | Size: 249 B |
After Width: | Height: | Size: 184 B |
BIN
df_achievements/textures/dfcaverns_awards_cavern_seax32.png
Normal file
After Width: | Height: | Size: 104 B |
After Width: | Height: | Size: 154 B |
BIN
df_achievements/textures/dfcaverns_awards_cavern_towercapx32.png
Normal file
After Width: | Height: | Size: 190 B |
After Width: | Height: | Size: 164 B |
After Width: | Height: | Size: 1.1 KiB |
BIN
df_achievements/textures/dfcaverns_awards_foregroundx32.png
Normal file
After Width: | Height: | Size: 116 B |
After Width: | Height: | Size: 1.7 KiB |
BIN
df_achievements/textures/dfcaverns_bloodthorn_achievement.png
Normal file
After Width: | Height: | Size: 600 B |
BIN
df_achievements/textures/dfcaverns_castle_coral_achievement.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
df_achievements/textures/dfcaverns_cave_coral_achievement.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
df_achievements/textures/dfcaverns_cave_pearls_achievement.png
Normal file
After Width: | Height: | Size: 885 B |
BIN
df_achievements/textures/dfcaverns_glowmese_achievement.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
df_achievements/textures/dfcaverns_glowstone_achievement.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
df_achievements/textures/dfcaverns_gourmand_achievement.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
df_achievements/textures/dfcaverns_guardian_achievement.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
df_achievements/textures/dfcaverns_plump_helmet_achievement.png
Normal file
After Width: | Height: | Size: 405 B |
BIN
df_achievements/textures/dfcaverns_prepared_food01x32.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food02x32.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food03x32.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food04x32.png
Normal file
After Width: | Height: | Size: 2.5 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food05x32.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food06x32.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food07x32.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food08x32.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food09x32.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food10x32.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food11x32.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food12x32.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food13x32.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food14x32.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food15x32.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food16x32.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food17x32.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food18x32.png
Normal file
After Width: | Height: | Size: 978 B |
BIN
df_achievements/textures/dfcaverns_prepared_food19x32.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food20x32.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food21x32.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food22x32.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food23x32.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food24x32.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food25x32.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food26x32.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food27x32.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food28x32.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food29x32.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food30x32.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food31x32.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food32x32.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food33x32.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
df_achievements/textures/dfcaverns_prepared_food34x32.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
df_achievements/textures/dfcaverns_puzzle_seal_activex32.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
df_achievements/textures/dfcaverns_puzzle_seal_solvedx32.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
df_achievements/textures/dfcaverns_salt_achievement.png
Normal file
After Width: | Height: | Size: 993 B |
BIN
df_achievements/textures/dfcaverns_spindlestem_achievement.png
Normal file
After Width: | Height: | Size: 467 B |
BIN
df_achievements/textures/dfcaverns_torchspine_achievement.png
Normal file
After Width: | Height: | Size: 333 B |
349
df_achievements/travel.lua
Normal file
@ -0,0 +1,349 @@
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local nethercap_name = df_dependencies.nethercap_name
|
||||
local lava_node = df_dependencies.node_name_lava_source
|
||||
|
||||
local node_types = {}
|
||||
node_types.fungiwood = {"df_trees:fungiwood", "df_trees:fungiwood_shelf"}
|
||||
node_types.towercap = {"df_trees:tower_cap_stem", "df_trees:tower_cap_gills", "df_trees:tower_cap"}
|
||||
node_types.goblincap = {"df_trees:goblin_cap_stem", "df_trees:goblin_cap", "df_trees:goblin_cap_gills"}
|
||||
node_types.sporetree = {"df_trees:spore_tree", "df_trees:spore_tree_hyphae", "df_trees:spore_tree_fruiting_body"}
|
||||
node_types.tunneltube = {"df_trees:tunnel_tube", "df_trees:tunnel_tube_slant_bottom", "df_trees:tunnel_tube_slant_top", "df_trees:tunnel_tube_slant_full", "df_trees:tunnel_tube_fruiting_body"}
|
||||
node_types.nethercap = {"df_mapitems:icicle_1", "df_mapitems:icicle_2", "df_mapitems:icicle_3", "df_mapitems:icicle_4", "ice_sprites:ice_sprite", "ice_sprites:hidden_ice_sprite", "df_trees:nether_cap", "df_trees:nether_cap_gills", "df_trees:nether_cap_stem"}
|
||||
node_types.bloodthorn = {"df_trees:blood_thorn", "df_trees:blood_thorn_spike"}
|
||||
node_types.blackcap = {"df_trees:black_cap", "df_trees:black_cap_stem", "df_trees:black_cap_gills", "df_trees:torchspine_1", "df_trees:torchspine_1_lit", "df_trees:torchspine_2", "df_trees:torchspine_3", "df_trees:torchspine_4"}
|
||||
node_types.primordial_jungle = {"df_primordial_items:giant_fern_leaves", "df_primordial_items:giant_fern_tree", "df_primordial_items:giant_fern_tree_slant_bottom", "df_primordial_items:giant_fern_tree_slant_full", "df_primordial_items:giant_fern_tree_slant_top", "df_primordial_items:jungle_leaves", "df_primordial_items:jungle_leaves_glowing", "df_primordial_items:jungle_mushroom_cap_1", "df_primordial_items:jungle_mushroom_cap_2", "df_primordial_items:jungle_mushroom_trunk", "df_primordial_items:jungle_tree", "df_primordial_items:jungle_tree_glowing", "df_primordial_items:jungle_tree_mossy", "df_primordial_items:packed_roots", "df_primordial_items:plant_matter", }
|
||||
node_types.primordial_fungus = {"df_primordial_items:giant_hypha_root", "df_primordial_items:giant_hypha", "df_primordial_items:mushroom_cap", "df_primordial_items:mushroom_gills", "df_primordial_items:mushroom_gills_glowing", "df_primordial_items:mushroom_trunk", "df_primordial_items:glownode", "df_primordial_items:glownode_stalk",}
|
||||
node_types.other = {"oil:oil_source", "df_underworld_items:slade", lava_node, "df_underworld_items:glow_amethyst"}
|
||||
node_types.sunless_sea = {"df_mapitems:castle_coral", "df_mapitems:cave_coral_1", "df_mapitems:cave_coral_2", "df_mapitems:cave_coral_3", "df_mapitems:snareweed"}
|
||||
|
||||
local all_nodes = {}
|
||||
for _, nodes in pairs(node_types) do
|
||||
for _, node in pairs(nodes) do
|
||||
table.insert(all_nodes, node)
|
||||
end
|
||||
end
|
||||
|
||||
local radius = 6
|
||||
local get_player_data = function(player)
|
||||
-- get head level node at player position
|
||||
local pos = player:get_pos()
|
||||
if not pos then return end
|
||||
|
||||
-- get all set nodes around player
|
||||
local ps, cn = minetest.find_nodes_in_area(
|
||||
{x = pos.x - radius, y = pos.y - radius, z = pos.z - radius},
|
||||
{x = pos.x + radius, y = pos.y + radius, z = pos.z + radius}, all_nodes)
|
||||
|
||||
return {
|
||||
pos = pos,
|
||||
biome = df_caverns.get_biome(pos) or "",
|
||||
totals = cn
|
||||
}
|
||||
end
|
||||
|
||||
local check_nodes = function(nodes, totals)
|
||||
for _, node in pairs(nodes) do
|
||||
if (totals[node] or 0) > 1 then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local timer = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
timer = timer + dtime
|
||||
if timer < 10 then return end
|
||||
timer = 0
|
||||
|
||||
local player_name
|
||||
local player_awards
|
||||
local unlocked
|
||||
local player_data
|
||||
local biome
|
||||
local totals
|
||||
|
||||
-- loop through players
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
player_name = player:get_player_name()
|
||||
player_awards = awards.player(player_name)
|
||||
unlocked = player_awards.unlocked or {}
|
||||
|
||||
if unlocked["dfcaverns_visit_all_caverns"] ~= "dfcaverns_visit_all_caverns" or
|
||||
unlocked["dfcaverns_visit_glowing_pit"] ~= "dfcaverns_visit_glowing_pit" then
|
||||
player_data = get_player_data(player)
|
||||
biome = player_data.biome
|
||||
totals = player_data.totals
|
||||
if biome == "towercap" and check_nodes(node_types.towercap, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_tower_cap")
|
||||
elseif biome == "fungiwood" and check_nodes(node_types.fungiwood, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_fungiwood")
|
||||
elseif biome == "goblincap" and check_nodes(node_types.goblincap, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_goblin_cap")
|
||||
elseif biome == "sporetree" and check_nodes(node_types.sporetree, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_spore_tree")
|
||||
elseif biome == "tunneltube" and check_nodes(node_types.tunneltube, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_tunnel_tube")
|
||||
elseif biome == "nethercap" and check_nodes(node_types.nethercap, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_nethercap")
|
||||
elseif biome == "bloodthorn" and check_nodes(node_types.bloodthorn, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_blood_thorn")
|
||||
elseif biome == "blackcap" and check_nodes(node_types.blackcap, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_black_cap")
|
||||
elseif
|
||||
(biome == "fungispore" and (
|
||||
check_nodes(node_types.fungiwood, totals) or
|
||||
check_nodes(node_types.sporetree, totals)))
|
||||
or
|
||||
(biome == "towergoblin" and (
|
||||
check_nodes(node_types.towercap, totals) or
|
||||
check_nodes(node_types.goblincap, totals)))
|
||||
or
|
||||
check_nodes(node_types.sunless_sea, totals)
|
||||
then
|
||||
awards.unlock(player_name, "dfcaverns_visit_sunless_sea")
|
||||
elseif biome == "oil_sea" and (totals["oil:oil_source"] or 0) > 1 then
|
||||
awards.unlock(player_name, "dfcaverns_visit_oil_sea")
|
||||
elseif biome == "underworld" then
|
||||
if (totals["df_underworld_items:slade"] or 0) > 1 then
|
||||
awards.unlock(player_name, "dfcaverns_visit_underworld")
|
||||
end
|
||||
if (totals["df_underworld_items:glow_amethyst"] or 0) > 1 and
|
||||
unlocked["dfcaverns_visit_glowing_pit"] ~= "dfcaverns_visit_glowing_pit" then
|
||||
local player_pos = player:get_pos()
|
||||
local pit = df_caverns.get_nearest_glowing_pit(player_pos)
|
||||
pit.location.y = player_pos.y
|
||||
if vector.distance(player_pos, pit.location) <= pit.radius+10 then
|
||||
awards.unlock(player_name, "dfcaverns_visit_glowing_pit")
|
||||
end
|
||||
end
|
||||
elseif biome == "lava_sea" and (totals[lava_node] or 0) > 1 then
|
||||
awards.unlock(player_name, "dfcaverns_visit_lava_sea")
|
||||
elseif biome == "primordial fungus" and check_nodes(node_types.primordial_fungus, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_primordial_fungal")
|
||||
elseif biome == "primordial jungle" and check_nodes(node_types.primordial_jungle, totals) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_primordial_jungle")
|
||||
end
|
||||
end
|
||||
if unlocked["dfcaverns_visit_chasm"] ~= "dfcaverns_visit_chasm" and chasms.is_in_chasm(player:get_pos()) then
|
||||
awards.unlock(player_name, "dfcaverns_visit_chasm")
|
||||
end
|
||||
if unlocked["dfcaverns_visit_pit"] ~= "dfcaverns_visit_pit" then
|
||||
local pos = player:get_pos()
|
||||
local pos_y = pos.y
|
||||
if pos_y < -30 then -- ignore pits when near the surface
|
||||
local nearest_pit = pit_caves.get_nearest_pit(pos)
|
||||
nearest_pit.location.y = pos_y -- for the distance check
|
||||
if pos_y >= nearest_pit.depth and pos_y <= nearest_pit.top and vector.distance(pos, nearest_pit.location) <= 20 then
|
||||
awards.unlock(player_name, "dfcaverns_visit_pit")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- travelogue
|
||||
|
||||
--biomes
|
||||
|
||||
local cavern_background = "dfcaverns_awards_cavern_backgroundx32.png^dfcaverns_awards_cavern_background_stalactitex32.png^dfcaverns_awards_cavern_background_platformx32.png"
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_tower_cap", {
|
||||
title = S("Discover Tower Caps"),
|
||||
description = S("Discover a cavern where Tower Caps grow in the wild."),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_towercapx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_upper_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_fungiwood", {
|
||||
title = S("Discover Fungiwood"),
|
||||
description = S("Discover a cavern where Fungiwoods grow in the wild."),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_fungiwoodx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_upper_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_goblin_cap", {
|
||||
title = S("Discover Goblin Caps"),
|
||||
description = S("Discover a cavern where Goblin Caps grow in the wild."),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_goblincapx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_upper_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_spore_tree", {
|
||||
title = S("Discover Spore Trees"),
|
||||
description = S("Discover a cavern where Spore Trees grow in the wild."),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_sporetreesx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_upper_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_tunnel_tube", {
|
||||
title = S("Discover Tunnel Tubes"),
|
||||
description = S("Discover a cavern where Tunnel Tubes grow in the wild."),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_tunneltubex32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_upper_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_nethercap", {
|
||||
title = S("Discover @1s", nethercap_name),
|
||||
description = S("Discover a cavern where @1s grow in the wild.", nethercap_name),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_nethercapx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_upper_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_blood_thorn", {
|
||||
title = S("Discover Bloodthorns"),
|
||||
description = S("Discover a cavern where Bloodthorns grow in the wild."),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_bloodthornx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_upper_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_black_cap", {
|
||||
title = S("Discover Black Caps"),
|
||||
description = S("Discover a cavern where Black Caps grow in the wild."),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_blackcapx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_upper_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_sunless_sea", {
|
||||
title = S("Discover the Sunless Sea"),
|
||||
description = S("Discover the giant caverns to which all water from the surface ultimately drain."),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_seax32.png^dfcaverns_awards_cavern_towercapx32.png^dfcaverns_awards_cavern_fungiwoodx32.png^dfcaverns_awards_cavern_goblincapx32.png^dfcaverns_awards_cavern_sporetreesx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_upper_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_oil_sea", {
|
||||
title = S("Discover the Oil Sea"),
|
||||
description = S("Discover a cavern containing oil deep underground."),
|
||||
icon =cavern_background.."^dfcaverns_awards_cavern_oilx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_middle_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 2,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_lava_sea", {
|
||||
title = S("Discover the Magma Sea"),
|
||||
description = S("Discover the sea of magma that volcanoes draw from."),
|
||||
icon = cavern_background.."^dfcaverns_awards_cavern_lavax32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_middle_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 2,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_underworld", {
|
||||
title = S("Discover the Underworld"),
|
||||
description = S("Discover the ancient caverns at the foundations of the world."),
|
||||
icon ="dfcaverns_awards_cavern_underworldx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_middle_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 2,
|
||||
})
|
||||
|
||||
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_primordial_jungle", {
|
||||
title = S("Discover the Primordial Jungle"),
|
||||
description = S("Discover the lost jungles below the foundations of the world."),
|
||||
icon = "dfcaverns_awards_cavern_backgroundx32.png^(dfcaverns_awards_cavern_background_stalactitex32.png^[multiply:#127a0b)^dfcaverns_awards_cavern_background_platformx32.png^dfcaverns_awards_cavern_junglex32.png^dfcaverns_awards_foregroundx32.png",
|
||||
secret = true,
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_primordial_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 3,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_primordial_fungal", {
|
||||
title = S("Discover the Primordial Fungus"),
|
||||
description = S("Discover the fungus-ridden caverns below the foundations of the world."),
|
||||
icon = cavern_background .. "^dfcaverns_awards_cavern_fungalx32.png^dfcaverns_awards_cavern_primordial_mushx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
secret = true,
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_primordial_biomes", "dfcaverns_visit_all_caverns"},
|
||||
difficulty = 3,
|
||||
})
|
||||
|
||||
local stone_background = "([combine:32x32:0,0=" .. df_dependencies.texture_cobble .. ":0,16=" .. df_dependencies.texture_cobble
|
||||
.. ":16,0=" .. df_dependencies.texture_cobble .. ":16,16=" .. df_dependencies.texture_cobble .. ")"
|
||||
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_chasm", {
|
||||
title = S("Discover a Deep Chasm"),
|
||||
description = S("Discover a gigantic underground natural chasm."),
|
||||
icon = stone_background .. "^dfcaverns_awards_cavern_chasmx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_pit", {
|
||||
title = S("Discover a Deep Sinkhole"),
|
||||
description = S("Discover a deep natural sinkhole."),
|
||||
icon = stone_background .. "^dfcaverns_awards_cavern_pitx32.png^dfcaverns_awards_foregroundx32.png",
|
||||
_dfcaverns_achievements = {"dfcaverns_visit_all_caverns"},
|
||||
difficulty = 1,
|
||||
})
|
||||
|
||||
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_all_upper_biomes", {
|
||||
title = S("Discover All Fungal Cavern Types"),
|
||||
description = S("Discover examples of all of the fungal cavern biomes."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^"..df_dependencies.texture_mapping_kit.."^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 1 / df_achievements.get_child_achievement_count("dfcaverns_visit_all_upper_biomes"),
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_visit_all_upper_biomes",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_visit_all_upper_biomes"),
|
||||
},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_all_middle_biomes", {
|
||||
title = S("Discover All Overworld Cavern Types"),
|
||||
description = S("Discover all of the major types of cavern environments between the Sunless Sea and the foundations of the world."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^"..df_dependencies.texture_mapping_kit.."^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 2 / df_achievements.get_child_achievement_count("dfcaverns_visit_all_middle_biomes"),
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_visit_all_middle_biomes",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_visit_all_middle_biomes"),
|
||||
},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_all_primordial_biomes", {
|
||||
title = S("Discover all Primordial Cavern Types"),
|
||||
description = S("Discover all of the major types of cavern below the foundations of the world."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^"..df_dependencies.texture_mapping_kit.."^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 3 / df_achievements.get_child_achievement_count("dfcaverns_visit_all_primordial_biomes"),
|
||||
secret = true,
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_visit_all_primordial_biomes",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_visit_all_primordial_biomes"),
|
||||
},
|
||||
})
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_all_caverns", {
|
||||
title = S("Discover All Underground Cavern Types"),
|
||||
description = S("Discover all major kinds of giant cavern environment."),
|
||||
icon = "dfcaverns_awards_backgroundx32.png^"..df_dependencies.texture_mapping_kit.."^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 4 / df_achievements.get_child_achievement_count("dfcaverns_visit_all_caverns"),
|
||||
trigger = {
|
||||
type="dfcaverns_achievements",
|
||||
achievement_name="dfcaverns_visit_all_caverns",
|
||||
target=df_achievements.get_child_achievement_count("dfcaverns_visit_all_caverns"),
|
||||
},
|
||||
})
|
||||
|
||||
-- other places
|
||||
|
||||
awards.register_achievement("dfcaverns_visit_glowing_pit", {
|
||||
title = S("Discover a Glowing Pit"),
|
||||
description = S("Discover a glowing pit in the slade foundations of the world."),
|
||||
icon ="dfcaverns_pit_plasma_static.png^dfcaverns_awards_foregroundx32.png",
|
||||
difficulty = 2,
|
||||
secret = true,
|
||||
})
|