better creative mode checks, fix crash when digging walls in MCL

This commit is contained in:
FaceDeer
2022-08-24 20:41:24 -06:00
parent 464f0f161b
commit 0cd2c9590f
9 changed files with 22 additions and 8 deletions

View File

@ -59,7 +59,7 @@ df_mapitems.place_against_surface = function(itemstack, placer, pointed_thing)
end
-- add the node and remove 1 item from the itemstack
minetest.add_node(above_pos, {name = itemstack:get_name(), param2 = param2})
if not minetest.settings:get_bool("creative_mode", false) and not minetest.check_player_privs(placer, "creative") then
if not minetest.is_creative_enabled(placer:get_player_name()) then
itemstack:take_item()
end
return itemstack