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Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet. * add the wandering "gas wisp" to light up some of the gas-filled caverns * make wisps rarely spawned by gas explosions * revamp spindlestems into a sort of mineral detector, add glowing extract bottles * optimize pngs * add gas wisps to mapgen * add spindlestems to cavern level 1, most level 1 warrens are now lit up * update internal names, adjust mineral detection range * add cave pearls to some level 2 warrens and tunnels * switch experimental simplecrafting_lib support to crafting mod * Pearls don't grow on falling nodes * put spindlestems with goblin caps, make them always grow red when near those * bunch of documentation * add castle coral to replace cave coral, which has been repurposed into column decoration * documentation for cave coral, update some locale text * add a recipe for cooking oil into paraffin * add old bones to the underworld * MIT license for bones_loot * also cook black cap gills into paraffin, they're oily * add salt crystals to the bloodthorn caverns, illuminating the floor * documentation for salt crystals * auto-generate minetestmapper colors. need to update the spindlestem colours manually * add spindlestem to fungiwood caverns too, and increase warren coverage * in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting. * add a bit of displacement to the underside of the slade layer * Unique images and names for cooking recipes. * revamp bones loot * add softer footsteps for some fungus types * update mapgen_helper * update cave coral screenshot * mention glowing salts in bloodthorn caverns
This commit is contained in:
33
df_mapitems/crystals_salt.lua
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33
df_mapitems/crystals_salt.lua
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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minetest.register_node("df_mapitems:salt_crystal", {
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description = S("Luminous Salt Crystal"),
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_doc_items_longdesc = df_mapitems.doc.salt_desc,
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_doc_items_usagehelp = df_mapitems.doc.salt_usage,
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tiles = {"dfcaverns_salt_crystal.png"},
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groups = {cracky = 2},
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "mesh",
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mesh = "underch_crystal.obj",
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light_source = 6,
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sounds = default.node_sound_glass_defaults(),
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use_texture_alpha = true,
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sunlight_propagates = true,
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on_place = df_mapitems.place_against_surface,
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})
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minetest.register_node("df_mapitems:salty_cobble", {
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description = S("Salty Cobble"),
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_doc_items_longdesc = df_mapitems.doc.salty_cobble_desc,
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_doc_items_usagehelp = df_mapitems.doc.salty_cobble_desc,
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tiles = {"default_cobble.png^dfcaverns_salty.png"},
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groups = {cracky = 3, stone = 1, lava_heatable = 1},
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_magma_conduits_heats_to = "default:cobble",
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is_ground_content = true,
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light_source = 2,
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drop = 'default:cobble',
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sounds = default.node_sound_stone_defaults(),
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})
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