optimize pngs, add is_ground_content to everything

This commit is contained in:
FaceDeer
2019-11-10 21:47:10 -07:00
parent cacddcd347
commit 13c75410aa
53 changed files with 123 additions and 37 deletions

View File

@ -7,7 +7,7 @@ minetest.register_node("df_underworld_items:glow_amethyst", {
_doc_items_longdesc = df_underworld_items.doc.glow_amethyst_desc,
_doc_items_usagehelp = df_underworld_items.doc.glow_amethyst_usage,
tiles = {"dfcaverns_glow_amethyst.png"},
is_ground_content = true,
is_ground_content = false,
groups = {cracky=3, pit_plasma_resistant=1},
sounds = default.node_sound_glass_defaults(),
light_source = 6,

View File

@ -8,7 +8,7 @@ local glowstone_def = {
light_source = minetest.LIGHT_MAX,
description = S("Lightseam"),
tiles = {"dfcaverns_glowstone.png"},
is_ground_content = true,
is_ground_content = false,
groups = {cracky=3},
sounds = default.node_sound_glass_defaults(),
paramtype = "light",

View File

@ -35,7 +35,7 @@ minetest.register_node("df_underworld_items:pit_plasma", {
liquid_alternative_flowing = "df_underworld_items:pit_plasma_flowing",
liquid_alternative_source = "df_underworld_items:pit_plasma",
liquid_renewable = false,
is_ground_content = true,
is_ground_content = false,
light_source = minetest.LIGHT_MAX,
paramtype = "light",
})
@ -84,7 +84,7 @@ minetest.register_node("df_underworld_items:pit_plasma_flowing", {
liquid_alternative_flowing = "df_underworld_items:pit_plasma_flowing",
liquid_alternative_source = "df_underworld_items:pit_plasma",
liquid_renewable = false,
is_ground_content = true,
is_ground_content = false,
light_source = minetest.LIGHT_MAX,
paramtype = "light",
})

View File

@ -64,6 +64,7 @@ local slade_wall_def = {
paramtype = "light",
tiles = {"dfcaverns_slade_brick.png"},
walkable = true,
is_ground_content = false,
groups = { cracky=3, stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1},
sounds = default.node_sound_stone_defaults({ footstep = { name = "bedrock2_step", gain = 1 } }),
}
@ -78,7 +79,7 @@ minetest.register_node("df_underworld_items:slade_sand", {
_doc_items_longdesc = df_underworld_items.doc.slade_desc,
_doc_items_usagehelp = df_underworld_items.doc.slade_usage,
tiles = {"dfcaverns_slade_sand.png"},
is_ground_content = true,
is_ground_content = false,
groups = {crumbly = 3, level = 2, falling_node = 1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1},
sounds = default.node_sound_gravel_defaults({
footstep = {name = "default_gravel_footstep", gain = 0.45},