added mineclone groups to all registered nodes. TODO: craftitems.

This was extremely tedious. Completely untested, aside from simply running the game.
This commit is contained in:
FaceDeer
2022-08-12 22:52:35 -06:00
parent ad723ac5ae
commit 1934e172a1
48 changed files with 226 additions and 203 deletions

View File

@@ -5,7 +5,7 @@ minetest.register_node("df_mapitems:salt_crystal", {
_doc_items_longdesc = df_mapitems.doc.salt_desc,
_doc_items_usagehelp = df_mapitems.doc.salt_usage,
tiles = {"dfcaverns_salt_crystal.png"},
groups = {cracky = 2},
groups = {cracky = 2, pickaxey = 1, shovely=1, material_stone=1},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "mesh",
@@ -25,7 +25,7 @@ minetest.register_node("df_mapitems:salty_cobble", {
_doc_items_longdesc = df_mapitems.doc.salty_cobble_desc,
_doc_items_usagehelp = df_mapitems.doc.salty_cobble_desc,
tiles = {df_dependencies.texture_cobble .. "^dfcaverns_salty.png"},
groups = {cracky = 3, stone = 1, lava_heatable = 1},
groups = {cracky = 3, stone = 1, lava_heatable = 1, pickaxey = 1, material_stone=1},
_magma_conduits_heats_to = df_dependencies.node_name_cobble,
is_ground_content = false,
light_source = 2,