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https://github.com/FaceDeer/dfcaverns.git
synced 2025-12-31 03:35:32 +01:00
added mineclone groups to all registered nodes. TODO: craftitems.
This was extremely tedious. Completely untested, aside from simply running the game.
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@@ -12,7 +12,7 @@ minetest.register_node("df_primordial_items:glownode", {
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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groups = {cracky = 3, oddly_breakable_by_hand = 3, handy=1, glass=1, building_block=1, material_glass=1},
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sounds = df_dependencies.sound_glass(),
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light_source = minetest.LIGHT_MAX,
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_mcl_blast_resistance = 0.3,
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@@ -26,7 +26,7 @@ minetest.register_node("df_primordial_items:glownode_stalk", {
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tiles = {"dfcaverns_mush_stalk_top.png", "dfcaverns_mush_stalk_top.png", "dfcaverns_mush_stalk_side.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, handy=1,axey=1,building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
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sounds = df_dependencies.sound_wood(),
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on_place = minetest.rotate_node,
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_mcl_blast_resistance = 2,
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@@ -40,7 +40,7 @@ minetest.register_node("df_primordial_items:glow_orb_hanging", {
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tiles = {"dfcaverns_mush_orb_vert.png"},
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inventory_image = "dfcaverns_mush_orb_vert.png",
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wield_image = "dfcaverns_mush_orb_vert.png",
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groups = {snappy = 3, flora = 1, flammable = 1},
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groups = {snappy = 3, flora = 1, flammable = 1, attached_node = 1, plant = 1, handy=1, swordy=1, hoey=1, destroy_by_lava_flow=1,dig_by_piston=1},
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paramtype = "light",
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paramtype2 = "degrotate",
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drawtype = "plantlike",
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