added mineclone groups to all registered nodes. TODO: craftitems.

This was extremely tedious. Completely untested, aside from simply running the game.
This commit is contained in:
FaceDeer
2022-08-12 22:52:35 -06:00
parent ad723ac5ae
commit 1934e172a1
48 changed files with 226 additions and 203 deletions

View File

@@ -12,7 +12,7 @@ minetest.register_node("df_primordial_items:glownode", {
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
groups = {cracky = 3, oddly_breakable_by_hand = 3, handy=1, glass=1, building_block=1, material_glass=1},
sounds = df_dependencies.sound_glass(),
light_source = minetest.LIGHT_MAX,
_mcl_blast_resistance = 0.3,
@@ -26,7 +26,7 @@ minetest.register_node("df_primordial_items:glownode_stalk", {
tiles = {"dfcaverns_mush_stalk_top.png", "dfcaverns_mush_stalk_top.png", "dfcaverns_mush_stalk_side.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, handy=1,axey=1,building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = df_dependencies.sound_wood(),
on_place = minetest.rotate_node,
_mcl_blast_resistance = 2,
@@ -40,7 +40,7 @@ minetest.register_node("df_primordial_items:glow_orb_hanging", {
tiles = {"dfcaverns_mush_orb_vert.png"},
inventory_image = "dfcaverns_mush_orb_vert.png",
wield_image = "dfcaverns_mush_orb_vert.png",
groups = {snappy = 3, flora = 1, flammable = 1},
groups = {snappy = 3, flora = 1, flammable = 1, attached_node = 1, plant = 1, handy=1, swordy=1, hoey=1, destroy_by_lava_flow=1,dig_by_piston=1},
paramtype = "light",
paramtype2 = "degrotate",
drawtype = "plantlike",