updated settings, cavern scale can be changed now.

This commit is contained in:
FaceDeer 2017-03-26 19:45:02 -06:00
parent 112535a3a2
commit 3691cadcd5
3 changed files with 49 additions and 28 deletions

View File

@ -45,6 +45,25 @@ local shallow_cave_ceiling = function(area, data, ai, vi, bi, param2_data)
end end
end end
local perlin_cave = {
offset = 0,
scale = 1,
spread = {x=dfcaverns.config.horizontal_cavern_scale, y=dfcaverns.config.vertical_cavern_scale, z=dfcaverns.config.horizontal_cavern_scale},
seed = -400000000089,
octaves = 3,
persist = 0.67
}
local perlin_wave = {
offset = 0,
scale = 1,
spread = {x=dfcaverns.config.horizontal_cavern_scale * 2, y=dfcaverns.config.vertical_cavern_scale, z=dfcaverns.config.horizontal_cavern_scale * 2}, -- squashed 2:1
seed = 59033,
octaves = 6,
persist = 0.63
}
-- default mapgen registers an "underground" biome that gets in the way of everything. -- default mapgen registers an "underground" biome that gets in the way of everything.
subterrane:override_biome({ subterrane:override_biome({
name = "underground", name = "underground",

View File

@ -24,13 +24,13 @@ local function setting(stype, name, default, description)
end end
local trees = { local trees = {
{name="fungiwood", min_depth=-100, max_depth=-31000, delay_multiplier = 1}, {name="fungiwood", delay_multiplier = 1},
{name="tunnel_tube", min_depth=-100, max_depth=-31000, delay_multiplier = 1}, {name="tunnel_tube", delay_multiplier = 1},
{name="spore_tree", min_depth=-100, max_depth=-31000, delay_multiplier = 1}, {name="spore_tree", delay_multiplier = 1},
{name="black_cap", min_depth=-100, max_depth=-31000, delay_multiplier = 1}, {name="black_cap", delay_multiplier = 1},
{name="nether_cap", min_depth=-100, max_depth=-31000, delay_multiplier = 1}, {name="nether_cap", delay_multiplier = 1},
{name="goblin_cap", min_depth=-100, max_depth=-31000, delay_multiplier = 1}, {name="goblin_cap", delay_multiplier = 1},
{name="tower_cap", min_depth=-100, max_depth=-31000, delay_multiplier = 1}, {name="tower_cap", delay_multiplier = 1},
} }
local plants = { local plants = {
@ -47,14 +47,10 @@ setting("int", "tree_max_growth_delay", 4800, "Maximum sapling growth delay")
for _, tree in pairs(trees) do for _, tree in pairs(trees) do
setting("float", tree.name.."_delay_multiplier", tree.delay_multiplier, tree.name.." growth delay multiplier") setting("float", tree.name.."_delay_multiplier", tree.delay_multiplier, tree.name.." growth delay multiplier")
setting("int", tree.name.."_min_depth", tree.min_depth, tree.name.." minimum sapling growth depth")
setting("int", tree.name.."_max_depth", tree.max_depth, tree.name.." maximum sapling growth depth")
end end
setting("int", "blood_thorn_growth_interval", 12, "blood_thorn growth ABM interval") setting("int", "blood_thorn_growth_interval", 12, "blood_thorn growth ABM interval")
setting("int", "blood_thorn_growth_chance", 83, "blood_thorn growth ABM chance") setting("int", "blood_thorn_growth_chance", 83, "blood_thorn growth ABM chance")
setting("int", "blood_thorn_min_depth", -100, "blood_thorn minimum sapling growth depth")
setting("int", "blood_thorn_max_depth", -31000, "blood_thorn maximum sapling growth depth")
setting("int", "plant_growth_timer", 100, "Base plant growth timer interval") setting("int", "plant_growth_timer", 100, "Base plant growth timer interval")
setting("int", "plant_growth_chance", 4, "Base plant growth chance") setting("int", "plant_growth_chance", 4, "Base plant growth chance")
@ -65,6 +61,9 @@ end
setting("bool", "light_kills_fungus", true, "Light kills fungus") setting("bool", "light_kills_fungus", true, "Light kills fungus")
setting("float", "vertical_cavern_scale", 256, "Vertical cavern dimension scale")
setting("float", "horizontal_cavern_scale", 256, "Horizontal cavern dimension scale")
setting("int", "ymax", -300, "Upper limit of level 1") setting("int", "ymax", -300, "Upper limit of level 1")
setting("int", "level1_min", -900, "Upper limit of level 2") setting("int", "level1_min", -900, "Upper limit of level 2")
setting("int", "level2_min", -1500, "Upper limit of level 3") setting("int", "level2_min", -1500, "Upper limit of level 3")

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@ -1,30 +1,17 @@
[Tree growth]
dfcaverns_tree_min_growth_delay (Minimum sapling growth delay) int 2400 dfcaverns_tree_min_growth_delay (Minimum sapling growth delay) int 2400
dfcaverns_tree_max_growth_delay (Maximum sapling growth delay) int 4800 dfcaverns_tree_max_growth_delay (Maximum sapling growth delay) int 4800
dfcaverns_fungiwood_delay_multiplier (fungiwood growth delay multiplier) float 1 dfcaverns_fungiwood_delay_multiplier (fungiwood growth delay multiplier) float 1
dfcaverns_fungiwood_min_depth (fungiwood minimum sapling growth depth) int -100
dfcaverns_fungiwood_max_depth (fungiwood maximum sapling growth depth) int -31000
dfcaverns_tunnel_tube_delay_multiplier (tunnel_tube growth delay multiplier) float 1 dfcaverns_tunnel_tube_delay_multiplier (tunnel_tube growth delay multiplier) float 1
dfcaverns_tunnel_tube_min_depth (tunnel_tube minimum sapling growth depth) int -100
dfcaverns_tunnel_tube_max_depth (tunnel_tube maximum sapling growth depth) int -31000
dfcaverns_spore_tree_delay_multiplier (spore_tree growth delay multiplier) float 1 dfcaverns_spore_tree_delay_multiplier (spore_tree growth delay multiplier) float 1
dfcaverns_spore_tree_min_depth (spore_tree minimum sapling growth depth) int -100
dfcaverns_spore_tree_max_depth (spore_tree maximum sapling growth depth) int -31000
dfcaverns_black_cap_delay_multiplier (black_cap growth delay multiplier) float 1 dfcaverns_black_cap_delay_multiplier (black_cap growth delay multiplier) float 1
dfcaverns_black_cap_min_depth (black_cap minimum sapling growth depth) int -100
dfcaverns_black_cap_max_depth (black_cap maximum sapling growth depth) int -31000
dfcaverns_nether_cap_delay_multiplier (nether_cap growth delay multiplier) float 1 dfcaverns_nether_cap_delay_multiplier (nether_cap growth delay multiplier) float 1
dfcaverns_nether_cap_min_depth (nether_cap minimum sapling growth depth) int -100
dfcaverns_nether_cap_max_depth (nether_cap maximum sapling growth depth) int -31000
dfcaverns_goblin_cap_delay_multiplier (goblin_cap growth delay multiplier) float 1 dfcaverns_goblin_cap_delay_multiplier (goblin_cap growth delay multiplier) float 1
dfcaverns_goblin_cap_min_depth (goblin_cap minimum sapling growth depth) int -100
dfcaverns_goblin_cap_max_depth (goblin_cap maximum sapling growth depth) int -31000
dfcaverns_tower_cap_delay_multiplier (tower_cap growth delay multiplier) float 1 dfcaverns_tower_cap_delay_multiplier (tower_cap growth delay multiplier) float 1
dfcaverns_tower_cap_min_depth (tower_cap minimum sapling growth depth) int -100
dfcaverns_tower_cap_max_depth (tower_cap maximum sapling growth depth) int -31000
dfcaverns_blood_thorn_growth_interval (blood_thorn growth ABM interval) int 12 dfcaverns_blood_thorn_growth_interval (blood_thorn growth ABM interval) int 12
dfcaverns_blood_thorn_growth_chance (blood_thorn growth ABM chance) int 83 dfcaverns_blood_thorn_growth_chance (blood_thorn growth ABM chance) int 83
dfcaverns_blood_thorn_min_depth (blood_thorn minimum sapling growth depth) int -100
dfcaverns_blood_thorn_max_depth (blood_thorn maximum sapling growth depth) int -31000 [Plant growth]
dfcaverns_plant_growth_timer (Base plant growth timer interval) int 100 dfcaverns_plant_growth_timer (Base plant growth timer interval) int 100
dfcaverns_plant_growth_chance (Base plant growth chance) int 4 dfcaverns_plant_growth_chance (Base plant growth chance) int 4
dfcaverns_cave_wheat_timer_multiplier (cave_wheat growth delay multiplier) float 1 dfcaverns_cave_wheat_timer_multiplier (cave_wheat growth delay multiplier) float 1
@ -33,4 +20,20 @@ dfcaverns_pig_tail_timer_multiplier (pig_tail growth delay multiplier) float 1
dfcaverns_plump_helmet_timer_multiplier (plump_helmet growth delay multiplier) float 3 dfcaverns_plump_helmet_timer_multiplier (plump_helmet growth delay multiplier) float 3
dfcaverns_quarry_bush_timer_multiplier (quarry_bush growth delay multiplier) float 2 dfcaverns_quarry_bush_timer_multiplier (quarry_bush growth delay multiplier) float 2
dfcaverns_sweet_pod_timer_multiplier (sweet_pod growth delay multiplier) float 2 dfcaverns_sweet_pod_timer_multiplier (sweet_pod growth delay multiplier) float 2
dfcaverns_light_kills_fungus (Light kills fungus) bool true dfcaverns_light_kills_fungus (Light kills fungus) bool true
[Cavern dimensions]
#Note that this doesn't guarantee caverns of this setting's size. This setting
#affects the scale of features in the perlin noise that is used to build caverns.
#Most caverns will be smaller than this (and a few might be larger)
dfcaverns_vertical_cavern_scale (Vertical cavern dimension scale) float 256
#Note that this doesn't guarantee caverns of this setting's size. This setting
#affects the scale of features in the perlin noise that is used to build caverns.
#Most caverns will be smaller than this (and a few might be larger)
dfcaverns_horizontal_cavern_scale (Horizontal cavern dimension scale) float 256
dfcaverns_ymax (Upper limit of level 1) int -300
dfcaverns_level1_min (Upper limit of level 2) int -900
dfcaverns_level2_min (Upper limit of level 3) int -1500
dfcaverns_level3_min (Upper limit of lava sea) int -2100
dfcaverns_lava_sea_min (Upper limit of underworld) int -2700
dfcaverns_ymin (Lower limit of underworld) int -3500