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https://github.com/FaceDeer/dfcaverns.git
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slightly less flooding
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parent
9669ec9dbf
commit
3c97194831
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@ -216,10 +216,10 @@ minetest.register_biome({
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y_max = subsea_level,
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heat_point = 50,
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humidity_point = 100,
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_subterrane_fill_node = c_water,
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_subterrane_fill_node = c_air,
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_subterrane_cave_fill_node = c_water,
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_subterrane_floor_decor = level_1_underwater_floor,
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_subterrane_mitigate_lava = false, -- no need to mitigate lava in a flooded cave, problem is self-solving
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_subterrane_mitigate_lava = true,
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})
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minetest.register_biome({
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@ -300,7 +300,7 @@ minetest.register_biome({
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_subterrane_fill_node = c_air,
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_subterrane_cave_fill_node = c_water,
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_subterrane_floor_decor = level_1_underwater_floor,
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_subterrane_mitigate_lava = false, -- no need to mitigate lava in a flooded cave, problem is self-solving
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_subterrane_mitigate_lava = true,
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})
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@ -327,7 +327,7 @@ minetest.register_biome({
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_subterrane_fill_node = c_air,
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_subterrane_cave_fill_node = c_water,
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_subterrane_floor_decor = level_1_underwater_floor,
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_subterrane_mitigate_lava = false, -- no need to mitigate lava in a flooded cave, problem is self-solving
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_subterrane_mitigate_lava = true,
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})
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minetest.register_biome({
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@ -264,6 +264,8 @@ local level_2_underwater_floor = function(area, data, ai, vi, bi, param2_data)
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return
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end
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data[bi] = c_dirt
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if data[vi] == c_air then data[vi] = c_water end
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if data[ai] == c_air then data[ai] = c_water end
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end
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local level_2_cave_floor = function(area, data, ai, vi, bi, param2_data)
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@ -312,7 +314,7 @@ minetest.register_biome({
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y_max = subsea_level,
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heat_point = 50,
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humidity_point = 90,
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_subterrane_fill_node = c_water,
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_subterrane_fill_node = c_air,
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_subterrane_cave_fill_node = c_water,
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_subterrane_floor_decor = level_2_underwater_floor,
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_subterrane_mitigate_lava = false,
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@ -104,6 +104,8 @@ local level_3_underwater_floor = function(area, data, ai, vi, bi, param2_data)
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return
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end
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data[bi] = c_dirt
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if data[vi] == c_air then data[vi] = c_water end
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if data[ai] == c_air then data[ai] = c_water end
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end
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local level_3_dry_ceiling = function(area, data, ai, vi, bi, param2_data)
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@ -322,7 +324,7 @@ minetest.register_biome({
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y_max = subsea_level,
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heat_point = 50,
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humidity_point = 90,
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_subterrane_fill_node = c_water,
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_subterrane_fill_node = c_air,
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_subterrane_cave_fill_node = c_water,
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_subterrane_floor_decor = level_3_underwater_floor,
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})
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@ -14,9 +14,6 @@ local c_glow_water = minetest.get_content_id("dfcaverns:glow_water_source")
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-------------------------------------------------------------------------------------------
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minetest.debug(dfcaverns.config.sunless_sea_min)
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minetest.debug(dfcaverns.config.sunless_sea_level)
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local sunless_sea_underwater_floor = function(area, data, ai, vi, bi, param2_data)
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if data[bi] ~= c_stone then
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return
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