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update guide with some Primordial teasers
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df_caverns/screenshots/mysterious_seal.jpg
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df_caverns/screenshots/mysterious_seal.jpg
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df_caverns/screenshots/primordial_fungal.jpg
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df_caverns/screenshots/primordial_fungal.jpg
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df_caverns/screenshots/primordial_jungle.jpg
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@ -39,6 +39,18 @@ dfcaverns_underworld_level (Underworld level) int -3200
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#Set this to 0 to disable glowing pit generation entirely.
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dfcaverns_underworld_glowing_pit_mapblocks(Average pit spacing measured in mapblocks) int 8
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[Underworld feature HUD]
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dfcaverns_show_pits_in_hud (Show pit locations in HUD) bool true
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dfcaverns_pit_hud_requires_mapping_kit (Require mapping kit to show pits) bool true
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dfcaverns_pit_discovery_range (Pit discovery range) int 60
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dfcaverns_pit_visibility_range (Pit visibility range) int 500
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dfcaverns_show_seals_in_hud (Seal locations in HUD) bool true
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dfcaverns_seal_hud_requires_mapping_kit (Require mapping kit to show seals) bool true
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dfcaverns_seal_discovery_range (Seal discovery range) int 10
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dfcaverns_seal_visibility_range (Seal visibility range) int 200
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[Primordial]
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dfcaverns_enable_primordial (Generate primordial caverns) bool true
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dfcaverns_primordial_max (Upper limit of primordial caverns) int -3393
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@ -18,22 +18,22 @@ if named_waypoints_path then
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pit_waypoint_def.visibility_requires_item = "map:mapping_kit"
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end
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if minetest.settings:get_bool("dfcaverns_show_pits_in_hud", true) then
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pit_waypoint_def.visibility_volume_radius = tonumber(minetest.settings:get("dfcaverns_pit_visibility_range")) or 300
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pit_waypoint_def.visibility_volume_radius = tonumber(minetest.settings:get("dfcaverns_pit_visibility_range")) or 500
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pit_waypoint_def.on_discovery = named_waypoints.default_discovery_popup
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end
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named_waypoints.register_named_waypoints("glowing_pits", pit_waypoint_def)
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local seal_waypoint_def = {
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default_name = S("A mysterious seal"),
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default_color = 0xFF88FF,
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discovery_volume_radius = tonumber(minetest.settings:get("dfcaverns_pit_discovery_range")) or 20,
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default_name = S("Mysterious seal"),
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default_color = 0x9C2233,
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discovery_volume_radius = tonumber(minetest.settings:get("dfcaverns_seal_discovery_range")) or 10,
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}
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if minetest.settings:get_bool("dfcaverns_pit_hud_requires_mapping_kit", true)
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if minetest.settings:get_bool("dfcaverns_seal_hud_requires_mapping_kit", true)
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and minetest.registered_items["map:mapping_kit"] then
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seal_waypoint_def.visibility_requires_item = "map:mapping_kit"
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end
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if minetest.settings:get_bool("dfcaverns_show_pits_in_hud", true) then
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seal_waypoint_def.visibility_volume_radius = tonumber(minetest.settings:get("dfcaverns_pit_visibility_range")) or 300
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if minetest.settings:get_bool("dfcaverns_show_seals_in_hud", true) then
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seal_waypoint_def.visibility_volume_radius = tonumber(minetest.settings:get("dfcaverns_seal_visibility_range")) or 200
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seal_waypoint_def.on_discovery = named_waypoints.default_discovery_popup
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end
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named_waypoints.register_named_waypoints("puzzle_seals", seal_waypoint_def)
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@ -7,7 +7,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: dfcaverns module's Italian locale\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2020-01-25 13:52-0700\n"
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"POT-Creation-Date: 2020-01-26 21:11-0700\n"
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"PO-Revision-Date: 2017-08-17 23:01+0100\n"
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"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
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"Language-Team: ITALIANO\n"
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@ -97,23 +97,23 @@ msgstr ""
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msgid "Active Slade Breacher"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:336
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msgid "A breach in the Slade"
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#: df_underworld_items\puzzle_seal.lua:340
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msgid "Breach in the Slade"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:347
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#: df_underworld_items\puzzle_seal.lua:351
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msgid "Inscribed Slade Block"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:370
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#: df_underworld_items\puzzle_seal.lua:374
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msgid "Slade Capstone"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:439
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#: df_underworld_items\puzzle_seal.lua:443
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msgid "Slade Block Stair"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:440
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#: df_underworld_items\puzzle_seal.lua:444
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msgid "Slade Block Slab"
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msgstr ""
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2020-01-25 13:52-0700\n"
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"POT-Creation-Date: 2020-01-26 21:11-0700\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -96,23 +96,23 @@ msgstr ""
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msgid "Active Slade Breacher"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:336
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msgid "A breach in the Slade"
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#: df_underworld_items\puzzle_seal.lua:340
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msgid "Breach in the Slade"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:347
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#: df_underworld_items\puzzle_seal.lua:351
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msgid "Inscribed Slade Block"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:370
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#: df_underworld_items\puzzle_seal.lua:374
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msgid "Slade Capstone"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:439
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#: df_underworld_items\puzzle_seal.lua:443
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msgid "Slade Block Stair"
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msgstr ""
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#: df_underworld_items\puzzle_seal.lua:440
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#: df_underworld_items\puzzle_seal.lua:444
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msgid "Slade Block Slab"
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msgstr ""
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@ -337,7 +337,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local pos = minetest.string_to_pos(pos_string)
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if test_key(pos) then
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if named_waypoints_path then
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named_waypoints.update_waypoint("puzzle_seals", pos, {name=S("A breach in the Slade")})
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named_waypoints.update_waypoint("puzzle_seals", pos, {name=S("Breach in the Slade"), color=0xFA264F})
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end
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minetest.set_node(pos, {name="df_underworld_items:digging_seal", param2 = math.random(1,4)-1})
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minetest.get_node_timer(pos):start(4)
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12
guide.md
12
guide.md
@ -209,3 +209,15 @@ Just as ominously, the ancient bones of long-dead warriors are scattered amidst
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![Glowing pit](./df_caverns/screenshots/glowing_pit.jpg)
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Also scattered around the Underworld are the occasional twisting shaft leading down into the Slade. The edges of these shafts are encrusted with glowing purple crystals and the bottoms of these shafts are filled with some form of shimmering liquid that destroys whatever tries to penetrate it.
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There may be other ways to get through the Slade, but the ancient warriors fought hard to seal them...
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![Mysterious seal](./df_caverns/screenshots/mysterious_seal.jpg)
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# Primordial Deeps
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What mysteries lie below? Perhaps a realm that time itself has forgotten, with life from a world that no longer exists?
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And why was it locked away?
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![Primordial Fungal](./df_caverns/screenshots/primordial_fungal.jpg) ![Primordial Jungle](./df_caverns/screenshots/primordial_jungle.jpg)
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