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https://github.com/FaceDeer/dfcaverns.git
synced 2025-07-12 21:40:29 +02:00
create some new ground cover types
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@ -10,7 +10,7 @@ minetest.register_node("df_mapitems:dirt_with_cave_moss", {
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_doc_items_longdesc = df_mapitems.doc.cave_moss_desc,
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_doc_items_usagehelp = df_mapitems.doc.cave_moss_usage,
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tiles = {"default_dirt.png^dfcaverns_cave_moss.png", "default_dirt.png",
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{name = "default_dirt.png^dfcaverns_cave_moss_side.png",
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{name = "default_dirt.png^(dfcaverns_cave_moss.png^[mask:dfcaverns_ground_cover_side_mask.png)",
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tileable_vertical = false}},
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drop = "default:dirt",
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is_ground_content = false,
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@ -43,6 +43,100 @@ minetest.register_abm{
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end,
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}
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---------------------------------------------------------------
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-- Sand scum
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minetest.register_node("df_mapitems:sand_scum", {
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description = S("Sand Scum"),
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_doc_items_longdesc = df_mapitems.doc.sand_scum_desc,
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_doc_items_usagehelp = df_mapitems.doc.sand_scum_usage,
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tiles = {"dfcaverns_ground_cover_sand_scum.png", "default_sand.png",
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{name = "default_sand.png^(dfcaverns_ground_cover_sand_scum.png^[mask:dfcaverns_ground_cover_side_mask.png)",
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tileable_vertical = false}},
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drop = "default:sand",
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is_ground_content = false,
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light_source = 2,
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paramtype = "light",
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groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 8},
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sounds = default.node_sound_sand_defaults({
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footstep = {name = "dfcaverns_squish", gain = 0.25},
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}),
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_dfcaverns_dead_node = "default:sand",
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})
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---------------------------------------------------------------
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-- Spongestone
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minetest.register_node("df_mapitems:spongestone", {
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description = S("Spongestone"),
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_doc_items_longdesc = df_mapitems.doc.sponge_stone_desc,
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_doc_items_usagehelp = df_mapitems.doc.sponge_stone_usage,
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tiles = {"dfcaverns_ground_cover_sponge_stone.png"},
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is_ground_content = false,
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paramtype = "light",
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groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 8},
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sounds = default.node_sound_dirt_defaults(),
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soil = {
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base = "df_mapitems:spongestone",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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},
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_dfcaverns_dead_node = "default:dirt",
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})
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---------------------------------------------------------------
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-- Pebble fungus
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minetest.register_node("df_mapitems:dirt_with_pebble_fungus", {
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description = S("Dirt with Pebble Fungus"),
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_doc_items_longdesc = df_mapitems.doc.pebble_fungus_desc,
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_doc_items_usagehelp = df_mapitems.doc.pebble_fungus_usage,
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tiles = {"dfcaverns_ground_cover_pebble_fungus.png", "default_dirt.png",
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{name = "default_dirt.png^(dfcaverns_ground_cover_pebble_fungus.png^[mask:dfcaverns_ground_cover_side_mask.png)",
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tileable_vertical = false}},
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drop = "default:dirt",
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is_ground_content = false,
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light_source = 2,
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paramtype = "light",
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groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 8},
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sounds = default.node_sound_dirt_defaults(),
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soil = {
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base = "df_mapitems:dirt_with_pebble_fungus",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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},
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_dfcaverns_dead_node = "default:dirt",
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})
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---------------------------------------------------------------
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-- Stillworm
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minetest.register_node("df_mapitems:dirt_with_stillworm", {
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description = S("Dirt with Stillworm"),
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_doc_items_longdesc = df_mapitems.doc.stillworm_desc,
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_doc_items_usagehelp = df_mapitems.doc.stillworm_usage,
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tiles = {"default_dirt.png^dfcaverns_ground_cover_stillworm.png", "default_dirt.png",
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{name = "default_dirt.png^(dfcaverns_ground_cover_stillworm.png^[mask:dfcaverns_ground_cover_side_mask.png)",
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tileable_vertical = false}},
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drop = "default:dirt",
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is_ground_content = false,
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light_source = 2,
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paramtype = "light",
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groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 8},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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soil = {
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base = "df_mapitems:dirt_with_stillworm",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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},
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_dfcaverns_dead_node = "default:dirt",
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})
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----------------------------------------------------------------
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-- Footprint-capable nodes
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if minetest.get_modpath("footprints") then
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local HARDPACK_PROBABILITY = tonumber(minetest.settings:get("footprints_hardpack_probability")) or 0.9 -- Chance walked dirt/grass is worn and compacted to footprints:trail.
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local HARDPACK_COUNT = tonumber(minetest.settings:get("footprints_hardpack_count")) or 10 -- Number of times the above chance needs to be passed for soil to compact.
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@ -53,9 +147,57 @@ if minetest.get_modpath("footprints") then
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footprint_opacity = 128,
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hard_pack_probability = HARDPACK_PROBABILITY,
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hard_pack_count = HARDPACK_COUNT,
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})
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})
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footprints.register_trample_node("df_mapitems:sand_scum", {
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trampled_node_def_override = {description = S("Sand Scum with Footprint"),},
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hard_pack_node_name = "default:sand",
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footprint_opacity = 128,
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hard_pack_probability = HARDPACK_PROBABILITY,
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hard_pack_count = HARDPACK_COUNT * 0.5,
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})
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footprints.register_trample_node("df_mapitems:spongestone", {
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trampled_node_def_override = {description = S("Spongestone with Footprint"),},
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hard_pack_node_name = "footprints:trail",
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hard_pack_probability = HARDPACK_PROBABILITY,
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hard_pack_count = HARDPACK_COUNT * 2,
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})
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footprints.register_trample_node("df_mapitems:dirt_with_pebble_fungus", {
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trampled_node_def_override = {description = S("Dirt with Pebble Fungus and Footprint"),},
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hard_pack_node_name = "footprints:trail",
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hard_pack_probability = HARDPACK_PROBABILITY,
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hard_pack_count = HARDPACK_COUNT,
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})
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footprints.register_trample_node("df_mapitems:dirt_with_stillworm", {
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trampled_node_def_override = {description = S("Dirt with Stillworm and Footprint"),},
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hard_pack_node_name = "footprints:trail",
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hard_pack_probability = HARDPACK_PROBABILITY,
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hard_pack_count = HARDPACK_COUNT,
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})
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end
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---------------------------------------------------------------
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-- Rock rot
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minetest.register_node("df_mapitems:rock_rot", {
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description = S("Rock Rot"),
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_doc_items_longdesc = df_mapitems.doc.rock_rot_desc,
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_doc_items_usagehelp = df_mapitems.doc.rock_rot_usage,
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tiles = {"default_stone.png^dfcaverns_ground_cover_rock_rot.png", "default_stone.png",
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{name = "default_stone.png^(dfcaverns_ground_cover_rock_rot.png^[mask:dfcaverns_ground_cover_side_mask.png)",
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tileable_vertical = false}},
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drop = "default:stone",
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is_ground_content = false,
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light_source = 2,
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paramtype = "light",
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groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 8},
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sounds = default.node_sound_dirt_defaults(),
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_dfcaverns_dead_node = "default:stone",
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})
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--------------------------------------------------
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-- floor fungus
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