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https://github.com/FaceDeer/dfcaverns.git
synced 2025-02-23 07:20:22 +01:00
add glowstone veins to the primordial layer, limit fire so the jungles don't become infernos
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@ -389,6 +389,40 @@ subterrane.register_layer({
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is_ground_content = df_caverns.is_ground_content,
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is_ground_content = df_caverns.is_ground_content,
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})
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})
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minetest.register_ore({
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ore_type = "vein",
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ore = "df_underworld_items:glowstone",
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wherein = {
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"default:stone",
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"default:stone_with_coal",
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"default:stone_with_iron",
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"default:stone_with_copper",
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"default:stone_with_tin",
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"default:stone_with_gold",
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"default:stone_with_diamond",
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"default:dirt",
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"default:sand",
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"default:desert_sand",
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"default:silver_sand",
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"default:gravel",
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},
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column_height_min = 2,
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column_height_max = 6,
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y_min = df_caverns.config.primordial_min,
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y_max = df_caverns.config.primordial_max,
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noise_threshold = 0.9,
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noise_params = {
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offset = 0,
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scale = 3,
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spread = {x=400, y=400, z=400},
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seed = 25111,
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octaves = 4,
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persist = 0.5,
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flags = "eased",
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},
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random_factor = 0,
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})
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-- Rather than make plants farmable, have them randomly respawn in jungle soil. You can only get them down there.
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-- Rather than make plants farmable, have them randomly respawn in jungle soil. You can only get them down there.
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minetest.register_abm({
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minetest.register_abm({
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label = "Primordial plant growth",
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label = "Primordial plant growth",
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@ -423,3 +457,34 @@ minetest.register_abm({
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end
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end
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end,
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end,
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})
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})
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-- an ABM to extinguish fires on the primordial layer. Glowstone next to plant life equals too much fire.
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local fire_enabled = minetest.settings:get_bool("enable_fire")
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if fire_enabled == nil then
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-- enable_fire setting not specified, check for disable_fire
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local fire_disabled = minetest.settings:get_bool("disable_fire")
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if fire_disabled == nil then
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-- Neither setting specified, check whether singleplayer
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fire_enabled = minetest.is_singleplayer()
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else
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fire_enabled = not fire_disabled
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end
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end
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if fire_enabled and minetest.get_modpath("fire") then
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local primordial_min = df_caverns.config.primordial_min
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local primordial_max = df_caverns.config.primordial_max
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minetest.register_abm({
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label = "Remove fire in the primordial layer",
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nodenames = {"fire:basic_flame"},
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--neighbors = {"fire:basic_flame"},
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interval = 3,
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chance = 3,
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catch_up = false,
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action = function(pos)
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local pos_y = pos.y
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if pos_y > primordial_min and pos_y < primordial_max then
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minetest.remove_node(pos)
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end
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end
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})
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end
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@ -246,6 +246,7 @@ df_caverns.is_ground_content = function(c_node)
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if minetest.get_modpath("fireflies") then
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if minetest.get_modpath("fireflies") then
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dfcaverns_nodes[minetest.get_content_id("fireflies:firefly")] = true -- used in the primordial caverns
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dfcaverns_nodes[minetest.get_content_id("fireflies:firefly")] = true -- used in the primordial caverns
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end
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end
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dfcaverns_nodes[minetest.get_content_id("df_underworld_items:glowstone")] = nil
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dfcaverns_mods = nil
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dfcaverns_mods = nil
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return not dfcaverns_nodes[c_node]
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return not dfcaverns_nodes[c_node]
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end
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end
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@ -274,7 +274,7 @@ minetest.register_node("df_primordial_items:plant_matter", {
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tiles = {"dfcaverns_jungle_plant_matter_01.png"},
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tiles = {"dfcaverns_jungle_plant_matter_01.png"},
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is_ground_content = false,
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is_ground_content = false,
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paramtype = "light",
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paramtype = "light",
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groups = {crumbly = 3, soil = 1},
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groups = {crumbly = 3, soil = 1, flammable = 1},
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sounds = default.node_sound_dirt_defaults(),
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sounds = default.node_sound_dirt_defaults(),
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on_timer = function(pos, elapsed)
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on_timer = function(pos, elapsed)
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if elapsed > 130 then
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if elapsed > 130 then
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@ -297,7 +297,7 @@ minetest.register_node("df_primordial_items:packed_roots", {
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tiles = {"dfcaverns_jungle_plant_packed_roots_01.png"},
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tiles = {"dfcaverns_jungle_plant_packed_roots_01.png"},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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is_ground_content = false,
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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})
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})
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