diff --git a/df_ambience/soundsets.lua b/df_ambience/soundsets.lua index 6dd3895..a56e3a7 100644 --- a/df_ambience/soundsets.lua +++ b/df_ambience/soundsets.lua @@ -154,7 +154,7 @@ df_ambience.add_set({ sounds = { {name = "dfcaverns_drums", gain = 0.3}, {name = "dfcaverns_frog", gain = 0.5}, - jungle_bird, jungle_bird, + jungle_bird, jungle_bird, -- double up the birds to make them more common }, sound_check = function(def) return def.biome == "primordial jungle" diff --git a/df_trees/blood_thorn.lua b/df_trees/blood_thorn.lua index fb6eb02..fba93f2 100644 --- a/df_trees/blood_thorn.lua +++ b/df_trees/blood_thorn.lua @@ -37,7 +37,7 @@ minetest.register_node("df_trees:blood_thorn", { "dfcaverns_blood_thorn_side.png", "dfcaverns_blood_thorn_side.png", "dfcaverns_blood_thorn_side.png", "dfcaverns_blood_thorn_side.png"}, paramtype2 = "facedir", paramtype = "light", - groups = {choppy = 3, tree = 1, flammable = 2, light_sensitive_fungus = 11, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, + groups = {choppy = 3, tree = 1, flammable = 2, light_sensitive_fungus = 11, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, opaque=1}, _dfcaverns_dead_node = "df_trees:blood_thorn_dead", sounds = df_dependencies.sound_wood(), is_ground_content = false,