make tower cap caves less chirpy, fix bigger goblin hut schematic, allow glowing spindlestem extract bottles

This commit is contained in:
FaceDeer
2022-08-13 22:57:58 -06:00
parent c1bddb9ef7
commit 6158a5d4dc
3 changed files with 9 additions and 17 deletions

View File

@ -1,13 +1,13 @@
if minetest.get_modpath("chasms") then
df_ambience.add_set({
frequency = 0.05,
frequency = 0.03,
sounds = {
{name = "dfcaverns_long_bird_song_slow", gain = 0.5},
{name = "dfcaverns_crow_slow", gain = 0.5},
{name = "dfcaverns_bird_noise", gain = 0.5},
},
sound_check = function(def)
if chasms.is_in_chasm_without_taper(def.pos) then return true end
if chasms.is_in_chasm(def.pos) then return true end
end,
})
end
@ -26,7 +26,7 @@ df_ambience.add_set({
})
df_ambience.add_set({
frequency = 0.075,
frequency = 0.025,
nodes = {"df_mapitems:dirt_with_cave_moss", "df_trees:tower_cap_stem", "df_trees:tower_cap_gills", "df_trees:tower_cap"},
sounds = {
{name = "dfcaverns_exotic_creature_song", gain = 0.5},