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fix crash when using mesecons with default game, remove flora group from all plants.
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@ -92,7 +92,7 @@ minetest.register_node("df_farming:plump_helmet_spawn", {
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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},
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groups = {snappy = 3, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, digtron_on_place=1, flora = 1, destroy_by_lava_flow=1,dig_by_piston=1, handy=1, hoey=1},
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groups = {snappy = 3, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, digtron_on_place=1, destroy_by_lava_flow=1,dig_by_piston=1, handy=1, hoey=1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_1",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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@ -123,7 +123,7 @@ minetest.register_node("df_farming:plump_helmet_spawn", {
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end,
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})
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local plump_helmet_groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, digtron_on_place=1, flora = 1, fire_encouragement=30,fire_flammability=100,destroy_by_lava_flow=1,dig_by_piston=1,compostability=65}
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local plump_helmet_groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, digtron_on_place=1, fire_encouragement=30,fire_flammability=100,destroy_by_lava_flow=1,dig_by_piston=1,compostability=65}
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local get_plump_helmet_groups = function(eatable)
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local ret = {}
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for key, val in pairs(plump_helmet_groups) do
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