From 788a00e307bb7acf79dda53808181f970f24af78 Mon Sep 17 00:00:00 2001 From: FaceDeer Date: Sat, 8 Feb 2020 23:33:42 -0700 Subject: [PATCH] add smokey back to torchspine now that it can be dialed down a bit --- df_trees/torchspine.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/df_trees/torchspine.lua b/df_trees/torchspine.lua index ef2a3cc..d94c5d9 100644 --- a/df_trees/torchspine.lua +++ b/df_trees/torchspine.lua @@ -82,11 +82,11 @@ minetest.register_node("df_trees:torchspine_1_lit", { _doc_items_longdesc = df_trees.doc.torchspine_desc, _doc_items_usagehelp = df_trees.doc.torchspine_usage, tiles = {"default_gold_block.png", "dfcaverns_torchspine_1.5.png", "dfcaverns_torchspine_1_lit.png"}, - groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1, torch = 1, fall_damage_add_percent = 150}, + groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1, torch = 1, fall_damage_add_percent = 150, smokey = 6}, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", - light_source = 6, + light_source = 8, is_ground_content = false, drop = "default:torch 2", node_box = {