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https://github.com/FaceDeer/dfcaverns.git
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making tunnel tube mapgen ready
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parent
f5283915e1
commit
80f736e482
@ -33,7 +33,7 @@ minetest.register_node("dfcaverns:tunnel_tube", {
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minetest.register_node("dfcaverns:tunnel_tube_fruiting_body", {
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minetest.register_node("dfcaverns:tunnel_tube_fruiting_body", {
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description = S("Tunnel Tube Fruiting Body"),
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description = S("Tunnel Tube Fruiting Body"),
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tiles = {"dfcaverns_tunnel_tube.png^[brighten"},
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tiles = {"dfcaverns_tunnel_tube.png^[multiply:#b09090"},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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groups = {choppy = 3, oddly_breakable_by_hand=1, flammable = 2},
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groups = {choppy = 3, oddly_breakable_by_hand=1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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@ -58,19 +58,19 @@ minetest.register_node("dfcaverns:tunnel_tube_fruiting_body", {
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},
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},
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})
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})
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dfcaverns.tunnel_tube_def = {
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--dfcaverns.tunnel_tube_def = {
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axiom="FFcccccc&FFFFFdddR",
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-- axiom="FFcccccc&FFFFFdddR",
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rules_c="/",
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-- rules_c="/",
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rules_d="F",
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-- rules_d="F",
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trunk="dfcaverns:tunnel_tube",
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-- trunk="dfcaverns:tunnel_tube",
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angle=20,
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-- angle=20,
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iterations=2,
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-- iterations=2,
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random_level=0,
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-- random_level=0,
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trunk_type="single",
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-- trunk_type="single",
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thin_branches=true,
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-- thin_branches=true,
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fruit="dfcaverns:tunnel_tube_fruiting_body",
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-- fruit="dfcaverns:tunnel_tube_fruiting_body",
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fruit_chance=0
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-- fruit_chance=0
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}
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--}
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minetest.register_node("dfcaverns:tunnel_tube_sapling", {
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minetest.register_node("dfcaverns:tunnel_tube_sapling", {
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description = S("Tunnel Tube Spawn"),
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description = S("Tunnel Tube Spawn"),
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@ -96,10 +96,64 @@ minetest.register_node("dfcaverns:tunnel_tube_sapling", {
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on_timer = function(pos)
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on_timer = function(pos)
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minetest.set_node(pos, {name="air"})
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minetest.set_node(pos, {name="air"})
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minetest.spawn_tree(pos, dfcaverns.tunnel_tube_def)
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dfcaverns.spawn_tunnel_tube(pos)
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end,
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end,
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})
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})
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local tunnel_tube_directions = {
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{x=1,y=0,z=0},
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{x=-1,y=0,z=0},
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{x=0,y=0,z=1},
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{x=0,y=0,z=-1},
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}
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local tunnel_tube_curvature = {0,0,0,1,1,1,2,2,3,4}
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dfcaverns.spawn_tunnel_tube = function(pos)
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dfcaverns.spawn_tunnel_tube = function(pos)
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minetest.spawn_tree(pos, dfcaverns.tunnel_tube_def)
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local direction = tunnel_tube_directions[math.random(1,4)]
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end
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local height = math.random(6,10)
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local x, y, z = pos.x, pos.y, pos.z
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local top_pos = vector.add(pos, vector.multiply(direction, tunnel_tube_curvature[height]))
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top_pos.y = y + height - 1
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local vm = minetest.get_voxel_manip()
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local minp, maxp = vm:read_from_map(pos, top_pos)
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local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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local data = vm:get_data()
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dfcaverns.spawn_tunnel_tube_vm(area:indexp(pos), area, data, height, direction)
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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end
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local c_air = minetest.get_content_id("air")
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local c_ignore = minetest.get_content_id("ignore")
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local c_tunnel_tube = minetest.get_content_id("dfcaverns:tunnel_tube")
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local c_tunnel_tube_fruiting_body = minetest.get_content_id("dfcaverns:tunnel_tube_fruiting_body")
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dfcaverns.spawn_tunnel_tube_vm = function(vi, area, data, height, direction)
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if not height then height = math.random(6, 10) end
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if not direction then direction = tunnel_tube_directions[math.random(1,4)] end
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local pos = area:position(vi)
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local y = pos.y
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local previous_vi = vi
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for i = 1, height do
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pos.y = y + i - 1
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vi = area:indexp(vector.add(pos, vector.multiply(direction, tunnel_tube_curvature[i])))
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if data[vi] == c_air or data[vi] == c_ignore then
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previous_vi = vi
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if i ~= height then
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data[vi] = c_tunnel_tube
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else
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data[vi] = c_tunnel_tube_fruiting_body
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end
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else
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data[previous_vi] = c_tunnel_tube_fruiting_body
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break
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end
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end
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end
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