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Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations. * updated Subterrane's API to allow for more patterned placement of things * added "warrens" * clean separation of flooded and non-flooded caverns * rearranged biomes to make cavern layers more distinct * added oil layer * added underworld layer
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df_mapitems/description.txt
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df_mapitems/description.txt
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Various node types used by the dfcaverns mapgen mod. Includes cave coral, flowstone, glowing crystals, glow worms, moss and fungi ground cover, and snare weed.
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