Modpack refactor (#4)

Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
This commit is contained in:
FaceDeer
2018-12-31 11:46:27 -07:00
committed by GitHub
parent 24c955dbd4
commit 882395ef75
355 changed files with 9514 additions and 5396 deletions

View File

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# Blender v2.77 (sub 0) OBJ File: 'tunnel tube base.blend'
# www.blender.org
mtllib tunnel_tube_slant.mtl
o tunnel_tube_slant_Cube.002
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