Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations. * updated Subterrane's API to allow for more patterned placement of things * added "warrens" * clean separation of flooded and non-flooded caverns * rearranged biomes to make cavern layers more distinct * added oil layer * added underworld layer
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df_underworld_items/textures/dfcaverns_glow_amethyst.png
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df_underworld_items/textures/dfcaverns_glowpit_particle.png
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df_underworld_items/textures/dfcaverns_glowstone.png
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df_underworld_items/textures/dfcaverns_pit_plasma.png
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df_underworld_items/textures/dfcaverns_pit_plasma_static.png
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df_underworld_items/textures/dfcaverns_seal.png
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df_underworld_items/textures/dfcaverns_slade.png
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df_underworld_items/textures/license.txt
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All textures not specifically listed here are created by FaceDeer and released under both the MIT license and under the Creative Commons CC0 license.
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dfcaverns_glow_amethyst, dfcaverns_glow_amethist_ore - from caverealms glow_amethyst
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dfcaverns_slade, dfcaverns_slade_sand, dfcaverns_slade_brick, dfcaverns_glowstone, are all from the Nether mod by PilzAdam: Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/
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