mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2025-06-28 14:36:20 +02:00
Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations. * updated Subterrane's API to allow for more patterned placement of things * added "warrens" * clean separation of flooded and non-flooded caverns * rearranged biomes to make cavern layers more distinct * added oil layer * added underworld layer
This commit is contained in:
20
ice_sprites/README.txt
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20
ice_sprites/README.txt
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Minetest Game mod: ice_sprites
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============================
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Adds ice sprites, which can then be caught in a net (via the fireflies mod) and placed in bottles to provide light (via the vessels mod).
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Authors of source code
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----------------------
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Shara RedCat (MIT)
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Authors of media (textures)
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---------------------------
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Shara RedCat (CC BY-SA 3.0):
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fireflies_firefly.png
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fireflies_firefly_animated.png
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fireflies_bottle.png
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fireflies_bottle_animated.png
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fireflies_bottle.png and fireflies_bottle_animated.png are
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modified from a texture by Vanessa Ezekowitz (CC BY-SA 3.0)
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converted to ice_sprite textures by FaceDeer, who simply changed the yellow dots to blue.
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4
ice_sprites/depends.txt
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4
ice_sprites/depends.txt
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fireflies?
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vessels?
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doc?
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intllib?
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164
ice_sprites/init.lua
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164
ice_sprites/init.lua
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local ice_sprite_desc
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local ice_sprite_usage
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local ice_sprite_bottle_desc
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local ice_sprite_bottle_usage
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if minetest.get_modpath("doc") then
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ice_sprite_desc = S("Ice sprites are mysterious glowing insect-like creatures that appear to be made partly of crystalized water.")
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if minetest.get_modpath("vessels") then
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if minetest.get_modpath("fireflies") then
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ice_sprite_usage = S("Ice sprites can be caught with nets and placed in bottles as sources of light and freezing cold.")
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end
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ice_sprite_bottle_desc = S("A bottle containing a captured ice sprite.")
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ice_sprite_bottle_usage = S("Ice sprites radiate both light and freezing cold.")
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end
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end
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minetest.register_node("ice_sprites:ice_sprite", {
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description = S("Ice Sprite"),
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_doc_items_longdesc = ice_sprite_desc,
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_doc_items_usagehelp = ice_sprite_usage,
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drawtype = "plantlike",
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tiles = {{
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name = "ice_sprites_ice_sprite_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}},
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inventory_image = "ice_sprites_ice_sprite.png",
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wield_image = "ice_sprites_ice_sprite.png",
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waving = 1,
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paramtype = "light",
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sunlight_propagates = true,
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buildable_to = true,
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walkable = false,
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groups = {catchable = 1, puts_out_fire = 1, cools_lava = 1, freezes_water = 1},
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selection_box = {
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type = "fixed",
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fixed = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1},
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},
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light_source = 6,
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floodable = true,
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on_place = function(itemstack, placer, pointed_thing)
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local player_name = placer:get_player_name()
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local pos = pointed_thing.above
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if not minetest.is_protected(pos, player_name) and
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not minetest.is_protected(pointed_thing.under, player_name) and
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minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name = "ice_sprites:ice_sprite"})
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minetest.get_node_timer(pos):start(1)
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itemstack:take_item()
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end
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return itemstack
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end,
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on_timer = function(pos, elapsed)
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if minetest.get_node_light(pos) > 11 or math.random() > 0.5 then
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minetest.set_node(pos, {name = "ice_sprites:hidden_ice_sprite"})
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end
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minetest.get_node_timer(pos):start(math.random(20,40))
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end
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})
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minetest.register_node("ice_sprites:hidden_ice_sprite", {
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description = S("Hidden Ice Sprite"),
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drawtype = "airlike",
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inventory_image = "ice_sprites_ice_sprite.png",
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wield_image = "ice_sprites_ice_sprite.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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groups = {not_in_creative_inventory = 1},
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floodable = true,
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on_place = function(itemstack, placer, pointed_thing)
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local player_name = placer:get_player_name()
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local pos = pointed_thing.above
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if not minetest.is_protected(pos, player_name) and
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not minetest.is_protected(pointed_thing.under, player_name) and
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minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name = "ice_sprites:hidden_ice_sprite"})
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minetest.get_node_timer(pos):start(1)
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itemstack:take_item()
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end
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return itemstack
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end,
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on_timer = function(pos, elapsed)
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if minetest.get_node_light(pos) <= 11 then
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minetest.set_node(pos, {name = "ice_sprites:ice_sprite"})
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end
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minetest.get_node_timer(pos):start(math.random(20,40))
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end
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})
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-- ice sprite in a bottle
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if minetest.get_modpath("vessels") then
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minetest.register_node("ice_sprites:ice_sprite_bottle", {
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description = S("Ice Sprite in a Bottle"),
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_doc_items_longdesc = ice_sprite_bottle_desc,
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_doc_items_usagehelp = ice_sprite_bottle_usage,
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inventory_image = "ice_sprites_bottle.png",
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wield_image = "ice_sprites_bottle.png",
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tiles = {{
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name = "ice_sprites_bottle_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}},
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 9,
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walkable = false,
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groups = {dig_immediate = 3, attached_node = 1, puts_out_fire = 1, cools_lava = 1, freezes_water = 1},
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
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},
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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local lower_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
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if minetest.is_protected(pos, player:get_player_name()) or
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minetest.get_node(lower_pos).name ~= "air" then
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return
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end
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local upper_pos = {x = pos.x, y = pos.y + 2, z = pos.z}
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local ice_sprite_pos
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if not minetest.is_protected(upper_pos, player:get_player_name()) and
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minetest.get_node(upper_pos).name == "air" then
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ice_sprite_pos = upper_pos
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elseif not minetest.is_protected(lower_pos, player:get_player_name()) then
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ice_sprite_pos = lower_pos
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end
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if ice_sprite_pos then
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minetest.set_node(pos, {name = "vessels:glass_bottle"})
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minetest.set_node(ice_sprite_pos, {name = "ice_sprites:ice_sprite"})
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minetest.get_node_timer(ice_sprite_pos):start(1)
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end
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end
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "ice_sprites:ice_sprite_bottle",
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recipe = {"ice_sprites:ice_sprite", "vessels:glass_bottle"}
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})
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end
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45
ice_sprites/intllib.lua
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45
ice_sprites/intllib.lua
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-- Fallback functions for when `intllib` is not installed.
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-- Code released under Unlicense <http://unlicense.org>.
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-- Get the latest version of this file at:
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-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
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local function format(str, ...)
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local args = { ... }
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local function repl(escape, open, num, close)
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if escape == "" then
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local replacement = tostring(args[tonumber(num)])
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if open == "" then
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replacement = replacement..close
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end
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return replacement
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else
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return "@"..open..num..close
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end
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end
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return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
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end
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local gettext, ngettext
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if minetest.get_modpath("intllib") then
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if intllib.make_gettext_pair then
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-- New method using gettext.
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gettext, ngettext = intllib.make_gettext_pair()
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else
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-- Old method using text files.
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gettext = intllib.Getter()
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end
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end
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-- Fill in missing functions.
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gettext = gettext or function(msgid, ...)
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return format(msgid, ...)
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end
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ngettext = ngettext or function(msgid, msgid_plural, n, ...)
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return format(n==1 and msgid or msgid_plural, ...)
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end
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return gettext, ngettext
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58
ice_sprites/license.txt
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58
ice_sprites/license.txt
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License of source code
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----------------------
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The MIT License (MIT)
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Copyright (c) 2018 Shara RedCat
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Permission is hereby granted, free of charge, to any person obtaining a copy of this
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software and associated documentation files (the "Software"), to deal in the Software
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without restriction, including without limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of the Software, and to permit
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persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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For more details:
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https://opensource.org/licenses/MIT
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Licenses of media (textures)
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----------------------------
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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Copyright (C) 2018 Shara RedCat
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You are free to:
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Share — copy and redistribute the material in any medium or format.
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Adapt — remix, transform, and build upon the material for any purpose, even commercially.
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The licensor cannot revoke these freedoms as long as you follow the license terms.
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Under the following terms:
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Attribution — You must give appropriate credit, provide a link to the license, and
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indicate if changes were made. You may do so in any reasonable manner, but not in any way
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that suggests the licensor endorses you or your use.
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ShareAlike — If you remix, transform, or build upon the material, you must distribute
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your contributions under the same license as the original.
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No additional restrictions — You may not apply legal terms or technological measures that
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legally restrict others from doing anything the license permits.
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Notices:
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You do not have to comply with the license for elements of the material in the public
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domain or where your use is permitted by an applicable exception or limitation.
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No warranties are given. The license may not give you all of the permissions necessary
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for your intended use. For example, other rights such as publicity, privacy, or moral
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rights may limit how you use the material.
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For more details:
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http://creativecommons.org/licenses/by-sa/3.0/
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50
ice_sprites/locale/template.pot
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50
ice_sprites/locale/template.pot
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# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2018-12-24 16:51-0700\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=CHARSET\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: ice_sprites\init.lua:11
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msgid ""
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"Ice sprites are mysterious glowing insect-like creatures that appear to be "
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"made partly of crystalized water."
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msgstr ""
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#: ice_sprites\init.lua:14
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msgid ""
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"Ice sprites can be caught with nets and placed in bottles as sources of "
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"light and freezing cold."
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msgstr ""
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#: ice_sprites\init.lua:16
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msgid "A bottle containing a captured ice sprite."
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msgstr ""
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#: ice_sprites\init.lua:17
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msgid "Ice sprites radiate both light and freezing cold."
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msgstr ""
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#: ice_sprites\init.lua:22
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msgid "Ice Sprite"
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msgstr ""
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#: ice_sprites\init.lua:71
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msgid "Hidden Ice Sprite"
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msgstr ""
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#: ice_sprites\init.lua:109
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msgid "Ice Sprite in a Bottle"
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msgstr ""
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6
ice_sprites/locale/update.bat
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6
ice_sprites/locale/update.bat
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@echo off
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setlocal ENABLEEXTENSIONS ENABLEDELAYEDEXPANSION
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cd ..
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set LIST=
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for /r %%X in (*.lua) do set LIST=!LIST! %%X
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..\..\intllib\tools\xgettext.bat %LIST%
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1
ice_sprites/mod.conf
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1
ice_sprites/mod.conf
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@ -0,0 +1 @@
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name = ice_sprites
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BIN
ice_sprites/textures/ice_sprites_bottle.png
Normal file
BIN
ice_sprites/textures/ice_sprites_bottle.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 286 B |
BIN
ice_sprites/textures/ice_sprites_bottle_animated.png
Normal file
BIN
ice_sprites/textures/ice_sprites_bottle_animated.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 384 B |
BIN
ice_sprites/textures/ice_sprites_ice_sprite.png
Normal file
BIN
ice_sprites/textures/ice_sprites_ice_sprite.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 153 B |
BIN
ice_sprites/textures/ice_sprites_ice_sprite_animated.png
Normal file
BIN
ice_sprites/textures/ice_sprites_ice_sprite_animated.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 184 B |
Reference in New Issue
Block a user