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Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations. * updated Subterrane's API to allow for more patterned placement of things * added "warrens" * clean separation of flooded and non-flooded caverns * rearranged biomes to make cavern layers more distinct * added oil layer * added underworld layer
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50
ice_sprites/locale/template.pot
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50
ice_sprites/locale/template.pot
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# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2018-12-24 16:51-0700\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=CHARSET\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: ice_sprites\init.lua:11
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msgid ""
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"Ice sprites are mysterious glowing insect-like creatures that appear to be "
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"made partly of crystalized water."
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msgstr ""
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#: ice_sprites\init.lua:14
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msgid ""
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"Ice sprites can be caught with nets and placed in bottles as sources of "
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"light and freezing cold."
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msgstr ""
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#: ice_sprites\init.lua:16
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msgid "A bottle containing a captured ice sprite."
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msgstr ""
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#: ice_sprites\init.lua:17
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msgid "Ice sprites radiate both light and freezing cold."
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msgstr ""
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#: ice_sprites\init.lua:22
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msgid "Ice Sprite"
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msgstr ""
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#: ice_sprites\init.lua:71
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msgid "Hidden Ice Sprite"
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msgstr ""
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#: ice_sprites\init.lua:109
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msgid "Ice Sprite in a Bottle"
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msgstr ""
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ice_sprites/locale/update.bat
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ice_sprites/locale/update.bat
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@echo off
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setlocal ENABLEEXTENSIONS ENABLEDELAYEDEXPANSION
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cd ..
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set LIST=
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for /r %%X in (*.lua) do set LIST=!LIST! %%X
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..\..\intllib\tools\xgettext.bat %LIST%
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