Modpack refactor (#4)

Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
This commit is contained in:
FaceDeer
2018-12-31 11:46:27 -07:00
committed by GitHub
parent 24c955dbd4
commit 882395ef75
355 changed files with 9514 additions and 5396 deletions

3
oil/textures/license.txt Normal file
View File

@ -0,0 +1,3 @@
All textures not specifically listed here are created by FaceDeer and released under both the MIT license and under the Creative Commons CC0 license.
oil_bucket and oil liquid textures modified from default mod's bucket and water textures

BIN
oil/textures/oil_bucket.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 359 B

BIN
oil/textures/oil_gas.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 141 B

BIN
oil/textures/oil_oil.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 503 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.1 KiB