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add statues to underworld mapgen
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@ -139,6 +139,7 @@ hunter_statue.register_hunter_statue = function(node_name, statue_def)
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minetest.set_node(test_above, {name="air"}) -- some kind of filler node?
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node.param2 = new_facedir
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minetest.set_node(test_base, node)
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minetest.check_for_falling({x=pos.x, y=pos.y+1, z=pos.z})
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minetest.sound_play({name="hunter_statue_brick_step"}, {pos = pos})
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return
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end
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