mapgen torchspine wasn't having its timer set

This commit is contained in:
FaceDeer 2022-08-07 17:52:55 -06:00
parent cdaeb36b14
commit a1e837f9c0
4 changed files with 20 additions and 11 deletions

View File

@ -473,10 +473,10 @@ minetest.register_on_generated(function(minp, maxp, seed)
minetest.after(math.random()*10, function()
-- not all of these locations will get a lamp, but it's easier to just set four
-- timers than to worry about testing first.
minetest.get_node_timer({x=lamp_pos.x+1, y=lamp_pos.y, z=lamp_pos.z}):start(math.random()*60)
minetest.get_node_timer({x=lamp_pos.x-1, y=lamp_pos.y, z=lamp_pos.z}):start(math.random()*60)
minetest.get_node_timer({x=lamp_pos.x, y=lamp_pos.y, z=lamp_pos.z+1}):start(math.random()*60)
minetest.get_node_timer({x=lamp_pos.x, y=lamp_pos.y, z=lamp_pos.z-1}):start(math.random()*60)
minetest.get_node_timer({x=lamp_pos.x+1, y=lamp_pos.y, z=lamp_pos.z}):start(math.random()*30)
minetest.get_node_timer({x=lamp_pos.x-1, y=lamp_pos.y, z=lamp_pos.z}):start(math.random()*30)
minetest.get_node_timer({x=lamp_pos.x, y=lamp_pos.y, z=lamp_pos.z+1}):start(math.random()*30)
minetest.get_node_timer({x=lamp_pos.x, y=lamp_pos.y, z=lamp_pos.z-1}):start(math.random()*30)
end)
elseif building.building_type == "small building" then
mapgen_helper.place_schematic_on_data(data, data_param2, area, building.pos, small_building_schematic, building.rotation)

View File

@ -109,6 +109,8 @@ if minetest.get_modpath("mcl_mapgen") then -- Mineclone 5
mcl_mapgen.overworld.bedrock_min = mcl_mapgen.overworld.min
mcl_mapgen.overworld.bedrock_max = mcl_mapgen.overworld.bedrock_min + (mcl_mapgen.bedrock_is_rough and 4 or 0)
mcl_mapgen.overworld.lava_max = mcl_mapgen.overworld.min+6
mcl_mapgen.overworld.railcorridors_height_min = -50
mcl_mapgen.overworld.railcorridors_height_max = -2
mcl_mapgen.end_.max = mcl_mapgen.overworld.min - 2000
mcl_mapgen.realm_barrier_overworld_end_max = mcl_mapgen.end_.max

View File

@ -35,7 +35,7 @@ minetest.register_node("df_primordial_items:mushroom_gills", {
tiles = {"dfcaverns_mush_gills.png"},
inventory_image = "dfcaverns_mush_gills.png",
wield_image = "dfcaverns_mush_gills.png",
groups = {snappy = 3, flora = 1, flammable = 1, leaves = 1, leafdecay = 5},
groups = {snappy = 3, flora = 1, flammable = 1, leaves = 1, leafdecay = 8},
paramtype = "light",
drawtype = "plantlike",
waving = 2,
@ -71,7 +71,7 @@ minetest.register_node("df_primordial_items:mushroom_gills_glowing", {
tiles = {"dfcaverns_mush_gills_glow.png"},
inventory_image = "dfcaverns_mush_gills_glow.png",
wield_image = "dfcaverns_mush_gills_glow.png",
groups = {snappy = 3, flora = 1, flammable = 1, leaves = 1, leafdecay = 5},
groups = {snappy = 3, flora = 1, flammable = 1, leaves = 1, leafdecay = 8},
paramtype = "light",
drawtype = "plantlike",
waving = 2,

View File

@ -68,7 +68,7 @@ local grow_torchspine = function(pos)
local node_above_def = minetest.registered_nodes[node_above.name]
if not node_above_def.buildable_to then
-- don't grow, but do continue cycling the torch state
minetest.swap_node(pos, {name = "df_trees:torchspine_1", param2 = node.param2})
minetest.swap_node(pos, {name = "df_trees:torchspine_1", param2 = param2})
minetest.get_node_timer(pos):start(math.random(torchspine_min_delay, torchspine_max_delay))
return
end
@ -85,7 +85,7 @@ local grow_torchspine = function(pos)
end
if height >= 4 then
-- don't grow, but do continue cycling the torch state
minetest.swap_node(pos, {name = "df_trees:torchspine_1", param2 = node.param2})
minetest.swap_node(pos, {name = "df_trees:torchspine_1", param2 = param2})
minetest.get_node_timer(pos):start(math.random(torchspine_min_delay, torchspine_max_delay))
return
end
@ -94,7 +94,7 @@ local grow_torchspine = function(pos)
pos.y = pos.y + 1
minetest.get_node_timer(pos):start(math.random(torchspine_min_delay, torchspine_max_delay))
for i = 1, height+1 do
minetest.swap_node(pos, {name=torchspine_list[i], param2=param2})
minetest.swap_node(pos, {name=torchspine_list[i], param2 = param2})
pos.y = pos.y - 1
end
end
@ -356,6 +356,13 @@ df_trees.spawn_torchspine_vm = function(vi, area, data, data_param2, height, lit
data[index] = list[height-i]
data_param2[index] = param2
end
local pos = area:position(vi)
pos.y = pos.y+height-1
minetest.after(10, function()
local node = minetest.get_node(pos)
minetest.get_node_timer(pos):start(math.random()*3000)
end)
end
minetest.register_lbm({