mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-12 13:40:31 +01:00
set up mcl dungeon loot for underworld warriors, port over some translations from default
This commit is contained in:
parent
88f950a21a
commit
a82e8b78f1
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@ -3,5 +3,17 @@
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### init.lua ###
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# textdomain: bones
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Bones=Knochen
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#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
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Someone's old bones=Jemandes alte Knochen
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##### not used anymore #####
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@1's old bones=Alte Knochen von @1
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@1 died at @2.=@1 starb bei @2.
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@1 died at @2, and dropped their inventory.=@1 starb bei @2 und ließ das Inventar fallen.
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@1 died at @2, and bones were placed.=@1 starb bei @2 und Knochen wurden platziert.
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@1's fresh bones=Frische Knochen von @1
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@1's bones=Knochen von @1
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18
bones_loot/locale/bones_loot.eo.tr
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bones_loot/locale/bones_loot.eo.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Ostoj
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=La malfreŝaj ostoj de @1
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@1 died at @2.=@1 mortis ĉe @2
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@1 died at @2, and dropped their inventory.=@1 mortis ĉe @2, kaj delasis sian stokon.
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@1 died at @2, and bones were placed.=@1 mortis ĉe @2, kaj ostoj estas demetitaj.
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@1's fresh bones=La freŝaj ostoj de @1
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@1's bones=La ostoj de @1
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18
bones_loot/locale/bones_loot.es.tr
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bones_loot/locale/bones_loot.es.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Huesos
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=Huesos antiguos de @1
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@1 died at @2.=@1 murió en @2.
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@1 died at @2, and dropped their inventory.=@1 murió en @2, y su inventario se desprendió.
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@1 died at @2, and bones were placed.=@1 murió en @2, y sus huesos fueron depositados.
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@1's fresh bones=Huesos recientes de @1
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@1's bones=Huesos de @1
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18
bones_loot/locale/bones_loot.fr.tr
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bones_loot/locale/bones_loot.fr.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Os
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=Vieux os de @1
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@1 died at @2.=@1 est mort à @2.
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@1 died at @2, and dropped their inventory.=@1 est mort à @2 et a laissé tomber son inventaire.
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@1 died at @2, and bones were placed.=@1 est mort à @2 et ses os ont été placés.
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@1's fresh bones=Os frais de @1
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@1's bones=Os de @1
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18
bones_loot/locale/bones_loot.id.tr
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bones_loot/locale/bones_loot.id.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Tulang
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=Tulang lama @1
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@1 died at @2.=@1 mati di @2.
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@1 died at @2, and dropped their inventory.=@1 mati di @2 dan meninggalkan barangnya.
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@1 died at @2, and bones were placed.=@1 mati di @2 dan tulangnya diletakkan.
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@1's fresh bones=Tulang segar @1
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@1's bones=Tulang @1
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@ -3,5 +3,17 @@
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### init.lua ###
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# textdomain: bones
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Bones=Ossa
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#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
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Someone's old bones=Le vecchie ossa di qualcuno
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##### not used anymore #####
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@1's old bones=Ossa vecchie di @1
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@1 died at @2.=@1 è morto alla posizione @2.
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@1 died at @2, and dropped their inventory.=@1 è morto alla posizione @2, e ha lasciato a terra il contenuto del suo inventario.
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@1 died at @2, and bones were placed.=@1 è morto alla posizione @2, e vi sono state posizionate delle ossa.
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@1's fresh bones=Ossa fresche di @1
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@1's bones=Ossa di @1
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18
bones_loot/locale/bones_loot.ja.tr
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bones_loot/locale/bones_loot.ja.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=骨
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=@1の古い骨
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@1 died at @2.=@1は@2で死亡しました。
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@1 died at @2, and dropped their inventory.=@1は@2で死亡して持ち物を落としました。
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@1 died at @2, and bones were placed.=@1は@2で死亡して骨が残されました。
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@1's fresh bones=@1の新鮮な骨
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@1's bones=@1の骨
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18
bones_loot/locale/bones_loot.jbo.tr
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bones_loot/locale/bones_loot.jbo.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=lo bongu gunma
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=.i ti tolci'o ke bongu gunma po'a la'o zo'i.@1.zo'i
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@1 died at @2.=.i la'o zo'i.@1.zo'i pu morsi di'o lo me zoi pos.@2.pos.
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@1 died at @2, and dropped their inventory.=.i la'o zo'i.@1.zo'i goi ly. pu morsi di'o lo me zoi pos.@2.pos. .ije ly. te farlu lo me le dacti liste po ly.
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@1 died at @2, and bones were placed.=.i la'o zo'i.@1.zo'i goi ly. pu morsi di'o lo me zoi pos.@2.pos. .ije lo bongu gunma pu se punji
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@1's fresh bones=.i ti cnino ke bongu gunma po'a la'o zo'i.@1.zo'i
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@1's bones=.i ti bongu gunma po'a la'o zo'i.@1.zo'i
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bones_loot/locale/bones_loot.ms.tr
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bones_loot/locale/bones_loot.ms.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Tulang
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=Tulang lama @1
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@1 died at @2.=@1 mati di @2.
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@1 died at @2, and dropped their inventory.=@1 mati di @2, dan menjatuhkan inventorinya.
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@1 died at @2, and bones were placed.=@1 mati di @2, dan tulang diletakkan.
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@1's fresh bones=Tulang segar @1
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@1's bones=Tulang @1
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18
bones_loot/locale/bones_loot.pl.tr
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bones_loot/locale/bones_loot.pl.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Kości
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=Stare kości @1
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@1 died at @2.=@1 umarł w @2.
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@1 died at @2, and dropped their inventory.=@1 umarł w @2, i upuścił swój ekwipunek.
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@1 died at @2, and bones were placed.=@1 umarł w @2, kości zostały położone.
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@1's fresh bones=Świeże kości @1
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@1's bones=Kości @1
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bones_loot/locale/bones_loot.pt_BR.tr
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bones_loot/locale/bones_loot.pt_BR.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Ossos
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=Ossos antigos de @1
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@1 died at @2.=@1 morreu em @2.
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@1 died at @2, and dropped their inventory.=@1 morreu em @2, e seu inventário foi derrubado.
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@1 died at @2, and bones were placed.=@1 morreu em @2, e os ossos foram colocados.
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@1's fresh bones=Ossos recentes de @1
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@1's bones=Ossos de @1
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bones_loot/locale/bones_loot.ru.tr
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bones_loot/locale/bones_loot.ru.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Кости
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=Старые кости @1
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@1 died at @2.=@1 умер в @2.
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@1 died at @2, and dropped their inventory.=@1 умер в @2 и потерял содержимое своего инвентаря.
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@1 died at @2, and bones were placed.=@1 умер в @2, помещены кости.
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@1's fresh bones=новые кости @1
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@1's bones=кости @1
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18
bones_loot/locale/bones_loot.sk.tr
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bones_loot/locale/bones_loot.sk.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Kosti
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=Staré kosti hráča @1
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@1 died at @2.=@1 zomrel na pozícií @2.
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@1 died at @2, and dropped their inventory.=@1 zomrel na pozícií @2 a vysypal svoj inventár.
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@1 died at @2, and bones were placed.=@1 zomrel na pozícií @2 a ostali po ňom kosti.
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@1's fresh bones=Čerstvé kosti hráča @1
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@1's bones=Kosti hráča @1
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bones_loot/locale/bones_loot.sv.tr
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bones_loot/locale/bones_loot.sv.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Ben
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=@1s Gamla ben
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@1 died at @2.=@1 dog på @a.
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@1 died at @2, and dropped their inventory.=@1 dog på @a, och tappade deras saker.
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@1 died at @2, and bones were placed.=@1 dog på @2, och deras ben var placerade.
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@1's fresh bones=@1s färska ben
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@1's bones=@1s ben
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18
bones_loot/locale/bones_loot.uk.tr
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bones_loot/locale/bones_loot.uk.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=Кістки
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=старі кістки @1
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@1 died at @2.=@1 помер в @2.
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@1 died at @2, and dropped their inventory.=@1 помер в @2, та загубив вміст свого інвентарю.
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@1 died at @2, and bones were placed.=@1 помер в @2, розміщені кістки.
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@1's fresh bones=нові кістки @1
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@1's bones=кістки @1
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18
bones_loot/locale/bones_loot.zh_CN.tr
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bones_loot/locale/bones_loot.zh_CN.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=骨骸
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=@1的旧骨骸
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@1 died at @2.=@1在@2死亡。
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@1 died at @2, and dropped their inventory.=@1在@2死亡,丢掉了所有物品。
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@1 died at @2, and bones were placed.=@1在@2死亡,已放置骨骸。
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@1's fresh bones=@1的新鲜骨骸
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@1's bones=@1的骨骸
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bones_loot/locale/bones_loot.zh_TW.tr
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bones_loot/locale/bones_loot.zh_TW.tr
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# textdomain: bones_loot
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### init.lua ###
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# textdomain: bones
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Bones=骨骸
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Someone's old bones=
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##### not used anymore #####
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@1's old bones=@1的舊骨骸
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@1 died at @2.=@1在@2死亡。
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@1 died at @2, and dropped their inventory.=@1在@2死亡,丟掉了物品欄。
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@1 died at @2, and bones were placed.=@1在@2死亡,骨骸被放置。
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@1's fresh bones=@1的新鮮骨骸
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@1's bones=@1的骨骸
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### init.lua ###
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# textdomain: bones
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Bones=
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Someone's old bones=
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@ -45,18 +45,19 @@ end
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if minetest.get_modpath("bones_loot") and df_caverns.config.enable_underworld then
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if minetest.get_modpath("default") then
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bones_loot.register_loot({
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{name = "binoculars:binoculars", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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{name = "boats:boat", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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{name = "bucket:bucket_empty", chance = 0.3, count = {1,1}, types = {"underworld_warrior"}},
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{name = "fire:flint_and_steel", chance = 0.3, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:tulip_black", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:dandelion_white", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:dandelion_yellow", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:rose", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:tulip", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:chrysanthemum_green", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:geranium", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:tulip_black", chance = 0.1, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:dandelion_white", chance = 0.1, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:dandelion_yellow", chance = 0.1, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:rose", chance = 0.1, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:tulip", chance = 0.1, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:chrysanthemum_green", chance = 0.1, count = {1,1}, types = {"underworld_warrior"}},
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{name = "flowers:geranium", chance = 0.1, count = {1,1}, types = {"underworld_warrior"}},
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{name = "map:mapping_kit", chance = 0.1, count = {1,1}, types = {"underworld_warrior"}},
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{name = "screwdriver:screwdriver", chance = 0.05, count = {1,1}, types = {"underworld_warrior"}},
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-- don't give the player tnt:tnt, they can craft that from this if tnt is enabled for them
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{name = "default:ladder_steel", chance = 0.2, count = {1,5}, types = {"underworld_warrior"}},
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{name = "default:meselamp", chance = 0.1, count = {1,2}, types = {"underworld_warrior"}},
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{name = "default:mese_post_light", chance = 0.25, count = {1,5}, types = {"underworld_warrior"}},
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})
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end
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if minetest.get_modpath("mcl_core") then
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bones_loot.register_loot({
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-- Taken from the ruined portal loot table in mcl
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{name = "mcl_core:iron_nugget", types = {"underworld_warrior"}, chance = 40/50, count ={9, 18}},
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{name = "mcl_core:flint", types = {"underworld_warrior"}, chance = 40/50, count ={9, 18}},
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{name = "mcl_core:obsidian", types = {"underworld_warrior"}, chance = 40/50, count ={1, 2}},
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{name = "mcl_fire:fire_charge", types = {"underworld_warrior"}, chance = 40/50, count ={1, 1}},
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{name = "mcl_fire:flint_and_steel", types = {"underworld_warrior"}, chance = 40/50, count ={1, 1}},
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{name = "mcl_core:gold_nugget", types = {"underworld_warrior"}, chance = 15/50, count ={4, 24}},
|
||||
{name = "mcl_core:apple_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_tools:axe_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_farming:hoe_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_tools:pick_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_tools:shovel_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_tools:sword_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_armor:helmet_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_armor:chestplate_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_armor:leggings_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_armor:boots_gold", types = {"underworld_warrior"}, chance = 15/50, count ={1, 1}},
|
||||
{name = "mcl_potions:speckled_melon", types = {"underworld_warrior"}, chance = 5/50, count ={4, 12}},
|
||||
{name = "mcl_farming:carrot_item_gold", types = {"underworld_warrior"}, chance = 5/50, count ={4, 12}},
|
||||
{name = "mcl_core:gold_ingot", types = {"underworld_warrior"}, chance = 5/50, count ={2, 8}},
|
||||
{name = "mcl_clock:clock", types = {"underworld_warrior"}, chance = 5/50, count ={1,1}},
|
||||
{name = "mesecons_pressureplates:pressure_plate_gold_off", types = {"underworld_warrior"}, chance = 5/50, count ={1,1}},
|
||||
{name = "mobs_mc:gold_horse_armor", types = {"underworld_warrior"}, chance = 5/50, count ={1,1}},
|
||||
{name = "mcl_bells:bell", types = {"underworld_warrior"}, chance = 1/50, count ={1,1}},
|
||||
{name = "mcl_core:apple_gold_enchanted", types = {"underworld_warrior"}, chance = 1/50, count ={1,1}},
|
||||
})
|
||||
|
||||
for flower_name, _ in pairs(mcl_flowers.registered_simple_flowers) do
|
||||
minetest.debug("registering " .. flower_name)
|
||||
bones_loot.register_loot({
|
||||
{name = flower_name, chance = 0.1, count = {1,1}, types = {"underworld_warrior"}},
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
bones_loot.register_loot({
|
||||
{name = "ice_sprites:ice_sprite_bottle", chance = 0.025, count = {1, 1}, types = {"underworld_warrior"}},
|
||||
{name = "df_underworld_items:glow_amethyst", chance = 0.25, count = {1, 2}, types = {"underworld_warrior"}},
|
||||
})
|
||||
})
|
||||
|
||||
if df_caverns.config.enable_lava_sea then
|
||||
bones_loot.register_loot({name = "df_mapitems:mese_crystal", chance = 0.25, count = {1, 2}, types = {"underworld_warrior"}})
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = df_caverns
|
||||
description = Adds vast underground caverns in the style of Dwarf Fortress, complete with underground flora in diverse biomes. Also adds stalactite/stalagmite decorations in the smaller tunnels.
|
||||
depends = df_dependencies, subterrane, df_trees, df_mapitems
|
||||
optional_depends = df_farming, ice_sprites, oil, df_underworld_items, magma_conduits, bones_loot, named_waypoints, name_generator, fireflies, chasms, big_webs
|
||||
optional_depends = df_farming, ice_sprites, oil, df_underworld_items, magma_conduits, bones_loot, named_waypoints, name_generator, fireflies, chasms, big_webs, mcl_flowers
|
|
@ -1,6 +1,14 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Insektennetz
|
||||
# textdomain: fireflies
|
||||
Firefly=Glühwürmchen
|
||||
Firefly in a Bottle=Glühwürmchen in einer Flasche
|
||||
Hidden Firefly=Verborgenes Glühwürmchen
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
|
|
20
df_dependencies/locale/df_dependencies.eo.tr
Normal file
20
df_dependencies/locale/df_dependencies.eo.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Insekta Reto
|
||||
# textdomain: fireflies
|
||||
Firefly=Lampiro
|
||||
Firefly in a Bottle=Lampiro en Botelo
|
||||
Hidden Firefly=Kaŝita Lampiro
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.es.tr
Normal file
20
df_dependencies/locale/df_dependencies.es.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Red de insectos
|
||||
# textdomain: fireflies
|
||||
Firefly=Luciérnaga
|
||||
Firefly in a Bottle=Luciérnaga en botella
|
||||
Hidden Firefly=Luciérnaga oculta
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.fr.tr
Normal file
20
df_dependencies/locale/df_dependencies.fr.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Filet à papillon
|
||||
# textdomain: fireflies
|
||||
Firefly=Luciole
|
||||
Firefly in a Bottle=Luciole en bouteille
|
||||
Hidden Firefly=Luciole cachée
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.id.tr
Normal file
20
df_dependencies/locale/df_dependencies.id.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Jaring Serangga
|
||||
# textdomain: fireflies
|
||||
Firefly=Kunang-Kunang
|
||||
Firefly in a Bottle=Kunang-Kunang dalam Botol
|
||||
Hidden Firefly=Kunang-Kunang Tersembunyi
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
|
@ -1,6 +1,14 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Retino
|
||||
# textdomain: fireflies
|
||||
Firefly=Lucciola
|
||||
Firefly in a Bottle=Lucciola imbottigliata
|
||||
Hidden Firefly=Lucciola nascosta
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
|
|
20
df_dependencies/locale/df_dependencies.ja.tr
Normal file
20
df_dependencies/locale/df_dependencies.ja.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=虫取り網
|
||||
# textdomain: fireflies
|
||||
Firefly=ホタル
|
||||
Firefly in a Bottle=ホタルの入った瓶
|
||||
Hidden Firefly=隠されたホタル
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.jbo.tr
Normal file
20
df_dependencies/locale/df_dependencies.jbo.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=lo cinki julne
|
||||
# textdomain: fireflies
|
||||
Firefly=lo gusycinki
|
||||
Firefly in a Bottle=lo gusycinki poi nenri lo botpi
|
||||
Hidden Firefly=lo se mipri gusycinki
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.ms.tr
Normal file
20
df_dependencies/locale/df_dependencies.ms.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Jaring Pepijat
|
||||
# textdomain: fireflies
|
||||
Firefly=Kelip-Kelip
|
||||
Firefly in a Bottle=Kelip-Kelip dalam Botol
|
||||
Hidden Firefly=Kelip-Kelip Tersembunyi
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.pl.tr
Normal file
20
df_dependencies/locale/df_dependencies.pl.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Siatka na owady
|
||||
# textdomain: fireflies
|
||||
Firefly=Świetlik
|
||||
Firefly in a Bottle=Świetlik w butelce
|
||||
Hidden Firefly=Ukryty świetlik
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.pt_BR.tr
Normal file
20
df_dependencies/locale/df_dependencies.pt_BR.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Rede de Insetos
|
||||
# textdomain: fireflies
|
||||
Firefly=Vaga-lume
|
||||
Firefly in a Bottle=Vaga-lume em uma garrafa
|
||||
Hidden Firefly=Vaga-lume escondido
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.ru.tr
Normal file
20
df_dependencies/locale/df_dependencies.ru.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Сачок Для Ловли Насекомых
|
||||
# textdomain: fireflies
|
||||
Firefly=Светлячок
|
||||
Firefly in a Bottle=Светлячок в Бутылке
|
||||
Hidden Firefly=Притаившийся Светлячок
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.sk.tr
Normal file
20
df_dependencies/locale/df_dependencies.sk.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Sieťka na hmyz
|
||||
# textdomain: fireflies
|
||||
Firefly=Svetluška
|
||||
Firefly in a Bottle=Svetluška vo fľaši
|
||||
Hidden Firefly=Skrytá svetluška
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.sv.tr
Normal file
20
df_dependencies/locale/df_dependencies.sv.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Insektshåv
|
||||
# textdomain: fireflies
|
||||
Firefly=Eldfluga
|
||||
Firefly in a Bottle=Eldfluga i en flaska
|
||||
Hidden Firefly=Gömd eldfluga
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.uk.tr
Normal file
20
df_dependencies/locale/df_dependencies.uk.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=Сачок Для Ловлі Комах
|
||||
# textdomain: fireflies
|
||||
Firefly=Світлячок
|
||||
Firefly in a Bottle=Світлячок у Пляшці
|
||||
Hidden Firefly=Світлячок, що причаївся
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.zh_CN.tr
Normal file
20
df_dependencies/locale/df_dependencies.zh_CN.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=虫网
|
||||
# textdomain: fireflies
|
||||
Firefly=萤火虫
|
||||
Firefly in a Bottle=放在瓶子里的萤火虫
|
||||
Hidden Firefly=隐藏的萤火虫
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
20
df_dependencies/locale/df_dependencies.zh_TW.tr
Normal file
20
df_dependencies/locale/df_dependencies.zh_TW.tr
Normal file
|
@ -0,0 +1,20 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=蟲網
|
||||
# textdomain: fireflies
|
||||
Firefly=螢火蟲
|
||||
Firefly in a Bottle=放在瓶子裡的螢火蟲
|
||||
Hidden Firefly=隱藏的螢火蟲
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
Double @1 Slab=
|
|
@ -1,6 +1,13 @@
|
|||
# textdomain: df_dependencies
|
||||
|
||||
|
||||
### fireflies.lua ###
|
||||
|
||||
Bug Net=
|
||||
Firefly=
|
||||
Firefly in a Bottle=
|
||||
Hidden Firefly=
|
||||
|
||||
### helper_functions.lua ###
|
||||
|
||||
@1 Fence=
|
||||
|
|
Loading…
Reference in New Issue
Block a user