puzzle particle, bones were only spawning on top of structures

This commit is contained in:
FaceDeer
2019-12-05 17:24:26 -07:00
parent 7ee75edeab
commit ad5d64d901
3 changed files with 3 additions and 2 deletions

View File

@ -443,7 +443,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
local index2d = mapgen_helper.index2d(emin, emax, x, z)
local abs_cave = math.abs(nvals_cave[index2d]) -- range is from 0 to approximately 2, with 0 being connected and 2s being islands
local wave = nvals_wave[index2d] * wave_mult
local floor_height = math.floor(abs_cave * floor_mult + median + floor_displace + wave)
local floor_height = math.floor(abs_cave * floor_mult + median + floor_displace + wave)-1
local ceiling_height = math.floor(abs_cave * ceiling_mult + median + ceiling_displace + wave)
if floor_height < ceiling_height then
local zone = math.abs(nvals_zone[index2d])