it actually runs! Crashes with out-of-memory error when you try to go below -64, but it's a start.

This commit is contained in:
FaceDeer
2022-08-03 21:07:25 -06:00
parent 457b79b48d
commit b1a1fe182b
7 changed files with 26 additions and 48 deletions

View File

@ -1,12 +1,7 @@
local outer_stair = "stairs:stair_outer_slade_brick"
if stairs.register_stair_outer == nil then -- 0.4.16 compatibility
outer_stair = "df_underworld_items:slade_brick"
end
local n1 = { name = "df_underworld_items:slade_block", force_place=true }
local n2 = { name = outer_stair, param2 = 1, force_place=true }
local n2 = { name = "stairs:stair_outer_slade_brick", param2 = 1, force_place=true }
local n3 = { name = "stairs:stair_slade_brick", force_place=true }
local n4 = { name = outer_stair, force_place=true }
local n4 = { name = "stairs:stair_outer_slade_brick", force_place=true }
local n5 = { name = "air", force_place=true }
local n6 = { name = "df_underworld_items:slade_seal", force_place=true }
local n7 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=true }
@ -14,9 +9,9 @@ local n8 = { name = "df_underworld_items:slade_brick", force_place=true }
local n9 = { name = "stairs:stair_slade_brick", param2 = 3, force_place=true }
local n10 = { name = "df_underworld_items:slade_wall", force_place=true }
local n11 = { name = df_caverns.node_name.meselamp, force_place=true }
local n12 = { name = outer_stair, param2 = 2, force_place=true }
local n12 = { name = "stairs:stair_outer_slade_brick", param2 = 2, force_place=true }
local n13 = { name = "stairs:stair_slade_brick", param2 = 2, force_place=true }
local n14 = { name = outer_stair, param2 = 3, force_place=true }
local n14 = { name = "stairs:stair_outer_slade_brick", param2 = 3, force_place=true }
return {
name = "df_caverns:lamppost",

View File

@ -1,23 +1,18 @@
local outer_stair = "stairs:stair_outer_slade_brick"
if stairs.register_stair_outer == nil then -- 0.4.16 compatibility
outer_stair = "df_underworld_items:slade_brick"
end
local n1 = { name = "ignore"}
local n8 = { name = "air", force_place=true }
local n3 = { name = "df_underworld_items:slade_brick", force_place=true }
local n4 = { name = "df_underworld_items:slade_wall", force_place=true }
local n5 = { name = outer_stair, param2 = 1, force_place=true }
local n5 = { name = "stairs:stair_outer_slade_brick", param2 = 1, force_place=true }
local n6 = { name = "stairs:stair_slade_brick", force_place=true }
local n7 = { name = outer_stair, force_place=true }
local n7 = { name = "stairs:stair_outer_slade_brick", force_place=true }
local n9 = { name = "stairs:slab_slade_brick", param2 = 23, force_place=true }
local n10 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=true }
local n11 = { name = "stairs:stair_slade_brick", param2 = 3, force_place=true }
local n14 = { name = "stairs:stair_slade_brick", param2 = 23, force_place=true }
local n15 = { name = outer_stair, param2 = 2, force_place=true }
local n15 = { name = "stairs:stair_outer_slade_brick", param2 = 2, force_place=true }
local n16 = { name = "stairs:stair_slade_brick", param2 = 2, force_place=true }
local n17 = { name = outer_stair, param2 = 3, force_place=true }
local n17 = { name = "stairs:stair_outer_slade_brick", param2 = 3, force_place=true }
-- foundation nodes
local n2 = { name = "df_underworld_items:slade_brick", force_place=false, place_on_condition=mapgen_helper.buildable_to }

View File

@ -1,19 +1,14 @@
local outer_stair = "stairs:stair_outer_slade_brick"
if stairs.register_stair_outer == nil then -- 0.4.16 compatibility
outer_stair = "df_underworld_items:slade_brick"
end
local n1 = { name = "df_underworld_items:slade_block", force_place=true }
local n2 = { name = outer_stair, param2 = 1, force_place=true }
local n2 = { name = "stairs:stair_outer_slade_brick", param2 = 1, force_place=true }
local n3 = { name = "stairs:stair_slade_brick", force_place=true }
local n4 = { name = outer_stair, force_place=true }
local n4 = { name = "stairs:stair_outer_slade_brick", force_place=true }
local n5 = { name = "air", force_place=true }
local n6 = { name = "df_underworld_items:slade_seal", force_place=true }
local n7 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=true }
local n8 = { name = "stairs:stair_slade_brick", param2 = 3, force_place=true }
local n9 = { name = outer_stair, param2 = 2, force_place=true }
local n9 = { name = "stairs:stair_outer_slade_brick", param2 = 2, force_place=true }
local n10 = { name = "stairs:stair_slade_brick", param2 = 2, force_place=true }
local n11 = { name = outer_stair, param2 = 3, force_place=true }
local n11 = { name = "stairs:stair_outer_slade_brick", param2 = 3, force_place=true }
return {
name="df_caverns:oubliette",

View File

@ -1,22 +1,17 @@
local outer_stair = "stairs:stair_outer_slade_brick"
if stairs.register_stair_outer == nil then -- 0.4.16 compatibility
outer_stair = "df_underworld_items:slade_brick"
end
local n1 = { name = "ignore" }
local n10 = { name = "air", force_place=true }
local n3 = { name = "df_underworld_items:slade_brick", force_place=true }
local n4 = { name = "df_underworld_items:slade_wall", force_place=true }
local n5 = { name = outer_stair, param2 = 1, force_place=true }
local n5 = { name = "stairs:stair_outer_slade_brick", param2 = 1, force_place=true }
local n6 = { name = "stairs:stair_slade_brick", force_place=true }
local n7 = { name = outer_stair, force_place=true }
local n7 = { name = "stairs:stair_outer_slade_brick", force_place=true }
local n11 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=true }
local n12 = { name = "stairs:slab_slade_brick", param2 = 22, force_place=true}
local n13 = { name = "stairs:stair_slade_brick", param2 = 3, force_place=true }
local n15 = { name = outer_stair, param2 = 2, force_place=true }
local n15 = { name = "stairs:stair_outer_slade_brick", param2 = 2, force_place=true }
local n16 = { name = "stairs:stair_slade_brick", param2 = 2, force_place=true }
local n17 = { name = outer_stair, param2 = 3, force_place=true }
local n17 = { name = "stairs:stair_outer_slade_brick", param2 = 3, force_place=true }
-- foundation nodes
local n2 = { name = "df_underworld_items:slade_brick", force_place=false, place_on_condition=mapgen_helper.buildable_to }

View File

@ -1,15 +1,10 @@
local inner_stair = "stairs:stair_inner_slade_brick"
if stairs.register_stair_inner == nil then -- 0.4.16 compatibility
inner_stair = "df_underworld_items:slade_brick"
end
local n1 = { name = "df_underworld_items:slade_brick", force_place=false, place_on_condition=mapgen_helper.buildable_to }
local n2 = { name = inner_stair, param2 = 1, force_place=true }
local n3 = { name = inner_stair, force_place=true }
local n2 = { name = "stairs:stair_inner_slade_brick", param2 = 1, force_place=true }
local n3 = { name = "stairs:stair_inner_slade_brick", force_place=true }
local n4 = { name = "df_underworld_items:slade_brick", force_place=true }
local n5 = { name = inner_stair, param2 = 2, force_place=true }
local n6 = { name = inner_stair, param2 = 3, force_place=true }
local n5 = { name = "stairs:stair_inner_slade_brick", param2 = 2, force_place=true }
local n6 = { name = "stairs:stair_inner_slade_brick", param2 = 3, force_place=true }
return {
name = "df_caverns:small_slab",