add option to turn magma sea into water

This commit is contained in:
FaceDeer
2017-09-05 00:48:45 -06:00
parent 34387d6d6d
commit bd7d02501b
3 changed files with 22 additions and 5 deletions

View File

@ -13,13 +13,26 @@ local c_cavern_fungi = minetest.get_content_id("dfcaverns:cavern_fungi") -- para
-------------------------------------------------------------------------------------------
minetest.register_biome({
local lava_sea_biome_def = {
name = "dfcaverns_lava_sea",
y_min = dfcaverns.config.lava_sea_min,
y_max = dfcaverns.config.level3_min,
heat_point = 50,
humidity_point = 50,
})
}
if not dfcaverns.config.bottom_sea_contains_lava then
lava_sea_biome_def._subterrane_mitigate_lava = true
end
minetest.register_biome(lava_sea_biome_def)
local c_sea
if dfcaverns.config.bottom_sea_contains_lava then
c_sea = c_lava
else
c_sea = c_water
end
local airspace = 256
@ -45,12 +58,11 @@ minetest.register_on_generated(function(minp, maxp, seed)
vm:get_data(data)
for z = z_min, z_max do -- for each xy plane progressing northwards
--structure loop, hollows out the cavern
for y = y_min, y_max do -- for each x row progressing upwards
local vi = area:index(x_min, y, z) --current node index
for x = x_min, x_max do -- for each node do
if data[vi] == c_air or data[vi] == c_water then
data[vi] = c_lava
data[vi] = c_sea
end
vi = vi + 1
end