fixing up explosions. Also make slade sand diggable in mcl, and fix a bug in web generators

This commit is contained in:
FaceDeer
2022-08-13 22:20:48 -06:00
parent de3e15e87b
commit c1bddb9ef7
7 changed files with 29 additions and 24 deletions

View File

@ -32,7 +32,7 @@ end
local slade_mcl_blast_resistance = 1200
local slade_mcl_hardness = 50
local slade_groups = {stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, creative_breakable=1, building_block=1, material_stone=1}
local slade_groups = {stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, creative_breakable=1, building_block=1, material_stone=1}
if invulnerable then
slade_groups.immortal = 1
slade_mcl_blast_resistance = 3600000

View File

@ -13,7 +13,7 @@ end
local slade_mcl_blast_resistance = 1200
local slade_mcl_hardness = 50
local slade_groups = {stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, not_in_creative_inventory=1,creative_breakable=1, building_block=1, material_stone=1}
local slade_groups = {stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, not_in_creative_inventory=1,creative_breakable=1, building_block=1, material_stone=1}
if invulnerable then
slade_groups.immortal = 1
slade_mcl_blast_resistance = 3600000
@ -296,7 +296,7 @@ local digging_seal_def = {
paramtype = "light",
paramtype2 = "facedir",
light_source = minetest.LIGHT_MAX,
groups = {immortal=1, stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, not_in_creative_inventory=1,building_block=1, material_stone=1},
groups = {immortal=1, stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, not_in_creative_inventory=1,building_block=1, material_stone=1},
sounds = df_dependencies.sound_stone({ footstep = { name = "bedrock2_step", gain = 1 } }),
selection_box = {
type = "fixed",

View File

@ -17,7 +17,7 @@ local add_immortality = function(slade_def)
return slade_def
end
local slade_groups = {cracky=3, stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1,creative_breakable=1, building_block=1, material_stone=1}
local slade_groups = {cracky=3, stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1,creative_breakable=1, building_block=1, material_stone=1}
local slade_def = {
description = S("Slade"),
@ -27,10 +27,10 @@ local slade_def = {
groups = slade_groups,
sounds = df_dependencies.sound_stone({ footstep = { name = "bedrock2_step", gain = 1 } }),
is_ground_content = false,
_mcl_blast_resistance = 1200,
_mcl_hardness = 50,
_mcl_blast_resistance = 8,
_mcl_hardness = 5,
on_blast = function(pos, intensity)
if intensity > 3.0 then
if intensity >= 1.0 then
minetest.set_node(pos, {name="df_underworld_items:slade_sand"})
minetest.check_for_falling(pos)
end
@ -38,6 +38,8 @@ local slade_def = {
}
if invulnerable then
add_immortality(slade_def)
slade_def._mcl_blast_resistance = 8
slade_def._mcl_hardness = 5
end
minetest.register_node("df_underworld_items:slade", slade_def)
@ -88,16 +90,15 @@ if invulnerable then
end
minetest.register_node("df_underworld_items:slade_wall", slade_wall_def)
-- TODO: ensure that explosives turn slade into slade sand in MCL too
minetest.register_node("df_underworld_items:slade_sand", {
description = S("Slade Sand"),
_doc_items_longdesc = df_underworld_items.doc.slade_desc,
_doc_items_usagehelp = df_underworld_items.doc.slade_usage,
tiles = {"dfcaverns_slade_sand.png"},
is_ground_content = false,
groups = {crumbly = 3, level = 2, falling_node = 1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1,building_block=1, material_sand=1, crush_after_fall=1, falling_node_damage=1},
groups = {crumbly = 3, falling_node = 1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1,handy=1,shovely=3, sand=1, enderman_takable=1, building_block=1, material_sand=1, crush_after_fall=1, falling_node_damage=1},
sounds = df_dependencies.sound_gravel({footstep = {name = df_dependencies.soundfile_gravel_footstep, gain = 0.45},}),
_mcl_blast_resistance = 2000,
_mcl_blast_resistance = 8,
_mcl_hardness = 5,
})