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let seeds be planted on furrowed non-wet soil
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@ -2,6 +2,7 @@ df_farming.growth_permitted = {}
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local growable = {
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local growable = {
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[df_dependencies.node_name_dirt_wet] = 1,
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[df_dependencies.node_name_dirt_wet] = 1,
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[df_dependencies.node_name_dirt_furrowed] = 0.2,
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[df_dependencies.node_name_dirt] = 0.2,
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[df_dependencies.node_name_dirt] = 0.2,
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}
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}
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local sand = {
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local sand = {
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@ -82,6 +82,7 @@ df_farming.plant_timer = function(pos, plantname, elapsed)
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if not next_stage_time then return end
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if not next_stage_time then return end
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local growable_factor = df_farming.growth_factor(plantname, pos) or 1
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local growable_factor = df_farming.growth_factor(plantname, pos) or 1
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if growable_factor == true then growable_factor = 1 end -- backwards compatibility in case other mods are overriding growth factor to "true/false"
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next_stage_time = (next_stage_time + math.random(next_stage_time * -0.1, next_stage_time * 0.1)) / growable_factor
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next_stage_time = (next_stage_time + math.random(next_stage_time * -0.1, next_stage_time * 0.1)) / growable_factor
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