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now that bubblesponge overwriting is fixed, move them back above the surface of the sand.
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@ -124,8 +124,8 @@ df_caverns.flooded_cavern_floor = function(abs_cracks, vert_rand, vi, area, data
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if c_bubblesponge and abs_cracks > 0.5 and math.random() < 0.01 then
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if c_bubblesponge and abs_cracks > 0.5 and math.random() < 0.01 then
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local vi_above = vi + ystride
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local vi_above = vi + ystride
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if data[vi_above] == c_water then
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if data[vi_above] == c_water then
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data[vi] = c_bubblesponge
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data[vi_above] = c_bubblesponge
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minetest.get_node_timer(area:position(vi)):set(1, bubblesponge.config.growth_seconds * 6) -- immediate growth
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minetest.get_node_timer(area:position(vi_above)):set(1, bubblesponge.config.growth_seconds * 6) -- immediate growth
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if log_location then log_location("flooded_bubblesponge", area:position(vi_above)) end
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if log_location then log_location("flooded_bubblesponge", area:position(vi_above)) end
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end
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end
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else
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else
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