From d1cf8927af8d04346f0914549403712c47867c3a Mon Sep 17 00:00:00 2001 From: FaceDeer Date: Thu, 19 Nov 2020 18:35:49 -0700 Subject: [PATCH] make statue a bit quieter --- hunter_statue/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/hunter_statue/init.lua b/hunter_statue/init.lua index a1e362f..d3642bd 100644 --- a/hunter_statue/init.lua +++ b/hunter_statue/init.lua @@ -140,7 +140,7 @@ hunter_statue.register_hunter_statue = function(node_name, statue_def) node.param2 = new_facedir minetest.set_node(test_base, node) minetest.check_for_falling({x=pos.x, y=pos.y+1, z=pos.z}) - minetest.sound_play({name="hunter_statue_brick_step"}, {pos = pos}) + minetest.sound_play({name="hunter_statue_brick_step"}, {pos = pos, gain = 0.5}) return end end @@ -149,7 +149,7 @@ hunter_statue.register_hunter_statue = function(node_name, statue_def) if node.param2 ~= new_facedir then node.param2 = new_facedir minetest.set_node(pos, node) - minetest.sound_play({name="hunter_statue_turn_grind"}, {pos = pos}) + minetest.sound_play({name="hunter_statue_turn_grind"}, {pos = pos, gain = 0.5}) end end end,