add a few edibles to the primordial layer

This commit is contained in:
FaceDeer
2020-12-01 00:08:38 -07:00
parent f5954dfdc5
commit d2ed498f45
10 changed files with 95 additions and 1 deletions

View File

@ -61,6 +61,19 @@ minetest.register_node("df_primordial_items:glow_plant_1", {
is_ground_content = false,
walkable = false,
light_source = 6,
drop = {
max_items = 2,
items = {
{
rarity = 3,
items = {"df_primordial_items:primordial_fruit"},
},
{
rarity = 3,
items = {"df_primordial_items:primordial_fruit"},
},
},
},
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = true,
sunlight_propagates = true,
@ -80,6 +93,7 @@ minetest.register_node("df_primordial_items:glow_plant_2", {
buildable_to = true,
is_ground_content = false,
walkable = false,
drop = "df_primordial_items:glowtato",
light_source = 6,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = true,
@ -97,6 +111,7 @@ minetest.register_node("df_primordial_items:glow_plant_3", {
_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
paramtype = "light",
drawtype = "plantlike",
drop = "df_primordial_items:glowtato 2",
buildable_to = true,
is_ground_content = false,
walkable = false,