wood textures
BIN
textures/dfcaverns_black_cap_wood.png
Normal file
After Width: | Height: | Size: 363 B |
BIN
textures/dfcaverns_blood_thorn_wood.png
Normal file
After Width: | Height: | Size: 412 B |
BIN
textures/dfcaverns_fungiwood_wood.png
Normal file
After Width: | Height: | Size: 384 B |
BIN
textures/dfcaverns_goblin_cap_stem_wood.png
Normal file
After Width: | Height: | Size: 402 B |
BIN
textures/dfcaverns_goblin_cap_wood.png
Normal file
After Width: | Height: | Size: 387 B |
Before Width: | Height: | Size: 717 B After Width: | Height: | Size: 597 B |
BIN
textures/dfcaverns_nether_cap_wood.png
Normal file
After Width: | Height: | Size: 370 B |
BIN
textures/dfcaverns_spore_tree_wood.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
BIN
textures/dfcaverns_tower_cap_wood.png
Normal file
After Width: | Height: | Size: 385 B |
BIN
textures/dfcaverns_tunnel_tube_wood_side.png
Normal file
After Width: | Height: | Size: 374 B |
BIN
textures/dfcaverns_tunnel_tube_wood_top.png
Normal file
After Width: | Height: | Size: 434 B |
@ -63,7 +63,7 @@ minetest.register_node("dfcaverns:black_cap_wood", {
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description = S("Black Cap Planks"),
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description = S("Black Cap Planks"),
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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place_param2 = 0,
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place_param2 = 0,
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tiles = {"default_wood.png"},
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tiles = {"dfcaverns_black_cap_wood.png"},
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is_ground_content = false,
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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@ -86,15 +86,40 @@ minetest.register_node("dfcaverns:blood_thorn_spike_dead", {
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},
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},
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})
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})
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--Wood
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minetest.register_craft({
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output = 'dfcaverns:blood_thorn_wood 4',
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recipe = {
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{'dfcaverns:blood_thorn'},
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}
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})
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minetest.register_node("dfcaverns:blood_thorn_wood", {
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description = S("Blood Thorn Planks"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"dfcaverns_blood_thorn_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "dfcaverns:blood_thorn_wood",
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burntime = 40,
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "fuel",
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type = "fuel",
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recipe = "dfcaverns:blood_thorn",
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recipe = "dfcaverns:blood_thorn",
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burntime = 9,
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burntime = 150,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "fuel",
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type = "fuel",
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||||||
recipe = "dfcaverns:blood_thorn_dead",
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recipe = "dfcaverns:blood_thorn_dead",
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burntime = 9,
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burntime = 120,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "fuel",
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type = "fuel",
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@ -32,7 +32,7 @@ minetest.register_node("dfcaverns:fungiwood_wood", {
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description = S("Fungiwood Planks"),
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description = S("Fungiwood Planks"),
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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place_param2 = 0,
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place_param2 = 0,
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||||||
tiles = {"default_wood.png"},
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tiles = {"dfcaverns_fungiwood_wood.png"},
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is_ground_content = false,
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is_ground_content = false,
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||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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@ -52,7 +52,7 @@ minetest.register_craft({
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})
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})
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||||||
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minetest.register_craft({
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minetest.register_craft({
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output = 'dfcaverns:goblin_cap_wood 4',
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output = 'dfcaverns:goblin_cap_stem_wood 4',
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||||||
recipe = {
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recipe = {
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||||||
{'dfcaverns:goblin_cap_stem'},
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{'dfcaverns:goblin_cap_stem'},
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||||||
}
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}
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@ -62,17 +62,31 @@ minetest.register_node("dfcaverns:goblin_cap_wood", {
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description = S("Goblin Cap Planks"),
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description = S("Goblin Cap Planks"),
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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||||||
place_param2 = 0,
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place_param2 = 0,
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||||||
tiles = {"default_wood.png"},
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tiles = {"dfcaverns_goblin_cap_wood.png"},
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||||||
is_ground_content = false,
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is_ground_content = false,
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||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||||||
sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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||||||
})
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})
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||||||
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||||||
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minetest.register_node("dfcaverns:goblin_cap_stem_wood", {
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description = S("Goblin Cap Stem Planks"),
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||||||
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paramtype2 = "facedir",
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place_param2 = 0,
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||||||
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tiles = {"dfcaverns_goblin_cap_stem_wood.png"},
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||||||
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is_ground_content = false,
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||||||
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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||||||
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sounds = default.node_sound_wood_defaults(),
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||||||
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})
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||||||
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|
||||||
minetest.register_craft({
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minetest.register_craft({
|
||||||
type = "fuel",
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type = "fuel",
|
||||||
recipe = "dfcaverns:goblin_cap_wood",
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recipe = "dfcaverns:goblin_cap_wood",
|
||||||
burntime = 10,
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burntime = 12,
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||||||
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})
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||||||
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minetest.register_craft({
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||||||
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type = "fuel",
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||||||
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recipe = "dfcaverns:goblin_cap_stem_wood",
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||||||
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burntime = 7,
|
||||||
})
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})
|
||||||
minetest.register_craft({
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minetest.register_craft({
|
||||||
type = "fuel",
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type = "fuel",
|
||||||
@ -82,7 +96,7 @@ minetest.register_craft({
|
|||||||
minetest.register_craft({
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minetest.register_craft({
|
||||||
type = "fuel",
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type = "fuel",
|
||||||
recipe = "dfcaverns:goblin_cap_stem",
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recipe = "dfcaverns:goblin_cap_stem",
|
||||||
burntime = 40,
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burntime = 30,
|
||||||
})
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})
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||||||
minetest.register_craft({
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minetest.register_craft({
|
||||||
type = "fuel",
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type = "fuel",
|
||||||
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@ -62,7 +62,7 @@ minetest.register_node("dfcaverns:nether_cap_wood", {
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|||||||
description = S("Nether Cap Planks"),
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description = S("Nether Cap Planks"),
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||||||
paramtype2 = "facedir",
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paramtype2 = "facedir",
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||||||
place_param2 = 0,
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place_param2 = 0,
|
||||||
tiles = {"default_wood.png"},
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tiles = {"dfcaverns_nether_cap_wood.png"},
|
||||||
is_ground_content = false,
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is_ground_content = false,
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, wood = 1},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, wood = 1},
|
||||||
sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
|
||||||
|
@ -33,7 +33,7 @@ minetest.register_node("dfcaverns:spore_tree_wood", {
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|||||||
description = S("Spore Tree Planks"),
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description = S("Spore Tree Planks"),
|
||||||
paramtype2 = "facedir",
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paramtype2 = "facedir",
|
||||||
place_param2 = 0,
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place_param2 = 0,
|
||||||
tiles = {"default_wood.png"},
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tiles = {"dfcaverns_spore_tree_wood.png"},
|
||||||
is_ground_content = false,
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is_ground_content = false,
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||||||
sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
|
||||||
|
@ -62,7 +62,7 @@ minetest.register_node("dfcaverns:tower_cap_wood", {
|
|||||||
description = S("Tower Cap Planks"),
|
description = S("Tower Cap Planks"),
|
||||||
paramtype2 = "facedir",
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paramtype2 = "facedir",
|
||||||
place_param2 = 0,
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place_param2 = 0,
|
||||||
tiles = {"default_wood.png"},
|
tiles = {"dfcaverns_tower_cap_wood.png"},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
@ -43,7 +43,7 @@ minetest.register_node("dfcaverns:tunnel_tube_wood", {
|
|||||||
description = S("Tunnel Tube Plies"),
|
description = S("Tunnel Tube Plies"),
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
place_param2 = 0,
|
place_param2 = 0,
|
||||||
tiles = {"default_wood.png"},
|
tiles = {"dfcaverns_tunnel_tube_wood_top.png", "dfcaverns_tunnel_tube_wood_top.png", "dfcaverns_tunnel_tube_wood_side.png"},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
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