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add puzzle chests to the underworld buildings
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@ -19,6 +19,9 @@ local n8 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 2, for
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local n9 = { name = df_dependencies.node_name_stair_slade_brick, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n9 = { name = df_dependencies.node_name_stair_slade_brick, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n14 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 1, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n14 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 1, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n18 = { name = "df_underworld_items:puzzle_chest_closed", param2 = 1, prob=192 } -- 50% chance of being force-placed.
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return {
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return {
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name = "df_caverns:small_building",
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name = "df_caverns:small_building",
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size = {x = 11, y = 9, z = 7},
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size = {x = 11, y = 9, z = 7},
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@ -46,7 +49,7 @@ return {
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n2, n2, n2, n2, n1, n1, n1, n2, n2, n2, n2, n2, n2, n2, n2, n1, n1,
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n2, n2, n2, n2, n1, n1, n1, n2, n2, n2, n2, n2, n2, n2, n2, n1, n1,
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n1, n2, n2, n2, n2, n2, n2, n2, n2, n1, n1, n1, n2, n2, n2, n2, n2,
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n1, n2, n2, n2, n2, n2, n2, n2, n2, n1, n1, n1, n2, n2, n2, n2, n2,
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n2, n2, n2, n1, n1, n1, n2, n3, n3, n3, n3, n3, n3, n3, n1, n1, n1,
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n2, n2, n2, n1, n1, n1, n2, n3, n3, n3, n3, n3, n3, n3, n1, n1, n1,
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n10, n10, n10, n10, n10, n10, n10, n4, n1, n1, n1, n10, n10, n10,
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n10, n10, n10, n10, n10, n10, n18, n4, n1, n1, n1, n10, n10, n10,
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n10, n10, n10, n10, n4, n1, n1, n1, n1, n11, n12, n12, n12, n12, n12,
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n10, n10, n10, n10, n4, n1, n1, n1, n1, n11, n12, n12, n12, n12, n12,
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n13, n1, n1, n2, n2, n2, n2, n2, n2, n2, n2, n2, n1, n1, n2, n2, n2,
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n13, n1, n1, n2, n2, n2, n2, n2, n2, n2, n2, n2, n1, n1, n2, n2, n2,
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n2, n2, n2, n2, n2, n2, n1, n1, n9, n2, n2, n2, n2, n2, n2, n2, n2,
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n2, n2, n2, n2, n2, n2, n1, n1, n9, n2, n2, n2, n2, n2, n2, n2, n2,
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