diff --git a/df_caverns/primordial.lua b/df_caverns/primordial.lua index fc34a30..61188c9 100644 --- a/df_caverns/primordial.lua +++ b/df_caverns/primordial.lua @@ -2,6 +2,10 @@ if not df_caverns.config.enable_primordial or not minetest.get_modpath("df_primo return end +local c_orb = minetest.get_content_id("df_primordial_items:glow_orb_hanging") +local c_mycelial_dirt = minetest.get_content_id("df_primordial_items:dirt_with_mycelium") +local c_dirt = minetest.get_content_id("default:dirt") + ----------------------------------------------------------------------------------------- local perlin_cave_primordial = { @@ -23,12 +27,31 @@ local perlin_wave_primordial = { } +local plants = { + minetest.get_content_id("df_primordial_items:fungal_grass_1"), + minetest.get_content_id("df_primordial_items:fungal_grass_2"), + minetest.get_content_id("df_primordial_items:glow_orb"), + minetest.get_content_id("df_primordial_items:glow_orb_stalks"), + minetest.get_content_id("df_primordial_items:glow_pods"), +} + local mushroom_cavern_floor = function(abs_cracks, vi, area, data, data_param2) local ystride = area.ystride + if abs_cracks < 0.7 then + data[vi] = c_mycelial_dirt + elseif abs_cracks < 1 then + data[vi] = c_dirt + end + local rand = math.random() * math.min(abs_cracks, 1) + if rand < 0.01 then + local schematic = df_primordial_items.get_primordial_mushroom() + local rotation = (math.random(1,4)-1)*90 + mapgen_helper.place_schematic_on_data(data, data_param2, area, area:position(vi+ystride), schematic, rotation) + elseif rand < 0.05 then + data[vi+ystride] = plants[math.random(1,5)] + end end -local c_orb = minetest.get_content_id("df_primordial_items:glow_orb_hanging") -local c_mycelial_dirt = minetest.get_content_id("df_primordial_items:dirt_with_mycelium") local mushroom_cavern_ceiling = function(abs_cracks, vi, area, data, data_param2) local ystride = area.ystride if abs_cracks < 0.4 then @@ -54,6 +77,19 @@ local mushroom_warren_ceiling = function(abs_cracks, vi, area, data, data_param2 end end +local mushroom_warren_floor = function(abs_cracks, vi, area, data, data_param2) + local ystride = area.ystride + if abs_cracks < 0.7 then + data[vi] = c_mycelial_dirt + elseif abs_cracks < 1 then + data[vi] = c_dirt + end + local rand = math.random() * math.min(abs_cracks, 1) + if rand < 0.03 then + data[vi+ystride] = plants[math.random(1,5)] + end +end + local jungle_cavern_floor = function(abs_cracks, vi, area, data, data_param2) local ystride = area.ystride end @@ -81,11 +117,11 @@ local decorate_primordial = function(minp, maxp, seed, vm, node_arrays, area, da local abs_cracks = math.abs(cracks) local jungle = nvals_cave[cave_area:transform(area, vi)] < 0 - if jungle then - jungle_cavern_floor(abs_cracks, vi, area, data, data_param2) - else +-- if jungle then +-- jungle_cavern_floor(abs_cracks, vi, area, data, data_param2) +-- else mushroom_cavern_floor(abs_cracks, vi, area, data, data_param2) - end +-- end end -------------------------------------- @@ -139,6 +175,16 @@ local decorate_primordial = function(minp, maxp, seed, vm, node_arrays, area, da -- Warren floors for _, vi in ipairs(node_arrays.warren_floor_nodes) do + local index2d = mapgen_helper.index2di(minp, maxp, area, vi) + local cracks = nvals_cracks[index2d] + local abs_cracks = math.abs(cracks) + local jungle = nvals_cave[cave_area:transform(area, vi)] < 0 + +-- if jungle then +-- jungle_warren_floor(abs_cracks, vi, area, data, data_param2) +-- else + mushroom_warren_floor(abs_cracks, vi, area, data, data_param2) +-- end end -- columns diff --git a/df_primordial_items/primordial_mushroom.lua b/df_primordial_items/primordial_mushroom.lua index a9530ef..50946d7 100644 --- a/df_primordial_items/primordial_mushroom.lua +++ b/df_primordial_items/primordial_mushroom.lua @@ -628,8 +628,17 @@ local bc_mushroom_21 = { } } -local mushrooms = {bc_mushroom_3, bc_mushroom_5, bc_mushroom_9, bc_mushroom_21} -local rotations = {0, 90, 180, 270} +df_primordial_items.get_primordial_mushroom = function() + local rand = math.random() + if rand < 0.3 then + return bc_mushroom_3 + elseif rand < 0.7 then + return bc_mushroom_5 + elseif rand < 0.975 then + return bc_mushroom_9 + end + return bc_mushroom_21 +end minetest.register_node("df_primordial_items:mush_sapling", { description = S("Primordial Mushroom Spawn"), @@ -647,8 +656,8 @@ minetest.register_node("df_primordial_items:mush_sapling", { use_texture_alpha = true, sunlight_propagates = true, on_construct = function(pos) - local mushroom = mushrooms[math.random(1,#mushrooms)] - local rotation = rotations[math.random(1,#rotations)] + local mushroom = df_primordial.get_primordial_mushroom + local rotation = (math.random(1,4)-1)*90 minetest.set_node(pos, {name="air"}) -- clear sapling so mushroom can replace it mapgen_helper.place_schematic(pos, mushroom, rotation) end,