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https://github.com/FaceDeer/dfcaverns.git
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default fences using dfcaverns wood
also adding flora group to all plants, making spongestone drop dirt, and adding fuel recipes for primordial wood types
This commit is contained in:
@ -18,7 +18,7 @@ local register_cave_wheat = function(number)
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is_ground_content = false,
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buildable_to = true,
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floodable = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1},
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sounds = df_farming.sounds.leaves,
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selection_box = {
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type = "fixed",
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@ -16,7 +16,7 @@ local register_dimple_cup = function(number)
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floodable = true,
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is_ground_content = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, color_blue = 1, light_sensitive_fungus = 11, flower = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, color_blue = 1, light_sensitive_fungus = 11, flower = 1, flora = 1},
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sounds = df_farming.sounds.leaves,
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selection_box = {
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type = "fixed",
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@ -69,7 +69,7 @@ local def = {
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floodable = true,
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is_ground_content = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, color_blue = 1, light_sensitive_fungus = 11, flower = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, color_blue = 1, light_sensitive_fungus = 11, flower = 1, flora = 1},
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sounds = df_farming.sounds.leaves,
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selection_box = {
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type = "fixed",
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@ -18,7 +18,7 @@ local register_pig_tail = function(number)
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is_ground_content = false,
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floodable = true,
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buildable_to = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1},
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sounds = df_farming.sounds.leaves,
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selection_box = {
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type = "fixed",
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@ -15,7 +15,7 @@ minetest.register_node("df_farming:dead_fungus", {
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is_ground_content = false,
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buildable_to = true,
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floodable = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, flow_through = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, flow_through = 1, flora = 1},
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sounds = df_farming.sounds.leaves,
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selection_box = {
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type = "fixed",
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@ -49,7 +49,7 @@ minetest.register_node("df_farming:cavern_fungi", {
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buildable_to = true,
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floodable = true,
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light_source = 6,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flow_through = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flow_through = 1, flora = 1},
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sounds = df_farming.sounds.leaves,
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selection_box = {
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type = "fixed",
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@ -62,7 +62,7 @@ minetest.register_node("df_farming:plump_helmet_spawn", {
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, digtron_on_place=1},
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groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, digtron_on_place=1, flora = 1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_1",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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@ -96,7 +96,7 @@ minetest.register_node("df_farming:plump_helmet_1", {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:5:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 1, digtron_on_place=1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 1, digtron_on_place=1, flora = 1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_2",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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@ -137,7 +137,7 @@ minetest.register_node("df_farming:plump_helmet_2", {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:15:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 2, digtron_on_place=1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 2, digtron_on_place=1, flora = 1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_3",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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@ -176,7 +176,7 @@ minetest.register_node("df_farming:plump_helmet_3", {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:35:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 3, digtron_on_place=1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 3, digtron_on_place=1, flora = 1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_4",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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@ -215,7 +215,7 @@ minetest.register_node("df_farming:plump_helmet_4", {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1, flora = 1},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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@ -271,7 +271,7 @@ minetest.register_node("df_farming:plump_helmet_4_picked", {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1},
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groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1, flora = 1},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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@ -18,7 +18,7 @@ local register_quarry_bush = function(number)
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buildable_to = true,
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is_ground_content = false,
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floodable = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1},
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sounds = df_farming.sounds.leaves,
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selection_box = {
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type = "fixed",
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@ -16,7 +16,7 @@ local register_sweet_pod = function(number)
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is_ground_content = false,
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buildable_to = true,
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floodable = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1},
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sounds = df_farming.sounds.leaves,
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selection_box = {
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type = "fixed",
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