default fences using dfcaverns wood

also adding flora group to all plants, making spongestone drop dirt, and adding fuel recipes for primordial wood types
This commit is contained in:
FaceDeer
2022-07-22 02:27:57 -06:00
parent 1b402a2403
commit f23d4115bd
23 changed files with 241 additions and 87 deletions

View File

@ -15,7 +15,7 @@ minetest.register_node("df_farming:dead_fungus", {
is_ground_content = false,
buildable_to = true,
floodable = true,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, flow_through = 1},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, flow_through = 1, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",
@ -49,7 +49,7 @@ minetest.register_node("df_farming:cavern_fungi", {
buildable_to = true,
floodable = true,
light_source = 6,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flow_through = 1},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flow_through = 1, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",