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kopia lustrzana https://github.com/FaceDeer/dfcaverns.git synced 2026-01-03 04:55:36 +01:00

default fences using dfcaverns wood

also adding flora group to all plants, making spongestone drop dirt, and adding fuel recipes for primordial wood types
This commit is contained in:
FaceDeer
2022-07-22 02:27:57 -06:00
rodzic 1b402a2403
commit f23d4115bd
23 zmienionych plików z 241 dodań i 87 usunięć

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@@ -18,7 +18,7 @@ local register_cave_wheat = function(number)
is_ground_content = false,
buildable_to = true,
floodable = true,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",

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@@ -16,7 +16,7 @@ local register_dimple_cup = function(number)
floodable = true,
is_ground_content = false,
buildable_to = true,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, color_blue = 1, light_sensitive_fungus = 11, flower = 1},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, color_blue = 1, light_sensitive_fungus = 11, flower = 1, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",
@@ -69,7 +69,7 @@ local def = {
floodable = true,
is_ground_content = false,
buildable_to = true,
groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, color_blue = 1, light_sensitive_fungus = 11, flower = 1},
groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, color_blue = 1, light_sensitive_fungus = 11, flower = 1, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",

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@@ -18,7 +18,7 @@ local register_pig_tail = function(number)
is_ground_content = false,
floodable = true,
buildable_to = true,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",

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@@ -15,7 +15,7 @@ minetest.register_node("df_farming:dead_fungus", {
is_ground_content = false,
buildable_to = true,
floodable = true,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, flow_through = 1},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, flow_through = 1, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",
@@ -49,7 +49,7 @@ minetest.register_node("df_farming:cavern_fungi", {
buildable_to = true,
floodable = true,
light_source = 6,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flow_through = 1},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flow_through = 1, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",

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@@ -62,7 +62,7 @@ minetest.register_node("df_farming:plump_helmet_spawn", {
tiles = {
"dfcaverns_plump_helmet_cap.png",
},
groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, digtron_on_place=1},
groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, digtron_on_place=1, flora = 1},
_dfcaverns_next_stage = "df_farming:plump_helmet_1",
_dfcaverns_next_stage_time = plump_helmet_grow_time,
drawtype = "nodebox",
@@ -96,7 +96,7 @@ minetest.register_node("df_farming:plump_helmet_1", {
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png^[lowpart:5:dfcaverns_plump_helmet_stem.png",
},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 1, digtron_on_place=1},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 1, digtron_on_place=1, flora = 1},
_dfcaverns_next_stage = "df_farming:plump_helmet_2",
_dfcaverns_next_stage_time = plump_helmet_grow_time,
drawtype = "nodebox",
@@ -137,7 +137,7 @@ minetest.register_node("df_farming:plump_helmet_2", {
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png^[lowpart:15:dfcaverns_plump_helmet_stem.png",
},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 2, digtron_on_place=1},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 2, digtron_on_place=1, flora = 1},
_dfcaverns_next_stage = "df_farming:plump_helmet_3",
_dfcaverns_next_stage_time = plump_helmet_grow_time,
drawtype = "nodebox",
@@ -176,7 +176,7 @@ minetest.register_node("df_farming:plump_helmet_3", {
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png^[lowpart:35:dfcaverns_plump_helmet_stem.png",
},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 3, digtron_on_place=1},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 3, digtron_on_place=1, flora = 1},
_dfcaverns_next_stage = "df_farming:plump_helmet_4",
_dfcaverns_next_stage_time = plump_helmet_grow_time,
drawtype = "nodebox",
@@ -215,7 +215,7 @@ minetest.register_node("df_farming:plump_helmet_4", {
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1, flora = 1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@@ -271,7 +271,7 @@ minetest.register_node("df_farming:plump_helmet_4_picked", {
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
},
groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1},
groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1, flora = 1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",

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@@ -18,7 +18,7 @@ local register_quarry_bush = function(number)
buildable_to = true,
is_ground_content = false,
floodable = true,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",

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@@ -16,7 +16,7 @@ local register_sweet_pod = function(number)
is_ground_content = false,
buildable_to = true,
floodable = true,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1},
sounds = df_farming.sounds.leaves,
selection_box = {
type = "fixed",

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@@ -138,6 +138,7 @@ minetest.register_node("df_mapitems:spongestone", {
_doc_items_longdesc = df_mapitems.doc.sponge_stone_desc,
_doc_items_usagehelp = df_mapitems.doc.sponge_stone_usage,
tiles = {"dfcaverns_ground_cover_sponge_stone.png"},
drop = dirt_node,
is_ground_content = false,
paramtype = "light",
groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 8},

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@@ -146,7 +146,8 @@ minetest.register_craft({
}
})
df_trees.register_all_stairs("fern_wood")
df_trees.register.all_stairs("fern_wood")
df_trees.register.all_fences("fern_wood", {burntime=7})
minetest.register_node("df_primordial_items:giant_fern_leaves", {
description = S("Giant Fern Leaves"),
@@ -188,6 +189,27 @@ df_primordial_items.register_leafdecay({
radius = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:fern_wood",
burntime = 7,
})
minetest.register_craft({
type = "fuel",
recipe = "group:fern_stem",
burntime = 28,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:giant_fern_leaves",
burntime = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:fern_sapling",
burntime = 2,
})
------------------------------------------------------------------------------------
-- Schematics

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@@ -115,7 +115,8 @@ minetest.register_craft({
}
})
df_trees.register_all_stairs("primordial_mush_trunk_wood")
df_trees.register.all_stairs("primordial_mush_trunk_wood")
df_trees.register.all_fences("primordial_mush_trunk_wood", {burntime = 7})
minetest.register_node("df_primordial_items:primordial_mush_cap_wood", {
description = S("Primordial Cap Wood"),
@@ -135,7 +136,45 @@ minetest.register_craft({
}
})
df_trees.register_all_stairs("primordial_mush_cap_wood")
df_trees.register.all_stairs("primordial_mush_cap_wood")
df_trees.register.all_fences("primordial_mush_cap_wood", {burntime=12})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:primordial_mush_cap_wood",
burntime = 12,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:primordial_mush_trunk_wood",
burntime = 7,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:mushroom_cap",
burntime = 40,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:mushroom_trunk",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:mushroom_gills",
burntime = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:mushroom_gills_glowing",
burntime = 4,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:mush_sapling",
burntime = 2,
})
------
-- Schematics:

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@@ -98,7 +98,8 @@ minetest.register_node("df_trees:black_cap_wood", {
sounds = df_trees.sounds.wood,
})
df_trees.register_all_stairs("black_cap_wood")
df_trees.register.all_stairs("black_cap_wood")
df_trees.register.all_fences("black_cap_wood", {burntime = 30})
minetest.register_craft({
type = "fuel",

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@@ -176,7 +176,8 @@ minetest.register_node("df_trees:blood_thorn_wood", {
sounds = df_trees.sounds.wood,
})
df_trees.register_all_stairs("blood_thorn_wood")
df_trees.register.all_stairs("blood_thorn_wood")
df_trees.register.all_fences("blood_thorn_wood", {burntime = 40})
minetest.register_craft({
type = "fuel",

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@@ -1,3 +1,20 @@
-- Note that a circular table reference will result in a crash, TODO: guard against that.
-- Unlikely to be needed, though - it'd take a lot of work for users to get into this bit of trouble.
local function deep_copy(table_in)
local table_out = {}
for index, value in pairs(table_in) do
if type(value) == "table" then
table_out[index] = deep_copy(value)
else
table_out[index] = value
end
end
return table_out
end
local S = df_trees.S
df_trees.sounds = {}
df_trees.sounds.wood = default.node_sound_wood_defaults()
@@ -29,11 +46,107 @@ df_trees.node_names.paper = "default:paper"
df_trees.textures = {}
df_trees.textures.gold_block = "default_gold_block.png"
df_trees.register = {}
df_trees.register.all_stairs = function(name, override_def)
local mod = minetest.get_current_modname()
local node_def = minetest.registered_nodes[mod..":"..name]
override_def = override_def or {}
local node_copy = deep_copy(node_def)
for index, value in pairs(override_def) do
node_copy[index] = value
end
if minetest.get_modpath("stairs") then
stairs.register_stair_and_slab(
name,
mod ..":" .. name,
node_copy.groups,
node_copy.tiles,
S("@1 Stair", node_copy.description),
S("@1 Slab", node_copy.description),
node_copy.sounds
)
end
if minetest.get_modpath("moreblocks") then
stairsplus:register_all(mod, name, mod..":"..name, node_copy)
end
end
df_trees.register.all_fences = function (name, override_def)
local mod = minetest.get_current_modname()
local material = mod..":"..name
local node_def = minetest.registered_nodes[material]
override_def = override_def or {}
local burntime = override_def.burntime
default.register_fence(material .. "_fence", {
description = S("@1 Fence", node_def.description),
texture = override_def.texture or node_def.tiles[1],
material = override_def.material or material,
groups = deep_copy(node_def.groups or {}), -- the default register_fence function modifies the groups table passed in, so send a copy instead to be on the safe side.
sounds = node_def.sounds
})
if burntime then
minetest.register_craft({
type = "fuel",
recipe = material .. "_fence",
burntime = burntime, -- ignoring two sticks
})
end
default.register_fence_rail(material .. "_fence_rail", {
description = S("@1 Fence Rail", node_def.description),
texture = override_def.texture or node_def.tiles[1],
material = override_def.material or material,
groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
sounds = node_def.sounds
})
if burntime then
minetest.register_craft({
type = "fuel",
recipe = material .. "_fence_rail",
burntime = burntime * 4/16,
})
end
default.register_mesepost(material .. "_mese_light", {
description = S("@1 Mese Post Light", node_def.description),
texture = override_def.texture or node_def.tiles[1],
material = override_def.material or material,
groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
sounds = node_def.sounds
})
if minetest.get_modpath("doors") then
doors.register_fencegate(material .. "_fence_gate", {
description = S("@1 Fence Gate", node_def.description),
texture = override_def.texture or node_def.tiles[1],
material = override_def.material or material,
groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
sounds = node_def.sounds
})
if burntime then
minetest.register_craft({
type = "fuel",
recipe = material .. "_fence_gate_closed",
burntime = burntime * 2, -- ignoring four sticks
})
end
end
end
-- this stuff is only for during initialization
minetest.after(0, function()
df_trees.sounds = nil
df_trees.node_names = nil
df_trees.textures = nil
df_trees.register = nil
end)

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@@ -40,7 +40,8 @@ minetest.register_node("df_trees:fungiwood_wood", {
sounds = df_trees.sounds.wood,
})
df_trees.register_all_stairs("fungiwood_wood")
df_trees.register.all_stairs("fungiwood_wood")
df_trees.register.all_fences("fungiwood_wood", {burntime = 7})
minetest.register_craft({
type = "fuel",

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@@ -94,8 +94,10 @@ minetest.register_node("df_trees:goblin_cap_stem_wood", {
sounds = df_trees.sounds.wood,
})
df_trees.register_all_stairs("goblin_cap_wood")
df_trees.register_all_stairs("goblin_cap_stem_wood")
df_trees.register.all_stairs("goblin_cap_wood")
df_trees.register.all_fences("goblin_cap_wood", {burntime = 12})
df_trees.register.all_stairs("goblin_cap_stem_wood")
df_trees.register.all_fences("goblin_cap_stem_wood", {burntime = 7})
minetest.register_craft({
type = "fuel",

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@@ -12,48 +12,6 @@ dofile(modpath.."/aliases.lua")
local S = df_trees.S
df_trees.register_all_stairs = function(name, override_def)
local mod = minetest.get_current_modname()
local node_def = minetest.registered_nodes[mod..":"..name]
override_def = override_def or {}
-- Note that a circular table reference will result in a crash, TODO: guard against that.
-- Unlikely to be needed, though - it'd take a lot of work for users to get into this bit of trouble.
local function deep_copy(table_in)
local table_out = {}
for index, value in pairs(table_in) do
if type(value) == "table" then
table_out[index] = deep_copy(value)
else
table_out[index] = value
end
end
return table_out
end
local node_copy = deep_copy(node_def)
for index, value in pairs(override_def) do
node_copy[index] = value
end
if minetest.get_modpath("stairs") then
stairs.register_stair_and_slab(
name,
mod ..":" .. name,
node_copy.groups,
node_copy.tiles,
S("@1 Stair", node_copy.description),
S("@1 Slab", node_copy.description),
node_copy.sounds
)
end
if minetest.get_modpath("moreblocks") then
stairsplus:register_all(mod, name, mod..":"..name, node_copy)
end
end
dofile(modpath.."/blood_thorn.lua")
dofile(modpath.."/fungiwood.lua")
dofile(modpath.."/tunnel_tube.lua")

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@@ -22,6 +22,17 @@ Blood Thorn Stem=Blutdornstamm
Dead Blood Thorn Spike=
Dead Blood Thorn Stem=
### dependencies.lua ###
@1 Fence=
@1 Fence Gate=
@1 Fence Rail=
@1 Mese Post Light=
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@1 Slab=@1 Platte
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@1 Stair=@1 Treppe
### doc.lua ###
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@@ -153,13 +164,6 @@ Goblin Cap Stem=
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
Goblin Cap Stem Planks=Goblin Cap Stem Planken
### init.lua ###
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@1 Slab=@1 Platte
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@1 Stair=@1 Treppe
### nether_cap.lua ###
Nether Cap=

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@@ -17,6 +17,17 @@ Blood Thorn Stem=Gambo di spina del sangue
Dead Blood Thorn Spike=Spuntone di spina del sangue morta
Dead Blood Thorn Stem=Gambo di spina del sangue morta
### dependencies.lua ###
@1 Fence=
@1 Fence Gate=
@1 Fence Rail=
@1 Mese Post Light=
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@1 Slab=@1 Lastra
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@1 Stair=@1 Scala
### doc.lua ###
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@@ -144,13 +155,6 @@ Goblin Cap Spawn=Prole di cappello di folletto
Goblin Cap Stem=Gambo di cappello di folletto
Goblin Cap Stem Planks=Assi di gambo di cappello di folletto
### init.lua ###
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@1 Slab=@1 Lastra
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
@1 Stair=@1 Scala
### nether_cap.lua ###
Nether Cap=Cappello del Nether

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@@ -17,6 +17,15 @@ Blood Thorn Stem=
Dead Blood Thorn Spike=
Dead Blood Thorn Stem=
### dependencies.lua ###
@1 Fence=
@1 Fence Gate=
@1 Fence Rail=
@1 Mese Post Light=
@1 Slab=
@1 Stair=
### doc.lua ###
A torchspine alternates between active and quiescent phases and emits dim light when active. They can be harvested for torches, and their embers sprout into new torchspines when placed on flammable surfaces.=
@@ -107,11 +116,6 @@ Goblin Cap Spawn=
Goblin Cap Stem=
Goblin Cap Stem Planks=
### init.lua ###
@1 Slab=
@1 Stair=
### nether_cap.lua ###
Nether Cap=

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@@ -82,7 +82,8 @@ minetest.register_node("df_trees:nether_cap_wood", {
sounds = df_trees.sounds.wood,
})
df_trees.register_all_stairs("nether_cap_wood")
df_trees.register.all_stairs("nether_cap_wood")
df_trees.register.all_fences("nether_cap_wood")
-- sapling
minetest.register_node("df_trees:nether_cap_sapling", {

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@@ -41,7 +41,8 @@ minetest.register_node("df_trees:spore_tree_wood", {
sounds = df_trees.sounds.wood,
})
df_trees.register_all_stairs("spore_tree_wood")
df_trees.register.all_stairs("spore_tree_wood")
df_trees.register.all_fences("spore_tree_wood", {burntime = 6})
minetest.register_craft({
type = "fuel",

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@@ -81,7 +81,8 @@ minetest.register_node("df_trees:tower_cap_wood", {
sounds = df_trees.sounds.wood,
})
df_trees.register_all_stairs("tower_cap_wood")
df_trees.register.all_stairs("tower_cap_wood")
df_trees.register.all_fences("tower_cap_wood", {burntime = 7})
minetest.register_craft({
type = "fuel",

Wyświetl plik

@@ -151,7 +151,8 @@ minetest.register_node("df_trees:tunnel_tube_wood", {
sounds = df_trees.sounds.wood,
})
df_trees.register_all_stairs("tunnel_tube_wood")
df_trees.register.all_stairs("tunnel_tube_wood")
df_trees.register.all_fences("tunnel_tube_wood", {burntime = 9})
minetest.register_craft({
type = "fuel",