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	make webs snappy
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		| @@ -137,7 +137,7 @@ minetest.register_node("big_webs:webbing", { | ||||
| 	is_ground_content = false, | ||||
| 	climbable = true, | ||||
| 	floodable = true, | ||||
| 	groups = {choppy = 2, webbing = 1, flammable=1, fall_damage_add_percent=-100, bouncy=20}, | ||||
| 	groups = {snappy = 2, choppy = 2, webbing = 1, flammable=1, fall_damage_add_percent=-100, bouncy=20}, | ||||
| 	sounds = sound, | ||||
| 	on_construct = function(pos) | ||||
| 		minetest.get_node_timer(pos):start(30) | ||||
| @@ -185,7 +185,7 @@ minetest.register_node("big_webs:web_egg", { | ||||
| 	is_ground_content = false, | ||||
| 	climbable = true, | ||||
| 	floodable = true, | ||||
| 	groups = {choppy = 2, webbing = 1, flammable=1, fall_damage_add_percent=-100, bouncy=20}, | ||||
| 	groups = {snappy = 2, choppy = 2, webbing = 1, flammable=1, fall_damage_add_percent=-100, bouncy=20}, | ||||
| 	sounds = sound, | ||||
| 	on_construct = function(pos) | ||||
| 		minetest.get_node_timer(pos):start(1) | ||||
|   | ||||
| @@ -367,7 +367,7 @@ local decorate_level_3 = function(minp, maxp, seed, vm, node_arrays, area, data) | ||||
| 			else | ||||
| 				df_caverns.tunnel_ceiling(minp, maxp, area, vi, nvals_cracks, data, data_param2, false) | ||||
| 			end | ||||
| 			if c_webs_egg and not flooded_caverns and biome_name == "barren" and nvals_cracks[index2d] > 0.5 and math.random() < 0.2 then | ||||
| 			if c_webs_egg and biome_name == "barren" and nvals_cracks[index2d] > 0.5 and math.random() < 0.1 then | ||||
| 				local index = vi-ystride | ||||
| 				if data[index] == c_air then | ||||
| 					data[index] = c_webs_egg | ||||
|   | ||||
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