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https://github.com/FaceDeer/dfcaverns.git
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5 Commits
mineclone_
...
v2.4.0
Author | SHA1 | Date | |
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e82fcf7c87 | |||
52b2cf8ebb | |||
0a0c97b74e | |||
b2ee829c1a | |||
0296f7fb7e |
@ -65,7 +65,7 @@ end
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df_dependencies.register_stairs = function(name, override_def)
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df_dependencies.register_stairs = function(name, override_def)
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local mod, node_copy = node_name_to_stair_properties(name, override_def)
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local mod, node_copy = node_name_to_stair_properties(name, override_def)
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if minetest.get_modpath("stairs") then
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if minetest.get_modpath("stairs") and stairs.register_stair_and_slab then
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stairs.register_stair_and_slab(
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stairs.register_stair_and_slab(
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name,
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name,
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mod ..":" .. name,
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mod ..":" .. name,
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@ -76,7 +76,7 @@ df_dependencies.register_stairs = function(name, override_def)
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node_copy.sounds
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node_copy.sounds
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)
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)
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end
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end
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if minetest.get_modpath("mcl_stairs") then
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if minetest.get_modpath("mcl_stairs") and mcl_stairs.register_stair_and_slab_simple then
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mcl_stairs.register_stair_and_slab_simple(
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mcl_stairs.register_stair_and_slab_simple(
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name,
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name,
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mod ..":" .. name,
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mod ..":" .. name,
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@ -89,7 +89,7 @@ end
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df_dependencies.register_more_stairs = function(name, override_def)
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df_dependencies.register_more_stairs = function(name, override_def)
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local mod, node_copy = node_name_to_stair_properties(name, override_def)
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local mod, node_copy = node_name_to_stair_properties(name, override_def)
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if minetest.get_modpath("moreblocks") then
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if minetest.get_modpath("moreblocks") and stairsplus.register_all then
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stairsplus:register_all(mod, name, mod..":"..name, node_copy)
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stairsplus:register_all(mod, name, mod..":"..name, node_copy)
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end
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end
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end
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end
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@ -104,46 +104,52 @@ df_dependencies.register_all_fences = function (name, override_def)
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local texture = override_def.texture or node_def.tiles[1]
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local texture = override_def.texture or node_def.tiles[1]
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if minetest.get_modpath("default") then
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if minetest.get_modpath("default") then
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default.register_fence(material .. "_fence", {
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if default.register_fence then
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description = S("@1 Fence", node_def.description),
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default.register_fence(material .. "_fence", {
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texture = texture,
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description = S("@1 Fence", node_def.description),
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material = material,
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texture = texture,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence function modifies the groups table passed in, so send a copy instead to be on the safe side.
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material = material,
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sounds = node_def.sounds
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groups = deep_copy(node_def.groups or {}), -- the default register_fence function modifies the groups table passed in, so send a copy instead to be on the safe side.
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})
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sounds = node_def.sounds
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence",
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burntime = burntime, -- ignoring two sticks
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})
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})
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence",
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burntime = burntime, -- ignoring two sticks
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})
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end
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end
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if default.register_fence_rail then
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default.register_fence_rail(material .. "_fence_rail", {
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description = S("@1 Fence Rail", node_def.description),
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texture = texture,
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material = material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence_rail",
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burntime = burntime * 4/16,
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})
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end
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end
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end
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default.register_fence_rail(material .. "_fence_rail", {
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if default.register_mesepost then
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description = S("@1 Fence Rail", node_def.description),
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default.register_mesepost(material .. "_mese_light", {
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texture = texture,
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description = S("@1 Mese Post Light", node_def.description),
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material = material,
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texture = texture,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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material = material,
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sounds = node_def.sounds
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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})
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sounds = node_def.sounds
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence_rail",
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burntime = burntime * 4/16,
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})
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})
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end
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end
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default.register_mesepost(material .. "_mese_light", {
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description = S("@1 Mese Post Light", node_def.description),
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texture = texture,
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material = material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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end
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end
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if minetest.get_modpath("doors") then
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if minetest.get_modpath("doors") and doors.register_fencegate then
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doors.register_fencegate(material .. "_fence_gate", {
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doors.register_fencegate(material .. "_fence_gate", {
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description = S("@1 Fence Gate", node_def.description),
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description = S("@1 Fence Gate", node_def.description),
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texture = texture,
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texture = texture,
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@ -161,7 +167,7 @@ df_dependencies.register_all_fences = function (name, override_def)
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end
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end
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end
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end
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if minetest.get_modpath("mcl_fences") then
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if minetest.get_modpath("mcl_fences") and mcl_fences.register_fence_and_fence_gate then
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local groups = deep_copy(node_def.groups or {})
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local groups = deep_copy(node_def.groups or {})
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groups.fence_wood = 1
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groups.fence_wood = 1
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mcl_fences.register_fence_and_fence_gate(name .. "_fence",
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mcl_fences.register_fence_and_fence_gate(name .. "_fence",
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@ -1,4 +1,5 @@
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name = df_dependencies
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name = df_dependencies
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description = A utility mod for df_caverns that gathers all dependencies on minetest_game in one place, to ease cross-compatibility efforts with Minetest Game, MineClone2 and MineClone5.
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description = A utility mod for df_caverns that gathers all dependencies on minetest_game in one place, to ease cross-compatibility efforts with Minetest Game, MineClone2 and MineClone5.
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depends =
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depends =
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optional_depends = beds, bucket, default, doors, farming, fireflies, mcl_beds, mcl_buckets, mcl_chests, mcl_compatibility, mcl_copper, mcl_core, mcl_doors, mcl_explosions, mcl_farming, mcl_fences, mcl_formspec, mcl_furnaces, mcl_init, mcl_mapgen, mcl_mobitems, mcl_ocean, mcl_potions, mcl_sounds, mcl_stairs, mcl_strongholds, mcl_tnt, mcl_torches, mcl_wool, mcl_worlds, mclx_core, mesecons, moreblocks, stairs, tnt, vessels, wool
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optional_depends = beds, bucket, default, doors, farming, fireflies, mcl_beds, mcl_buckets, mcl_chests, mcl_compatibility, mcl_copper, mcl_core, mcl_doors, mcl_explosions, mcl_farming, mcl_fences, mcl_formspec, mcl_furnaces, mcl_init, mcl_mapgen, mcl_maps, mcl_mobitems, mcl_ocean, mcl_potions, mcl_sounds, mcl_stairs, mcl_strongholds, mcl_tnt, mcl_torches, mcl_wool, mcl_worlds, mclx_core, mesecons, moreblocks, stairs, tnt, vessels, wool
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supported_games = minetest_game, MineClone2
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