if minetest.get_modpath("hunter_statue") and df_underworld_items.config.underworld_hunter_statues then local S = minetest.get_translator(minetest.get_current_modname()) hunter_statue.register_hunter_statue("df_underworld_items:hunter_statue", { description = S("Guardian Statue"), chance = 2, tiles = { { name = "dfcaverns_slade.png", backface_culling = true }, { name = "dfcaverns_slade.png^(dfcaverns_statue_eyes.png^[opacity:128)", backface_culling = true }, { name = "dfcaverns_slade.png^(dfcaverns_statue_fang_overlay.png^[opacity:128)", backface_culling = true }, }, tnt_vulnerable = true, tnt_debris = "df_underworld_items:slade_sand", groups = {hunter_statue = 1, falling_node = 1, immortal = 1}, hunters_allowed_here = function(pos) return not minetest.find_node_near(pos, 6, "df_underworld_items:ancient_lantern_slade", true) end, other_overrides = { can_dig = function(pos, player) if player then return minetest.check_player_privs(player, "server") end return false end, } }) end