-------------------------------------------------- -- Tunnel tube -- Magenta -- curving trunk -- Max trunk height 8 -- depth 2-3 -- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") minetest.register_node("dfcaverns:tunnel_tube", { description = S("Tunnel Tube"), _doc_items_longdesc = dfcaverns.doc.tunnel_tube_desc, _doc_items_usagehelp = dfcaverns.doc.tunnel_tube_usage, tiles = {"dfcaverns_tunnel_tube.png"}, paramtype2 = "facedir", drawtype = "nodebox", paramtype = "light", groups = {choppy = 3, tree = 1, oddly_breakable_by_hand=1, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, node_box = { type = "fixed", fixed = { {-8/16,-8/16,-8/16,-4/16,8/16,8/16}, {4/16,-8/16,-8/16,8/16,8/16,8/16}, {-4/16,-8/16,-8/16,4/16,8/16,-4/16}, {-4/16,-8/16,8/16,4/16,8/16,4/16}, }, }, }) --Wood minetest.register_craft({ output = 'dfcaverns:tunnel_tube_wood 4', recipe = { {'dfcaverns:tunnel_tube'}, } }) minetest.register_node("dfcaverns:tunnel_tube_wood", { description = S("Tunnel Tube Plies"), _doc_items_longdesc = dfcaverns.doc.tunnel_tube_desc, _doc_items_usagehelp = dfcaverns.doc.tunnel_tube_usage, paramtype2 = "facedir", place_param2 = 0, tiles = {"dfcaverns_tunnel_tube_wood_top.png", "dfcaverns_tunnel_tube_wood_top.png", "dfcaverns_tunnel_tube_wood_side.png"}, is_ground_content = false, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ type = "fuel", recipe = "dfcaverns:tunnel_tube_wood", burntime = 9, }) minetest.register_craft({ type = "fuel", recipe = "dfcaverns:tunnel_tube", burntime = 36, }) minetest.register_craft({ type = "fuel", recipe = "dfcaverns:tunnel_tube_sapling", burntime = 3, }) minetest.register_node("dfcaverns:tunnel_tube_fruiting_body", { description = S("Tunnel Tube Fruiting Body"), _doc_items_longdesc = dfcaverns.doc.tunnel_tube_desc, _doc_items_usagehelp = dfcaverns.doc.tunnel_tube_usage, tiles = {"dfcaverns_tunnel_tube.png^[multiply:#b09090"}, paramtype2 = "facedir", groups = {choppy = 3, oddly_breakable_by_hand=1, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, drop = { max_items = 3, items = { { items = {'dfcaverns:tunnel_tube_sapling'}, rarity = 2, }, { items = {'dfcaverns:tunnel_tube_sapling'}, rarity = 2, }, { items = {'dfcaverns:tunnel_tube_sapling'}, rarity = 2, }, } }, }) minetest.register_node("dfcaverns:tunnel_tube_sapling", { description = S("Tunnel Tube Spawn"), _doc_items_longdesc = dfcaverns.doc.tunnel_tube_desc, _doc_items_usagehelp = dfcaverns.doc.tunnel_tube_usage, drawtype = "plantlike", visual_scale = 1.0, tiles = {"dfcaverns_tunnel_tube_sapling.png"}, inventory_image = "dfcaverns_tunnel_tube_sapling.png", wield_image = "dfcaverns_tunnel_tube_sapling.png", paramtype = "light", sunlight_propagates = true, walkable = false, selection_box = { type = "fixed", fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16} }, groups = {snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1, light_sensitive_fungus = 11}, sounds = default.node_sound_leaves_defaults(), on_construct = function(pos) minetest.get_node_timer(pos):start(math.random( dfcaverns.config.tunnel_tube_delay_multiplier*dfcaverns.config.tree_min_growth_delay, dfcaverns.config.tunnel_tube_delay_multiplier*dfcaverns.config.tree_max_growth_delay)) end, on_timer = function(pos) minetest.set_node(pos, {name="air"}) dfcaverns.spawn_tunnel_tube(pos) end, }) local tunnel_tube_directions = { {x=1,y=0,z=0}, {x=-1,y=0,z=0}, {x=0,y=0,z=1}, {x=0,y=0,z=-1}, -- {x=1,y=0,z=1}, -- diagonals work, but they don't look as nice as orthogonals -- {x=-1,y=0,z=1}, -- {x=1,y=0,z=-1}, -- {x=-1,y=0,z=-1}, } local tunnel_tube_curvature = {0,0,0,0,1,1,1,2,2,3,4} dfcaverns.spawn_tunnel_tube = function(pos) local direction = tunnel_tube_directions[math.random(1,4)] local height = math.random(6,10) local x, y, z = pos.x, pos.y, pos.z local top_pos = vector.add(pos, vector.multiply(direction, tunnel_tube_curvature[height])) top_pos.y = y + height - 1 local vm = minetest.get_voxel_manip() local minp, maxp = vm:read_from_map(pos, top_pos) local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) local data = vm:get_data() local param2_data = vm:get_param2_data() dfcaverns.spawn_tunnel_tube_vm(area:indexp(pos), area, data, param2_data, height, direction) vm:set_data(data) vm:set_param2_data(param2_data) vm:write_to_map() vm:update_map() end local c_air = minetest.get_content_id("air") local c_ignore = minetest.get_content_id("ignore") local c_tunnel_tube = minetest.get_content_id("dfcaverns:tunnel_tube") local c_tunnel_tube_fruiting_body = minetest.get_content_id("dfcaverns:tunnel_tube_fruiting_body") dfcaverns.spawn_tunnel_tube_vm = function(vi, area, data, param2_data, height, direction) if not height then height = math.random(6, 10) end if not direction then direction = tunnel_tube_directions[math.random(1,4)] end local pos = area:position(vi) local y = pos.y local previous_vi = vi for i = 1, height do pos.y = y + i - 1 vi = area:indexp(vector.add(pos, vector.multiply(direction, tunnel_tube_curvature[i]))) if data[vi] == c_air or data[vi] == c_ignore then previous_vi = vi if i ~= height then data[vi] = c_tunnel_tube param2_data[vi] = 0 else data[vi] = c_tunnel_tube_fruiting_body end else data[previous_vi] = c_tunnel_tube_fruiting_body break end end end