local S = minetest.get_translator(minetest.get_current_modname()) local displace_x = 0.125 local displace_z = 0.125 local plump_helmet_grow_time = df_farming.config.plant_growth_time * df_farming.config.plump_helmet_delay_multiplier / 4 local function copy_pointed_thing(pointed_thing) return { type = pointed_thing.type, above = pointed_thing.above and vector.copy(pointed_thing.above), under = pointed_thing.under and vector.copy(pointed_thing.under), ref = pointed_thing.ref, } end local plump_helmet_on_place = function(itemstack, placer, pointed_thing, plantname) local pt = pointed_thing -- check if pointing at a node if not pt then return itemstack end if pt.type ~= "node" then return itemstack end local under = minetest.get_node(pt.under) local above = minetest.get_node(pt.above) if minetest.is_protected(pt.under, placer:get_player_name()) then minetest.record_protection_violation(pt.under, placer:get_player_name()) return end if minetest.is_protected(pt.above, placer:get_player_name()) then minetest.record_protection_violation(pt.above, placer:get_player_name()) return end -- return if any of the nodes is not registered if not minetest.registered_nodes[under.name] then return itemstack end if not minetest.registered_nodes[above.name] then return itemstack end -- check if pointing at the top of the node if pt.above.y ~= pt.under.y+1 then return itemstack end -- check if you can replace the node above the pointed node if not minetest.registered_nodes[above.name].buildable_to then return itemstack end -- add the node and remove 1 item from the itemstack local newnode= {name = itemstack:get_name(), param2 = new_param2, param1=0} local oldnode= minetest.get_node(pt.above) minetest.add_node(pt.above, {name = plantname, param2 = math.random(0,3)}) local growth_permitted_function = df_farming.growth_permitted["df_farming:plump_helmet_spawn"] -- use the same permitted function for all plump helmets if not growth_permitted_function or growth_permitted_function(pt.above) then df_farming.plant_timer(pt.above, plantname) end -- Run script hook local take_item = true for _, callback in ipairs(core.registered_on_placenodes) do -- Deepcopy pos, node and pointed_thing because callback can modify them local place_to_copy = vector.copy(pt.above) local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2} local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2} local pointed_thing_copy = copy_pointed_thing(pointed_thing) if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then take_item = false end end if not minetest.is_creative_enabled(placer:get_player_name()) then itemstack:take_item() end return itemstack end minetest.register_node("df_farming:plump_helmet_spawn", { description = S("Plump Helmet Spawn"), _doc_items_longdesc = df_farming.doc.plump_helmet_desc, _doc_items_usagehelp = df_farming.doc.plump_helmet_usage, tiles = { "dfcaverns_plump_helmet_cap.png", }, groups = {snappy = 3, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, digtron_on_place=1, flora = 1, destroy_by_lava_flow=1,dig_by_piston=1, handy=1, hoey=1}, _dfcaverns_next_stage = "df_farming:plump_helmet_1", _dfcaverns_next_stage_time = plump_helmet_grow_time, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", walkable = false, is_ground_content = false, floodable = true, node_box = { type = "fixed", fixed = { {-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, -0.375, 0.0625 + displace_z}, } }, _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, on_place = function(itemstack, placer, pointed_thing) return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_spawn") end, on_timer = function(pos, elapsed) df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_spawn", elapsed) end, on_destruct = function(pos) minetest.get_node_timer(pos):stop() end, }) local plump_helmet_groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, digtron_on_place=1, flora = 1, fire_encouragement=30,fire_flammability=100,destroy_by_lava_flow=1,dig_by_piston=1,compostability=65} local get_plump_helmet_groups = function(eatable) local ret = {} for key, val in pairs(plump_helmet_groups) do ret[key]=val end ret.eatable = eatable ret.food = eatable return ret end minetest.register_node("df_farming:plump_helmet_1", { description = S("Plump Helmet"), _doc_items_longdesc = df_farming.doc.plump_helmet_desc, _doc_items_usagehelp = df_farming.doc.plump_helmet_usage, tiles = { "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png^[lowpart:5:dfcaverns_plump_helmet_stem.png", }, groups = get_plump_helmet_groups(1), _dfcaverns_next_stage = "df_farming:plump_helmet_2", _dfcaverns_next_stage_time = plump_helmet_grow_time, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", is_ground_content = false, sounds = df_dependencies.sound_leaves(), sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}}, walkable = false, floodable = true, node_box = { type = "fixed", fixed = { {-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, -0.25, 0.0625 + displace_z}, -- stalk {-0.125 + displace_x, -0.4375, -0.1875 + displace_z, 0.1875 + displace_x, -0.3125, 0.125 + displace_z}, -- cap } }, _mcl_blast_resistance = 0.3, _mcl_hardness = 0.3, on_place = function(itemstack, placer, pointed_thing) return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_1") end, on_use = minetest.item_eat(1), _hunger_ng = {satiates = 1}, on_timer = function(pos, elapsed) df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_1", elapsed) end, }) minetest.register_node("df_farming:plump_helmet_2", { description = S("Plump Helmet"), _doc_items_longdesc = df_farming.doc.plump_helmet_desc, _doc_items_usagehelp = df_farming.doc.plump_helmet_usage, tiles = { "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png^[lowpart:15:dfcaverns_plump_helmet_stem.png", }, groups = get_plump_helmet_groups(2), _dfcaverns_next_stage = "df_farming:plump_helmet_3", _dfcaverns_next_stage_time = plump_helmet_grow_time, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sounds = df_dependencies.sound_leaves(), sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}}, walkable = false, is_ground_content = false, floodable = true, node_box = { type = "fixed", fixed = { {-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, 0, 0.0625 + displace_z}, -- stalk {-0.125 + displace_x, -0.3125, -0.1875 + displace_z, 0.1875 + displace_x, -0.0625, 0.125 + displace_z}, -- cap } }, _mcl_blast_resistance = 0.4, _mcl_hardness = 0.4, on_place = function(itemstack, placer, pointed_thing) return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_2") end, on_use = minetest.item_eat(2), _hunger_ng = {satiates = 2}, on_timer = function(pos, elapsed) df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_2", elapsed) end, }) minetest.register_node("df_farming:plump_helmet_3", { description = S("Plump Helmet"), _doc_items_longdesc = df_farming.doc.plump_helmet_desc, _doc_items_usagehelp = df_farming.doc.plump_helmet_usage, tiles = { "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png^[lowpart:35:dfcaverns_plump_helmet_stem.png", }, groups = get_plump_helmet_groups(3), _dfcaverns_next_stage = "df_farming:plump_helmet_4", _dfcaverns_next_stage_time = plump_helmet_grow_time, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sounds = df_dependencies.sound_leaves(), sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}}, walkable = false, is_ground_content = false, floodable = true, node_box = { type = "fixed", fixed = { {-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.25, 0.125 + displace_z}, -- stalk {-0.1875 + displace_x, -0.125, -0.25 + displace_z, 0.25 + displace_x, 0.1875, 0.1875 + displace_z}, -- cap } }, _mcl_blast_resistance = 0.5, _mcl_hardness = 0.5, on_place = function(itemstack, placer, pointed_thing) return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_3") end, on_use = minetest.item_eat(3), _hunger_ng = {satiates = 3}, on_timer = function(pos, elapsed) df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_3", elapsed) end, }) minetest.register_node("df_farming:plump_helmet_4", { description = S("Plump Helmet"), _doc_items_longdesc = df_farming.doc.plump_helmet_desc, _doc_items_usagehelp = df_farming.doc.plump_helmet_usage, tiles = { "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png", }, groups = get_plump_helmet_groups(4), drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sounds = df_dependencies.sound_leaves(), sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}}, walkable = false, is_ground_content = false, floodable = false, -- I figure full grown plump helmets are sturdy enough to survive inundation node_box = { type = "fixed", fixed = { {-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.375, 0.125 + displace_z}, -- stalk {-0.25 + displace_x, -0.0625, -0.3125 + displace_z, 0.3125 + displace_x, 0.25, 0.25 + displace_z}, -- cap {-0.1875 + displace_x, 0.25, -0.25 + displace_z, 0.25 + displace_x, 0.3125, 0.1875 + displace_z}, -- cap rounding } }, _mcl_blast_resistance = 0.6, _mcl_hardness = 0.6, drop = { max_items = 4, items = { { items = {'df_farming:plump_helmet_4_picked'}, rarity = 1, }, { items = {'df_farming:plump_helmet_spawn'}, rarity = 1, }, { items = {'df_farming:plump_helmet_spawn'}, rarity = 2, }, { items = {'df_farming:plump_helmet_spawn'}, rarity = 2, }, }, }, on_place = function(itemstack, placer, pointed_thing) return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_4") end, on_use = minetest.item_eat(4), _hunger_ng = {satiates = 4}, }) local picked_groups = {} for key, val in pairs(plump_helmet_groups) do picked_groups[key]=val picked_groups.eatable=4 picked_groups.food=4 end picked_groups.not_in_creative_inventory = nil -- Need a separate picked type to prevent it from giving infinite spawn by just placing and re-harvesting minetest.register_node("df_farming:plump_helmet_4_picked", { description = S("Plump Helmet"), _doc_items_longdesc = df_farming.doc.plump_helmet_desc, _doc_items_usagehelp = df_farming.doc.plump_helmet_usage, tiles = { "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png", "dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png", }, groups = picked_groups, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sounds = df_dependencies.sound_leaves(), sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}}, walkable = false, is_ground_content = false, floodable = false, node_box = { type = "fixed", fixed = { {-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.375, 0.125 + displace_z}, -- stalk {-0.25 + displace_x, -0.0625, -0.3125 + displace_z, 0.3125 + displace_x, 0.25, 0.25 + displace_z}, -- cap {-0.1875 + displace_x, 0.25, -0.25 + displace_z, 0.25 + displace_x, 0.3125, 0.1875 + displace_z}, -- cap rounding } }, _mcl_blast_resistance = 0.6, _mcl_hardness = 0.6, on_place = function(itemstack, placer, pointed_thing) return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_4_picked") end, on_use = minetest.item_eat(4), _hunger_ng = {satiates = 4}, }) local place_list = { minetest.get_content_id("df_farming:plump_helmet_spawn"), minetest.get_content_id("df_farming:plump_helmet_1"), minetest.get_content_id("df_farming:plump_helmet_2"), minetest.get_content_id("df_farming:plump_helmet_3"), minetest.get_content_id("df_farming:plump_helmet_4"), } -- doesn't set the timer running, so plants placed by this method won't grow df_farming.spawn_plump_helmet_vm = function(vi, area, data, param2_data) data[vi] = place_list[math.random(1,5)] param2_data[vi] = math.random(1,4)-1 end minetest.register_craft({ type = "fuel", recipe = "df_farming:plump_helmet_spawn", burntime = 1 }) minetest.register_craft({ type = "fuel", recipe = "df_farming:plump_helmet_1", burntime = 1 }) minetest.register_craft({ type = "fuel", recipe = "df_farming:plump_helmet_2", burntime = 2 }) minetest.register_craft({ type = "fuel", recipe = "df_farming:plump_helmet_3", burntime = 3 }) minetest.register_craft({ type = "fuel", recipe = "df_farming:plump_helmet_4", burntime = 4 }) minetest.register_craft({ type = "fuel", recipe = "df_farming:plump_helmet_4_picked", burntime = 4 })