local S = minetest.get_translator(minetest.get_current_modname()) ------------------------------------------------------------------------------------------ -- Big jungle mushroom minetest.register_node("df_primordial_items:jungle_mushroom_trunk", { description = S("Primordial Jungle Mushroom Trunk"), _doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc, _doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage, tiles = {"dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem_02.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, sounds = df_trees.node_sound_tree_soft_fungus_defaults(), on_place = minetest.rotate_node, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("df_primordial_items:jungle_mushroom_cap_1", { description = S("Pale Jungle Mushroom Cap"), _doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc, _doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage, tiles = {"dfcaverns_jungle_mushroom_top_02.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, primordial_mushroom_cap = 1, handy=1,axey=1, tree=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, compostability=30}, sounds = df_trees.node_sound_tree_soft_fungus_defaults(), on_place = minetest.rotate_node, drop = { max_items = 1, items = { { items = {"df_primordial_items:jungle_mushroom_sapling"}, rarity = 10, }, { items = {"df_primordial_items:jungle_mushroom_cap_1"}, } } }, _mcl_blast_resistance = 2, _mcl_hardness = 1, }) minetest.register_node("df_primordial_items:jungle_mushroom_cap_2", { description = S("Dark Jungle Mushroom Cap"), _doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc, _doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage, tiles = {"dfcaverns_jungle_mushroom_top_01.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, primordial_mushroom_cap = 1, handy=1,axey=1, tree=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, compostability=30}, sounds = df_trees.node_sound_tree_soft_fungus_defaults(), on_place = minetest.rotate_node, drop = { max_items = 1, items = { { items = {"df_primordial_items:jungle_mushroom_sapling"}, rarity = 10, }, { items = {"df_primordial_items:jungle_mushroom_cap_2"}, } } }, _mcl_blast_resistance = 2, _mcl_hardness = 1, }) minetest.register_craftitem("df_primordial_items:diced_mushroom", { description = S("Diced Mushroom"), _doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc, _doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage, inventory_image = "dfcaverns_mush_diced_giant_mushroom.png", groups = {food = 1, dfcaverns_cookable = 1, eatable=1, plant=1}, sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}}, on_use = minetest.item_eat(1), _hunger_ng = {satiates = 1}, _mcl_saturation = 0.5, }) minetest.register_craft({ output = "df_primordial_items:diced_mushroom 4", type = "shapeless", recipe = { "group:primordial_mushroom_cap"}, }) -- Note: no wood-making recipe for the trunk, it's deliberately pretty useless since the cap is edible minetest.register_craft({ type = "fuel", recipe = "df_primordial_items:jungle_mushroom_trunk", burntime = 15, }) minetest.register_node("df_primordial_items:jungle_mushroom_sapling", { description = S("Primordial Jungle Mushroom Sapling"), _doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc, _doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage, tiles = {"dfcaverns_jungle_mushroom_02.png^[brighten"}, inventory_image = "dfcaverns_jungle_mushroom_02.png^[brighten", wield_image = "dfcaverns_jungle_mushroom_02.png^[brighten", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, sapling = 1, light_sensitive_fungus = 13, dig_by_piston=1,destroy_by_lava_flow=1,deco_block=1, compostability=30,dig_immediate=3}, selection_box = { type = "fixed", fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16} }, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, sounds = df_dependencies.sound_leaves(), use_texture_alpha = "clip", sunlight_propagates = true, _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, on_construct = function(pos) if df_primordial_items.jungle_mushroom_growth_permitted(pos) then minetest.get_node_timer(pos):start(math.random( df_trees.config.tree_min_growth_delay, df_trees.config.tree_max_growth_delay)) end end, on_destruct = function(pos) minetest.get_node_timer(pos):stop() end, on_timer = function(pos) if df_farming and df_farming.kill_if_sunlit(pos) then return end df_primordial_items.spawn_jungle_mushroom(pos) end, }) local c_stem = minetest.get_content_id("df_primordial_items:jungle_mushroom_trunk") local c_cap_1 = minetest.get_content_id("df_primordial_items:jungle_mushroom_cap_1") local c_cap_2 = minetest.get_content_id("df_primordial_items:jungle_mushroom_cap_2") local c_air = minetest.get_content_id("air") df_primordial_items.spawn_jungle_mushroom = function(pos) minetest.set_node(pos, {name="air"}) local x, y, z = pos.x, pos.y, pos.z local stem_height = math.random(1,3) local cap_radius = math.random(2,3) local maxy = y + stem_height + 3 local c_cap if math.random() > 0.5 then c_cap = c_cap_1 else c_cap = c_cap_2 end local vm = minetest.get_voxel_manip() local minp, maxp = vm:read_from_map( {x = x - cap_radius, y = y, z = z - cap_radius}, {x = x + cap_radius, y = maxy + 3, z = z + cap_radius} ) local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) local data = vm:get_data() subterrane.giant_mushroom(area:indexp(pos), area, data, c_stem, c_cap, c_air, stem_height, cap_radius) vm:set_data(data) vm:write_to_map() vm:update_map() end df_primordial_items.spawn_jungle_mushroom_vm = function(vi, area, data) local stem_height = math.random(1,3) local cap_radius = math.random(2,3) local c_cap if math.random() > 0.5 then c_cap = c_cap_1 else c_cap = c_cap_2 end subterrane.giant_mushroom(vi, area, data, c_stem, c_cap, c_air, stem_height, cap_radius) end