-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") minetest.register_node("df_mapitems:cave_coral_3", { description = S("Cave Coral"), _doc_items_longdesc = df_mapitems.doc.cave_coral_desc, _doc_items_usagehelp = df_mapitems.doc.cave_coral_usage, tiles = {"dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral.png"}, is_ground_content = true, drop = "default:coral_skeleton", light_source = 3, groups = {cracky = 3, dfcaverns_cave_coral = 1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("df_mapitems:cave_coral_2", { description = S("Cave Coral"), _doc_items_longdesc = df_mapitems.doc.cave_coral_desc, _doc_items_usagehelp = df_mapitems.doc.cave_coral_usage, tiles = {"dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral.png"}, is_ground_content = true, drop = "default:coral_skeleton", light_source = 2, groups = {cracky = 3, dfcaverns_cave_coral = 1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("df_mapitems:cave_coral_1", { description = S("Cave Coral"), _doc_items_longdesc = df_mapitems.doc.cave_coral_desc, _doc_items_usagehelp = df_mapitems.doc.cave_coral_usage, tiles = {"dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral.png"}, is_ground_content = true, drop = "default:coral_skeleton", light_source = 1, groups = {cracky = 3, dfcaverns_cave_coral = 1}, sounds = default.node_sound_stone_defaults(), }) local coral_names = {"df_mapitems:cave_coral_1", "df_mapitems:cave_coral_2", "df_mapitems:cave_coral_3"} minetest.register_abm{ label = "df_mapitems:shifting_coral", nodenames = {"group:dfcaverns_cave_coral"}, interval = 2, chance = 10, action = function(pos) minetest.swap_node(pos, {name=coral_names[math.random(1,3)]}) end, } local c_coral_1 = minetest.get_content_id("df_mapitems:cave_coral_1") local c_coral_2 = minetest.get_content_id("df_mapitems:cave_coral_2") local c_coral_3 = minetest.get_content_id("df_mapitems:cave_coral_3") local c_coral_skeleton = minetest.get_content_id("default:coral_skeleton") local c_dirt = minetest.get_content_id("default:dirt") local c_stone = minetest.get_content_id("default:stone") local c_water = minetest.get_content_id("default:water_source") local corals = {c_coral_1, c_coral_2, c_coral_3} local get_coral = function() return corals[math.random(1,3)] end df_mapitems.spawn_cave_coral = function(area, data, vi, iterations) local run = math.random(2,4) local index = vi local zstride = area.zstride local ystride = area.ystride while run > 0 do if math.random() > 0.95 or data[index] == c_stone or not area:containsi(index) then return end data[index] = get_coral() if iterations > 2 then data[index + 1] = get_coral() data[index - 1] = get_coral() data[index + zstride] = get_coral() data[index - zstride] = get_coral() end if iterations > 3 then data[index + 2] = get_coral() data[index - 2] = get_coral() data[index + zstride * 2] = get_coral() data[index - zstride * 2] = get_coral() data[index + 1 + zstride] = get_coral() data[index - 1 + zstride] = get_coral() data[index + 1 - zstride] = get_coral() data[index - 1 - zstride] = get_coral() end index = index + ystride run = run - 1 end local newiterations = iterations - 1 if newiterations == 0 then return end if math.random() > 0.5 then df_mapitems.spawn_cave_coral(area, data, index + 1 - ystride, newiterations) df_mapitems.spawn_cave_coral(area, data, index - 1 - ystride, newiterations) else df_mapitems.spawn_cave_coral(area, data, index + zstride - ystride, newiterations) df_mapitems.spawn_cave_coral(area, data, index - zstride - ystride, newiterations) end end df_mapitems.spawn_coral_pile = function(area, data, vi, radius) local pos = area:position(vi) for li in area:iterp(vector.add(pos, -radius), vector.add(pos, radius)) do local adjacent = li + area.ystride local node_type = data[li] if math.random() < 0.2 and not mapgen_helper.buildable_to(node_type) and data[adjacent] == c_water then data[adjacent] = c_coral_skeleton end end end