dfcaverns = {} --grab a shorthand for the filepath of the mod local modpath = minetest.get_modpath(minetest.get_current_modname()) --load companion lua files dofile(modpath.."/config.lua") dofile(modpath.."/doc.lua") dofile(modpath.."/ground_cover.lua") dofile(modpath.."/glow_worms.lua") -- Plants dofile(modpath.."/plants.lua") -- general functions dofile(modpath.."/plants/cave_wheat.lua") dofile(modpath.."/plants/dimple_cup.lua") dofile(modpath.."/plants/pig_tail.lua") dofile(modpath.."/plants/plump_helmet.lua") dofile(modpath.."/plants/quarry_bush.lua") dofile(modpath.."/plants/sweet_pod.lua") dofile(modpath.."/plants/cooking.lua") -- Trees dofile(modpath.."/trees/blood_thorn.lua") dofile(modpath.."/trees/fungiwood.lua") dofile(modpath.."/trees/tunnel_tube.lua") dofile(modpath.."/trees/spore_tree.lua") dofile(modpath.."/trees/black_cap.lua") dofile(modpath.."/trees/nether_cap.lua") dofile(modpath.."/trees/goblin_cap.lua") dofile(modpath.."/trees/tower_cap.lua") -- Biomes dofile(modpath.."/biomes.lua") dofile(modpath.."/biomes/level1.lua") dofile(modpath.."/biomes/level2.lua") dofile(modpath.."/biomes/level3.lua") dofile(modpath.."/biomes/sunless_sea.lua") dofile(modpath.."/biomes/lava_sea.lua")