local S = minetest.get_translator(minetest.get_current_modname()) minetest.register_node("df_mapitems:snareweed", { description = S("Snareweed"), _doc_items_longdesc = df_mapitems.doc.snareweed_desc, _doc_items_usagehelp = df_mapitems.doc.snareweed_usage, tiles = {df_dependencies.texture_dirt .. "^dfcaverns_snareweed_roots.png", df_dependencies.texture_dirt}, drawtype="plantlike_rooted", paramtype2 = "leveled", special_tiles = {{name = "dfcaverns_snareweed.png", tileable_vertical = true}}, is_ground_content = false, drop = df_dependencies.node_name_dirt, light_source = 6, groups = {crumbly = 3, soil = 1, handy=1,shovely=1, dirt=1,}, sounds = df_dependencies.sound_dirt(), _mcl_blast_resistance = 0.5, _mcl_hardness = 0.6, }) if df_mapitems.config.snareweed_damage then local timer = 0 minetest.register_globalstep(function(dtime) timer = timer + dtime if timer >= 1 then timer = timer - 1 for _, player in pairs(minetest.get_connected_players()) do local player_pos = player:get_pos() -- node player's feet are in this location. local rounded_pos = vector.round(player_pos) local nearby_nodes = minetest.find_nodes_in_area(vector.add(rounded_pos, {x=0, y= -8, z=0}), rounded_pos, {"df_mapitems:snareweed"}) for _, node_pos in ipairs(nearby_nodes) do local node = minetest.get_node(node_pos) local distance = player_pos.y - node_pos.y if distance <= node.param2/16 then minetest.log("action", player:get_player_name() .. " takes 2 damage from snareweed at " .. minetest.pos_to_string(node_pos)) player:set_hp(player:get_hp() - 2) break end end end end end) end local c_water = minetest.get_content_id(df_dependencies.node_name_water_source) local c_dirt = minetest.get_content_id(df_dependencies.node_name_dirt) local c_stone = minetest.get_content_id(df_dependencies.node_name_stone) local c_snareweed = minetest.get_content_id("df_mapitems:snareweed") df_mapitems.place_snareweed = function(area, data, bi, param2_data) local max_height = 0 local index = bi + area.ystride while area:containsi(index) and data[index] == c_water and max_height <= 8*16 do index = index + area.ystride max_height = max_height + 16 end if max_height > 0 then data[bi] = c_snareweed param2_data[bi] = math.min(math.random(3*16, 8*16), max_height) else data[bi] = c_dirt end end df_mapitems.place_snareweed_patch = function(area, data, bi, param2_data, radius) local pos = area:position(bi) for li in area:iterp(vector.add(pos, -radius), vector.add(pos, radius)) do local adjacent = li + area.ystride local node_type = data[li] if math.random() < 0.1 and (node_type == c_stone or node_type == c_dirt) and data[adjacent] == c_water then df_mapitems.place_snareweed(area, data, li, param2_data) end end end