local S = df_farming.S local pig_tail_grow_time = df_farming.config.plant_growth_time * df_farming.config.pig_tail_delay_multiplier / 8 local register_pig_tail = function(number) local name = "df_farming:pig_tail_"..tostring(number) local def = { description = S("Pig Tail"), _doc_items_longdesc = df_farming.doc.pig_tail_desc, _doc_items_usagehelp = df_farming.doc.pig_tail_usage, drawtype = "plantlike", paramtype2 = "meshoptions", place_param2 = 3, tiles = {"dfcaverns_pig_tail_"..tostring(number)..".png"}, inventory_image = "dfcaverns_pig_tail_"..tostring(number)..".png", paramtype = "light", walkable = false, is_ground_content = false, floodable = true, buildable_to = true, groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, -8/16 + 2*number/16, 8/16}, }, }, on_timer = function(pos, elapsed) df_farming.grow_underground_plant(pos, name, elapsed) end, drop = { max_items = 1, items = { { items = {'df_farming:pig_tail_seed 2', 'df_farming:pig_tail_thread 2'}, rarity = 9-number, }, { items = {'df_farming:pig_tail_seed 1', 'df_farming:pig_tail_thread'}, rarity = 9-number, }, { items = {'df_farming:pig_tail_seed'}, rarity = 9-number, }, }, }, } if number < 8 then def._dfcaverns_next_stage_time = pig_tail_grow_time def._dfcaverns_next_stage = "df_farming:pig_tail_"..tostring(number+1) end minetest.register_node(name, def) end for i = 1,8 do register_pig_tail(i) end local place_list = { minetest.get_content_id("df_farming:pig_tail_1"), minetest.get_content_id("df_farming:pig_tail_2"), minetest.get_content_id("df_farming:pig_tail_3"), minetest.get_content_id("df_farming:pig_tail_4"), minetest.get_content_id("df_farming:pig_tail_5"), minetest.get_content_id("df_farming:pig_tail_6"), minetest.get_content_id("df_farming:pig_tail_7"), minetest.get_content_id("df_farming:pig_tail_8"), } -- doesn't set the timer running, so plants placed by this method won't grow df_farming.spawn_pig_tail_vm = function(vi, area, data, param2_data) data[vi] = place_list[math.random(1,8)] param2_data[vi] = 3 end df_farming.register_seed( "pig_tail_seed", S("Pig Tail Spore"), "dfcaverns_pig_tail_seed.png", "df_farming:pig_tail_1", pig_tail_grow_time, df_farming.doc.pig_tail_desc, df_farming.doc.pig_tail_usage) minetest.register_craftitem("df_farming:pig_tail_thread", { description = S("Pig tail thread"), _doc_items_longdesc = df_farming.doc.pig_tail_thread_desc, _doc_items_usagehelp = df_farming.doc.pig_tail_thread_usage, inventory_image = "dfcaverns_pig_tail_thread.png", groups = {flammable = 1, thread = 1}, }) if minetest.get_modpath("wool") then minetest.register_craft({ output = "wool:white", recipe = { {"group:thread", "group:thread"}, {"group:thread", "group:thread"}, } }) end if minetest.get_modpath("farming") then minetest.register_craft({ output = "farming:string 2", recipe = { {"group:thread"}, {"group:thread"}, } }) end minetest.register_craft({ type = "fuel", recipe = "df_farming:pig_tail_thread", burntime = 1, }) if minetest.get_modpath("footprints") then minetest.register_node("df_farming:pig_tail_trampled", { description = S("Flattened Pig Tail"), tiles = {"dfcaverns_pig_tail_flattened.png"}, inventory_image = "dfcaverns_pig_tail_flattened.png", drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", buildable_to = true, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -3 / 8, 0.5} }, }, groups = {snappy = 3, flammable = 2, attached_node = 1}, drop = "", sounds = default.node_sound_leaves_defaults(), }) footprints.register_trample_node("df_farming:pig_tail_5", { trampled_node_name = "df_farming:pig_tail_trampled", randomize_trampled_param2 = true, }) footprints.register_trample_node("df_farming:pig_tail_6", { trampled_node_name = "df_farming:pig_tail_trampled", randomize_trampled_param2 = true, }) footprints.register_trample_node("df_farming:pig_tail_7", { trampled_node_name = "df_farming:pig_tail_trampled", randomize_trampled_param2 = true, }) footprints.register_trample_node("df_farming:pig_tail_8", { trampled_node_name = "df_farming:pig_tail_trampled", randomize_trampled_param2 = true, }) end